Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Bots_R_Us__
Heimdallr
Bronze III
Level 127
God Stats
1W - 0L
1,546 SR
Queue Stats
4W - 4L
1,434 MMR
Party 1
Merlin
Merlin
Bronze III
LowkeySkllz
Merlin
Bronze III
Level 87
God Stats
3W - 3L
1,593 SR
Queue Stats
4W - 4L
1,434 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,546 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,532 SR
1,388 MMR
Ganesha
Ganesha
Silver I
Aggustiinn19
Ganesha
Silver I
Level 109
God Stats
9W - 8L
1,471 SR
Queue Stats
58W - 70L
1,348 MMR
Party 2
Chiron
Chiron
Bronze III
CODE_AYSE3R
Chiron
Bronze III
Level 41
God Stats
1W - 2L
1,711 SR
Queue Stats
19W - 16L
1,507 MMR
Party 2
Nox
Nox
Silver I
XxIceCold27xX
Nox
Silver I
Level 111
God Stats
2W - 4L
1,415 SR
Queue Stats
138W - 151L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 2 / 11
12,634
665
6,245
15,515
14,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Bots_R_Us__
Heimdallr
16
5 / 5 / 9
12,845
676
24,665
16,025
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
9 / 4 / 7
13,964
735
15,527
11,857
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KhepriAphroditeChaacPersephoneAh Puch

VS

Bans
TiamatKukulkanCabrakanAnubisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aggustiinn19
Ganesha
15
0 / 6 / 8
12,671
667
5,453
22,762
27,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
18
8 / 3 / 2
13,614
717
16,519
19,969
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 8 / 4
12,557
661
8,713
12,640
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
11
11
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
11
4.25
L
Ganesha
Aggustiinn19
Ganesha
0
6
8
0.67
W
Heimdallr
Bots_R_Us__
Heimdallr
5
5
9
1.9
L
Chiron
8
3
2
3
W
Merlin
9
4
7
3.13
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,437
Damage
30,685
43,397
Taken
55,371
25,501
Mitigated
43,014
8,507
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,245
1,636
0
0
15,515
14,982
271
5,945
9,570
0
15,748
L
Ganesha
Aggustiinn19
Ganesha
5,453
955
0
2,716
22,762
27,758
67
7,057
15,705
25,244
0
W
Heimdallr
Bots_R_Us__
Heimdallr
24,665
14,005
0
6,002
16,025
5,968
2,539
4,446
11,579
0
92,302
L
Chiron
16,519
6,302
883
9,315
19,969
9,569
0
3,740
16,229
0
82,484
W
Merlin
15,527
1,314
0
2,505
11,857
4,551
446
3,841
8,016
75,032
0
L
8,713
368
0
0
12,640
5,687
0
4,805
7,832
40,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
38,842
231
Minions Killed
209
0
Camps Cleared
0
939,944
Distance Traveled
1,069,436
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,634
665
19
1
0
309,499
0
L
Ganesha
12,671
667
2
0
0
359,443
6
W
Heimdallr
12,845
676
106
6
0
311,740
1
L
Chiron
13,614
717
135
7
0
361,770
2
W
Merlin
13,964
735
106
6
0
318,705
0
L
Nox
12,557
661
72
4
0
348,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role