Player Matchup

Medusa
Medusa
CoupchieMan
Medusa
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GalacticBrood
Baron Samedi
Level 27
God Stats
9W - 6L
1,809 SR
Queue Stats
196W - 177L
1,661 Elo+
Solo
Merlin
Merlin
MkKjr
Merlin
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
143W - 168L
1,631 Elo+
Solo
Pele
Pele
Shedneck Rean
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Cerberus
Cerberus
ariesqueen
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,562 SR
1,558 Elo+

VS

Team Averages
Level 24
1,462 SR
1,558 Elo+
Skadi
Skadi
AlshainKonig
Skadi
Level 29
God Stats
14W - 16L
1,500 SR
Queue Stats
30W - 49L
1,404 Elo+
Solo
Aphrodite
Aphrodite
NINDO BLADE
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,653 Elo+
Solo
Yemoja
Yemoja
ToekneeDanza
Yemoja
Level 23
God Stats
1W - 1L
1,333 SR
Queue Stats
77W - 60L
1,681 Elo+
Solo
Tiamat
Tiamat
XPABSX_23
Tiamat
Level 27
God Stats
1W - 2L
1,180 SR
Queue Stats
40W - 35L
1,434 Elo+
Solo
Neith
Neith
jbucci532
Neith
Level 14
God Stats
9W - 11L
1,795 SR
Queue Stats
10W - 16L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 1 / 9
14,997
937
21,138
17,003
7,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GalacticBrood
Baron Samedi
20
4 / 4 / 7
15,336
959
37,140
23,384
12,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
MkKjr
Merlin
15
0 / 0 / 0
11,150
697
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 8
16,377
1,024
22,498
30,351
13,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ariesqueen
Cerberus
18
1 / 12 / 5
12,395
775
5,629
26,462
24,973
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 13
13,958
872
21,866
20,883
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
NINDO BLADE
Aphrodite
20
5 / 3 / 11
14,494
906
12,176
16,384
13,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
20
1 / 2 / 16
13,553
847
9,958
17,707
14,062
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
XPABSX_23
Tiamat
20
8 / 4 / 13
15,283
955
26,051
21,954
17,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jbucci532
Neith
20
6 / 3 / 12
14,505
907
20,943
14,292
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
16
Kills
23
23
Deaths
16
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Medusa
3
1
9
7.5
L
Baron Samedi
GalacticBrood
Baron Samedi
4
4
7
1.88
L
Merlin
MkKjr
Merlin
0
0
0
0
W
Aphrodite
NINDO BLADE
Aphrodite
5
3
11
3.5
L
8
6
8
2
W
Yemoja
1
2
16
4.5
W
Tiamat
XPABSX_23
Tiamat
8
4
13
3.63
L
Cerberus
ariesqueen
Cerberus
1
12
5
0.29
W
Neith
jbucci532
Neith
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,405
Damage
90,994
97,200
Taken
91,220
58,145
Mitigated
60,778
17,603
Healing
38,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,866
10,874
0
1,293
20,883
8,358
0
10,109
10,360
0
44,023
L
Medusa
21,138
5,620
0
1,106
17,003
7,555
0
9,708
7,295
0
55,028
L
Baron Samedi
GalacticBrood
Baron Samedi
37,140
950
3,336
7,559
23,384
12,093
0
11,534
11,850
69,950
0
L
Merlin
MkKjr
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
NINDO BLADE
Aphrodite
12,176
3,559
8,560
5,983
16,384
13,680
0
7,627
8,456
27,704
0
L
22,498
4,979
0
1,446
30,351
13,524
0
15,732
14,619
0
62,636
W
Yemoja
9,958
1,473
10,893
3,422
17,707
14,062
0
5,751
11,743
19,540
0
W
Tiamat
XPABSX_23
Tiamat
26,051
2,125
777
5,218
21,954
17,675
0
10,523
10,903
51,251
0
L
Cerberus
ariesqueen
Cerberus
5,629
0
0
4,156
26,462
24,973
0
11,211
15,251
10,473
0
W
Neith
jbucci532
Neith
20,943
14,608
0
1,890
14,292
7,003
0
6,975
6,989
0
70,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,255
Gold Earned
71,793
277
Minions Killed
302
11
Camps Cleared
5
1,047,104
Distance Traveled
1,352,186
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,958
872
54
3
1
285,952
1
L
Medusa
14,997
937
87
5
3
319,554
0
L
Baron Samedi
15,336
959
78
5
1
276,393
0
L
Merlin
11,150
697
0
0
0
269
0
W
Aphrodite
14,494
906
46
3
2
254,749
0
L
Pele
16,377
1,024
93
6
7
317,350
0
W
Yemoja
13,553
847
20
1
0
267,366
0
W
Tiamat
15,283
955
74
5
0
290,866
0
L
Cerberus
12,395
775
19
1
0
133,538
2
W
Neith
14,505
907
108
7
2
253,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role