Player Matchup

Neith
Neith
Bthan
Neith
Level 28
God Stats
2W - 1L
1,554 SR
Queue Stats
43W - 38L
1,521 Elo+
Solo
Nemesis
Nemesis
GILFHunterz
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,544 Elo+
Party 2
Vamana
Vamana
LoneDeity
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,530 Elo+
Solo
Ymir
Ymir
bananaking420
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,279 Elo+
Party 2
Merlin
Merlin
lMagissal
Merlin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,509 Elo+
Party 2
Team Averages
Level 42
1,511 SR
1,476 Elo+

VS

Team Averages
Level 23
1,535 SR
1,484 Elo+
Persephone
Persephone
AngelTheliel
Persephone
Level 6
God Stats
5W - 3L
1,593 SR
Queue Stats
6W - 6L
1,412 Elo+
Solo
Cerberus
Cerberus
BlueToad20
Cerberus
Level 28
God Stats
2W - 4L
1,640 SR
Queue Stats
269W - 277L
1,483 Elo+
Party 3
Merlin
Merlin
M1sterM1sery
Merlin
Level 27
God Stats
0W - 5L
1,096 SR
Queue Stats
131W - 115L
1,510 Elo+
Party 1
Fenrir
Fenrir
Medudeza
Fenrir
Level 27
God Stats
8W - 5L
1,664 SR
Queue Stats
137W - 125L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
SuperMario11000
Guan Yu
Level 26
God Stats
56W - 37L
1,682 SR
Queue Stats
289W - 270L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bthan
Neith
20
5 / 2 / 21
14,586
1,042
34,468
14,181
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
GILFHunterz
Nemesis
20
16 / 9 / 10
16,784
1,199
32,892
23,340
8,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
LoneDeity
Vamana
20
8 / 10 / 15
14,406
1,029
28,270
27,921
25,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 7 / 23
13,244
946
12,052
21,919
21,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
lMagissal
Merlin
20
11 / 1 / 24
16,747
1,196
41,332
13,735
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelTheliel
Persephone
20
2 / 9 / 16
13,382
956
20,218
27,724
10,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BlueToad20
Cerberus
20
3 / 3 / 19
13,840
989
14,704
33,132
39,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
6 / 12 / 13
13,733
981
22,816
28,621
11,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Medudeza
Fenrir
20
12 / 11 / 14
15,721
1,123
23,838
39,102
23,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 5 / 14
13,780
984
13,209
31,339
38,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
105
40
Kills
29
29
Deaths
40
93
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngelTheliel
Persephone
2
9
16
1.11
L
Cerberus
BlueToad20
Cerberus
3
3
19
4.17
W
Neith
Bthan
Neith
5
2
21
7.75
W
Nemesis
GILFHunterz
Nemesis
16
9
10
2.33
W
Vamana
LoneDeity
Vamana
8
10
15
1.55
L
Merlin
6
12
13
1.04
L
Fenrir
Medudeza
Fenrir
12
11
14
1.73
L
6
5
14
2.6
W
0
7
23
1.64
W
Merlin
lMagissal
Merlin
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,014
Damage
94,785
101,096
Taken
159,918
65,271
Mitigated
123,091
12,143
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngelTheliel
Persephone
20,218
1,867
29
1,737
27,724
10,419
0
11,540
16,032
51,905
0
L
Cerberus
BlueToad20
Cerberus
14,704
1,106
0
4,884
33,132
39,154
0
9,828
23,002
52,987
0
W
Neith
Bthan
Neith
34,468
18,991
0
3,942
14,181
5,342
0
9,335
4,846
0
59,080
W
Nemesis
GILFHunterz
Nemesis
32,892
19,555
0
1,908
23,340
8,080
0
11,058
12,282
0
53,661
W
Vamana
LoneDeity
Vamana
28,270
13,185
0
3,890
27,921
25,274
0
15,020
12,901
665
38,941
L
Merlin
22,816
2,882
0
0
28,621
11,473
0
10,467
17,927
40,950
0
L
Fenrir
Medudeza
Fenrir
23,838
4,281
0
644
39,102
23,758
0
12,264
26,609
0
37,564
L
13,209
1,126
4,944
5,085
31,339
38,287
0
9,936
21,103
0
28,678
W
12,052
1,410
0
0
21,919
21,826
0
14,603
7,316
25,150
0
W
Merlin
lMagissal
Merlin
41,332
2,443
310
2,093
13,735
4,749
0
7,722
6,013
89,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,767
Gold Earned
70,456
270
Minions Killed
275
10
Camps Cleared
4
1,382,419
Distance Traveled
1,417,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,382
956
78
6
0
264,644
1
L
Cerberus
13,840
989
108
8
0
288,434
0
W
Neith
14,586
1,042
67
5
1
264,291
0
W
Nemesis
16,784
1,199
38
3
7
295,139
0
W
Vamana
14,406
1,029
17
1
0
318,026
1
L
Merlin
13,733
981
37
3
0
241,561
0
L
Fenrir
15,721
1,123
25
2
2
298,859
1
L
Guan Yu
13,780
984
27
2
2
324,495
0
W
Ymir
13,244
946
43
3
1
239,037
3
W
Merlin
16,747
1,196
105
8
1
265,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role