Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Aldisjoi
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,260 Elo+
Party 2
Set
Set
HermitDeuce
Set
Level 19
God Stats
40W - 25L
1,414 SR
Queue Stats
234W - 247L
1,342 Elo+
Solo
Olorun
Olorun
Subminotaur8329
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 2
Tiamat
Tiamat
XGilgameshX8224
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,369 Elo+
Party 1
Team Averages
Level 16
1,483 SR
1,334 Elo+

VS

Team Averages
Level 19
1,369 SR
1,366 Elo+
Persephone
Persephone
birdcaca
Persephone
Level 26
God Stats
80W - 67L
1,507 SR
Queue Stats
450W - 441L
1,386 Elo+
Solo
Neith
Neith
deathsdezin
Neith
Level 18
God Stats
5W - 5L
1,176 SR
Queue Stats
5W - 5L
1,327 Elo+
Solo
Skadi
Skadi
efan-bug
Skadi
Level 17
God Stats
11W - 15L
1,547 SR
Queue Stats
269W - 280L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
militarepazzo
Sun Wukong
Level 7
God Stats
1W - 2L
1,182 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Nox
Nox
osc_mex
Nox
Level 28
God Stats
9W - 7L
1,434 SR
Queue Stats
110W - 118L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 3 / 3
7,676
512
5,758
11,583
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Aldisjoi
Artemis
9
1 / 4 / 1
6,143
410
1,686
6,549
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 3 / 4
7,328
489
4,145
8,652
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 0
6,374
425
1,591
9,948
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 1
7,961
531
6,829
8,548
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
birdcaca
Persephone
14
9 / 1 / 4
9,068
605
14,404
5,755
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 3
6,724
448
2,445
6,590
1,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
efan-bug
Skadi
14
7 / 3 / 3
8,683
579
7,523
7,376
1,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
militarepazzo
Sun Wukong
14
3 / 2 / 2
8,364
558
2,561
8,372
3,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
13
0 / 2 / 3
7,503
500
3,308
5,785
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
20
20
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
3
1.5
L
Artemis
Aldisjoi
Artemis
1
4
1
0.38
L
2
3
4
1.33
L
0
7
0
0
L
5
3
1
1.83
W
Persephone
birdcaca
Persephone
9
1
4
11
W
1
3
3
0.83
W
Skadi
efan-bug
Skadi
7
3
3
2.83
W
Sun Wukong
militarepazzo
Sun Wukong
3
2
2
2
W
Nox
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
30,241
45,280
Taken
33,878
19,939
Mitigated
10,414
9,935
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,758
0
0
2,072
11,583
7,106
0
1,180
10,403
40,034
0
L
Artemis
Aldisjoi
Artemis
1,686
480
0
315
6,549
2,118
500
3,022
3,432
0
20,496
L
4,145
2,344
0
2,655
8,652
3,082
709
2,695
5,845
0
41,111
L
1,591
1,052
262
2,375
9,948
3,101
115
6,568
2,966
26,249
0
L
6,829
159
0
2,256
8,548
4,532
502
3,294
4,922
36,676
0
W
Persephone
birdcaca
Persephone
14,404
1,568
0
1,836
5,755
1,818
564
2,541
3,007
44,526
0
W
2,445
1,731
0
1,118
6,590
1,780
1,749
4,026
2,254
0
20,873
W
Skadi
efan-bug
Skadi
7,523
5,047
0
2,324
7,376
1,684
1,505
2,969
4,095
0
35,705
W
Sun Wukong
militarepazzo
Sun Wukong
2,561
613
0
754
8,372
3,168
1,023
1,584
6,554
0
47,132
W
Nox
3,308
629
207
1,772
5,785
1,964
1,587
1,871
3,790
34,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
40,342
351
Minions Killed
348
0
Camps Cleared
0
1,329,143
Distance Traveled
1,284,300
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,676
512
115
8
0
232,554
0
L
Artemis
6,143
410
51
3
0
284,852
1
L
Set
7,328
489
73
5
0
293,832
3
L
Olorun
6,374
425
53
4
0
240,947
0
L
Tiamat
7,961
531
59
4
0
276,958
0
W
Persephone
9,068
605
80
5
0
289,948
0
W
Neith
6,724
448
40
3
0
216,224
0
W
Skadi
8,683
579
54
4
0
264,472
0
W
Sun Wukong
8,364
558
98
7
0
291,330
2
W
Nox
7,503
500
76
5
0
222,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role