Player Matchup

Baron Samedi
Baron Samedi
GamerGirl0001
Baron Samedi
Level 22
God Stats
5W - 7L
1,634 SR
Queue Stats
428W - 298L
1,634 Elo+
Solo
Discordia
Discordia
RevolverRicky
Discordia
Level 10
God Stats
6W - 10L
1,500 SR
Queue Stats
245W - 178L
1,602 Elo+
Solo
Cerberus
Cerberus
SHYNURIGY
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
loganphantom3265
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Solo
Izanami
Izanami
xShockWave420x
Izanami
Level 28
God Stats
376W - 395L
1,661 SR
Queue Stats
536W - 585L
1,613 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,532 Elo+

VS

Team Averages
Level 17
1,422 SR
1,401 Elo+
Medusa
Medusa
ArchSymphony
Medusa
Level 27
God Stats
2W - 2L
1,194 SR
Queue Stats
20W - 23L
1,389 Elo+
Solo
Yemoja
Yemoja
Jpokmpo96
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,252 Elo+
Solo
Odin
Odin
TheBlackClap
Odin
Level 17
God Stats
40W - 27L
1,578 SR
Queue Stats
671W - 766L
1,460 Elo+
Solo
Tiamat
Tiamat
Wackawill
Tiamat
Level 29
God Stats
16W - 10L
1,275 SR
Queue Stats
190W - 162L
1,611 Elo+
Solo
Da Ji
Da Ji
emobug
Da Ji
Level 5
God Stats
12W - 2L
1,563 SR
Queue Stats
13W - 2L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GamerGirl0001
Baron Samedi
19
3 / 10 / 5
13,122
937
11,110
21,149
8,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
RevolverRicky
Discordia
20
1 / 7 / 10
13,679
977
15,470
14,691
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SHYNURIGY
Cerberus
20
6 / 5 / 6
14,282
1,020
20,781
26,672
29,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 11 / 5
12,588
899
10,848
22,551
8,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 6 / 7
13,335
953
16,331
18,785
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

9

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 3 / 20
14,589
1,042
27,121
14,169
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Jpokmpo96
Yemoja
20
0 / 5 / 22
13,983
999
7,514
17,228
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 1 / 21
13,896
993
6,606
19,402
25,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Wackawill
Tiamat
20
17 / 4 / 14
16,422
1,173
33,400
16,529
12,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Da Ji
emobug
Da Ji
20
12 / 1 / 14
14,760
1,054
24,899
12,112
5,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
14
Kills
39
39
Deaths
14
33
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
20
5.33
L
Baron Samedi
GamerGirl0001
Baron Samedi
3
10
5
0.55
W
Yemoja
Jpokmpo96
Yemoja
0
5
22
2.2
L
Discordia
RevolverRicky
Discordia
1
7
10
0.86
L
Cerberus
SHYNURIGY
Cerberus
6
5
6
1.8
W
4
1
21
14.5
W
Tiamat
Wackawill
Tiamat
17
4
14
6
W
Da Ji
emobug
Da Ji
12
1
14
19
L
2
11
5
0.41
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,540
Damage
99,540
103,848
Taken
79,440
56,352
Mitigated
64,699
10,394
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,121
11,129
0
3,093
14,169
4,723
0
11,090
3,079
0
59,684
L
Baron Samedi
GamerGirl0001
Baron Samedi
11,110
1,081
1,159
2,182
21,149
8,498
0
10,132
11,017
39,511
0
W
Yemoja
Jpokmpo96
Yemoja
7,514
402
1,404
1,277
17,228
16,426
0
12,662
4,566
29,166
0
L
Discordia
RevolverRicky
Discordia
15,470
691
512
1,493
14,691
4,413
0
6,759
7,932
56,253
0
L
Cerberus
SHYNURIGY
Cerberus
20,781
1,309
0
1,913
26,672
29,293
0
9,995
16,677
29,668
0
W
6,606
1,338
0
0
19,402
25,804
0
8,140
11,262
0
18,216
W
Tiamat
Wackawill
Tiamat
33,400
4,683
0
4,151
16,529
12,234
0
8,700
7,829
62,749
0
W
Da Ji
emobug
Da Ji
24,899
7,486
0
1,703
12,112
5,512
0
6,769
5,343
0
36,036
L
10,848
2,606
0
1,014
22,551
8,962
0
3,920
18,631
0
26,032
L
16,331
12,546
538
1,583
18,785
5,186
0
10,108
8,677
0
55,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,006
Gold Earned
73,650
301
Minions Killed
245
8
Camps Cleared
6
1,253,219
Distance Traveled
1,351,979
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,589
1,042
74
5
2
262,389
0
L
Baron Samedi
13,122
937
73
5
2
202,860
0
W
Yemoja
13,983
999
53
4
0
252,302
0
L
Discordia
13,679
977
98
7
2
248,444
0
L
Cerberus
14,282
1,020
24
2
1
313,720
0
W
Odin
13,896
993
27
2
0
298,145
1
W
Tiamat
16,422
1,173
69
5
1
248,559
0
W
Da Ji
14,760
1,054
22
2
3
290,584
0
L
Neith
12,588
899
22
2
3
235,647
1
L
Izanami
13,335
953
84
6
0
252,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role