Player Matchup

Rama
Rama
Bronze III
EIiteSkill
Rama
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,576 MMR
Solo
Odin
Odin
Silver I
FLPnSETHonFB
Odin
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
LAFLAMESPONGE8
Susano
Gold III
Level 124
God Stats
15W - 11L
1,620 SR
Queue Stats
750W - 756L
1,578 MMR
Solo
Zeus
Zeus
Gold III
Nashauss
Zeus
Gold III
Level 68
God Stats
10W - 19L
1,478 SR
Queue Stats
282W - 292L
1,550 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Steg_911
Kuzenbo
Gold II
Level 124
God Stats
4W - 1L
1,874 SR
Queue Stats
124W - 113L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,594 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,553 SR
1,563 MMR
Thoth
Thoth
Silver I
ElChingon311
Thoth
Silver I
Level 83
God Stats
4W - 2L
1,725 SR
Queue Stats
42W - 38L
1,601 MMR
Party 1
Ymir
Ymir
Gold III
EpicGuy999
Ymir
Gold III
Level 106
God Stats
2W - 3L
1,786 SR
Queue Stats
224W - 224L
1,545 MMR
Solo
Bellona
Bellona
Bronze III
iSilxnce
Bellona
Bronze III
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,528 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
iTz Jh0ms
Cu Chulainn
Gold II
Level 157
God Stats
11W - 14L
1,253 SR
Queue Stats
352W - 343L
1,560 MMR
Solo
Fenrir
Fenrir
Gold V
raymond355
Fenrir
Gold V
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
512W - 523L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,675
445
3,631
10,315
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,318
488
5,448
10,490
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 4
6,875
458
4,365
13,280
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
3 / 4 / 1
8,325
555
6,812
9,151
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Steg_911
Kuzenbo
11
4 / 3 / 1
7,096
473
6,748
11,282
9,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetAthenaApolloDanzaburouRa

VS

Bans
TsukuyomiScyllaAnhurNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,300
553
6,841
4,992
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 3
7,360
491
5,576
11,051
4,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
iSilxnce
Bellona
14
7 / 1 / 4
8,650
577
13,051
12,601
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
iTz Jh0ms
Cu Chulainn
14
3 / 1 / 1
8,243
550
6,852
10,950
9,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
raymond355
Fenrir
13
5 / 5 / 4
7,947
530
6,856
13,159
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
25
25
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
4
1
5
6.5
W
6
3
3
2.5
L
2
4
1
0.63
L
0
6
4
0.33
L
Zeus
3
4
1
0.88
L
Kuzenbo
Steg_911
Kuzenbo
4
3
1
1.5
W
Bellona
iSilxnce
Bellona
7
1
4
9
W
Cu Chulainn
iTz Jh0ms
Cu Chulainn
3
1
1
3.5
W
Fenrir
raymond355
Fenrir
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
39,176
54,518
Taken
52,753
29,116
Mitigated
29,647
12,386
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
2,901
0
1,336
10,315
2,676
0
1,408
8,907
0
24,299
W
6,841
138
0
1,057
4,992
1,642
0
2,829
1,987
47,099
0
W
5,576
1,394
29
3,444
11,051
4,547
0
3,539
7,474
17,829
0
L
5,448
1,968
0
2,082
10,490
10,489
0
1,532
8,958
0
31,983
L
4,365
1,047
0
3,626
13,280
4,331
0
3,270
10,010
0
44,131
L
Zeus
6,812
815
0
2,976
9,151
2,580
0
5,349
3,802
49,004
0
L
Kuzenbo
Steg_911
Kuzenbo
6,748
2,812
0
2,366
11,282
9,040
0
2,318
8,964
19,976
0
W
Bellona
iSilxnce
Bellona
13,051
6,342
0
3,918
12,601
8,615
0
3,977
8,574
0
65,702
W
Cu Chulainn
iTz Jh0ms
Cu Chulainn
6,852
1,619
0
3,836
10,950
9,543
630
0
10,450
4,661
45,719
W
Fenrir
raymond355
Fenrir
6,856
1,494
0
3,580
13,159
5,300
0
2,797
10,083
0
45,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
40,500
332
Minions Killed
413
0
Camps Cleared
0
1,294,462
Distance Traveled
1,389,822
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,675
445
44
3
0
211,123
0
W
Thoth
8,300
553
86
6
0
274,802
1
W
Ymir
7,360
491
26
2
0
252,119
2
L
Odin
7,318
488
69
5
0
251,541
0
L
Susano
6,875
458
79
5
0
303,046
0
L
Zeus
8,325
555
122
8
0
249,202
4
L
Kuzenbo
7,096
473
18
1
0
279,550
4
W
Bellona
8,650
577
122
8
0
310,182
5
W
Cu Chulainn
8,243
550
101
7
0
246,024
0
W
Fenrir
7,947
530
78
5
0
306,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role