Player Matchup

Achilles
Achilles
JcrG0123
Achilles
Level 29
God Stats
1W - 5L
1,276 SR
Queue Stats
17W - 20L
1,393 Elo+
Party 2
Set
Set
Splash_Onyx
Set
Level 15
God Stats
79W - 70L
1,568 SR
Queue Stats
374W - 350L
1,376 Elo+
Party 3
Tiamat
Tiamat
aalvaarezz
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,407 Elo+
Party 2
Neith
Neith
some_girl_trash1
Neith
Level 16
God Stats
1W - 3L
1,260 SR
Queue Stats
33W - 29L
1,292 Elo+
Solo
Ares
Ares
xxRepzzxx04
Ares
Level 14
God Stats
3W - 2L
1,751 SR
Queue Stats
487W - 463L
1,370 Elo+
Party 3
Team Averages
Level 20
1,471 SR
1,368 Elo+

VS

Team Averages
Level 34
1,615 SR
1,415 Elo+
Arachne
Arachne
ImaBumm-_-
Arachne
Level 29
God Stats
39W - 34L
1,510 SR
Queue Stats
105W - 113L
1,355 Elo+
Solo
Cthulhu
Cthulhu
OG_GrizzIy
Cthulhu
Level 15
God Stats
11W - 4L
1,623 SR
Queue Stats
23W - 23L
1,401 Elo+
Party 1
Tiamat
Tiamat
XxNuclearHellxX
Tiamat
Level 17
God Stats
5W - 6L
1,783 SR
Queue Stats
39W - 44L
1,404 Elo+
Party 1
Tyr
Tyr
ZJ-MAN-ROKS
Tyr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 66L
1,490 Elo+
Party 1
Neith
Neith
ZLayerKing05
Neith
Level 3
God Stats
4W - 1L
1,657 SR
Queue Stats
33W - 31L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JcrG0123
Achilles
9
0 / 6 / 1
6,089
381
4,950
12,633
10,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 4 / 0
7,097
444
5,685
9,346
2,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
aalvaarezz
Tiamat
9
0 / 8 / 0
5,765
360
7,569
12,448
5,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 5 / 1
6,939
434
6,294
8,535
2,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 1
6,173
386
2,386
9,658
6,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImaBumm-_-
Arachne
14
11 / 1 / 4
8,629
539
10,034
10,363
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
OG_GrizzIy
Cthulhu
13
2 / 0 / 9
7,826
489
5,718
13,315
9,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 5
8,780
549
8,820
10,810
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
5 / 0 / 4
9,203
575
7,846
10,493
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 3
8,391
524
3,728
4,998
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
29
29
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
ImaBumm-_-
Arachne
11
1
4
13
L
Achilles
JcrG0123
Achilles
0
6
1
0.08
W
Cthulhu
OG_GrizzIy
Cthulhu
2
0
9
6.5
L
2
4
0
0.5
W
6
1
5
8.5
W
5
0
4
7
W
5
2
3
3.25
L
Tiamat
aalvaarezz
Tiamat
0
8
0
0
L
1
5
1
0.3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
36,146
52,620
Taken
49,979
28,240
Mitigated
30,271
7,170
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ImaBumm-_-
Arachne
10,034
7,318
0
4,619
10,363
3,763
68
1,715
8,623
0
38,797
L
Achilles
JcrG0123
Achilles
4,950
1,528
0
1,730
12,633
10,430
48
1,440
10,897
0
19,780
W
Cthulhu
OG_GrizzIy
Cthulhu
5,718
651
0
2,090
13,315
9,720
66
2,094
11,171
33,993
0
L
5,685
2,840
0
1,578
9,346
2,821
0
2,900
6,313
0
37,877
W
8,820
1,647
86
3,198
10,810
7,627
365
3,946
6,804
46,547
0
W
7,846
2,356
0
5,840
10,493
7,270
513
1,375
8,693
0
55,562
W
3,728
2,159
0
1,649
4,998
1,891
1,674
825
4,173
0
31,779
L
Tiamat
aalvaarezz
Tiamat
7,569
1,197
0
2,133
12,448
5,269
40
4,186
7,762
25,374
0
L
6,294
3,448
0
1,693
8,535
2,827
1,559
2,575
5,861
0
32,501
L
2,386
470
0
36
9,658
6,893
177
2,794
6,864
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
42,829
226
Minions Killed
361
0
Camps Cleared
0
1,361,902
Distance Traveled
1,539,779
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,629
539
45
3
0
349,262
4
L
Achilles
6,089
381
30
2
0
285,394
3
W
Cthulhu
7,826
489
54
3
0
289,717
3
L
Set
7,097
444
67
4
0
300,611
0
W
Tiamat
8,780
549
78
5
0
287,956
1
W
Tyr
9,203
575
119
7
0
317,707
0
W
Neith
8,391
524
65
4
0
295,137
0
L
Tiamat
5,765
360
39
2
0
263,233
1
L
Neith
6,939
434
67
4
0
277,066
0
L
Ares
6,173
386
23
1
0
235,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role