Player Matchup

Cernunnos
Cernunnos
Silver IV
Draco2Shiesty
Cernunnos
Silver IV
Level 71
God Stats
16W - 14L
1,534 SR
Queue Stats
44W - 50L
1,365 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ReaIIyMusty
Guan Yu
Bronze III
Level 67
God Stats
0W - 1L
1,497 SR
Queue Stats
12W - 16L
1,382 MMR
Party 1
Janus
Janus
Bronze III
ReaIIySmelly
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,560 SR
Queue Stats
12W - 16L
1,382 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,530 SR
1,377 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,527 SR
1,378 MMR
Tiamat
Tiamat
Gold IV
Rhaqq
Tiamat
Gold IV
Level 66
God Stats
35W - 42L
1,445 SR
Queue Stats
158W - 188L
1,315 MMR
Solo
Cerberus
Cerberus
Gold III
W1TTYD1ABLO13
Cerberus
Gold III
Level 122
God Stats
81W - 74L
1,634 SR
Queue Stats
93W - 100L
1,417 MMR
Solo
Hou Yi
Hou Yi
Bronze III
temp-422765
Hou Yi
Bronze III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draco2Shiesty
Cernunnos
12
2 / 3 / 3
9,790
653
7,672
11,740
3,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ReaIIyMusty
Guan Yu
13
3 / 2 / 3
10,479
699
7,118
18,245
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 8 / 3
9,000
600
8,889
11,692
3,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaAphroditeCu ChulainnKumbhakarnaDanzaburou

VS

Bans
YmirHeraSkadiThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rhaqq
Tiamat
13
2 / 4 / 11
9,762
651
13,505
11,740
9,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
W1TTYD1ABLO13
Cerberus
13
3 / 1 / 9
10,777
718
12,857
16,093
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
14
8 / 1 / 4
10,879
725
10,561
6,238
2,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Draco2Shiesty
Cernunnos
2
3
3
1.17
L
Guan Yu
ReaIIyMusty
Guan Yu
3
2
3
2.25
L
1
8
3
0.31
W
Tiamat
Rhaqq
Tiamat
2
4
11
1.88
W
Cerberus
W1TTYD1ABLO13
Cerberus
3
1
9
7.5
W
Hou Yi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
36,923
41,677
Taken
34,071
23,077
Mitigated
25,122
13,148
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Draco2Shiesty
Cernunnos
7,672
4,435
0
775
11,740
3,653
0
6,778
4,962
0
40,858
L
Guan Yu
ReaIIyMusty
Guan Yu
7,118
679
2,397
7,716
18,245
15,765
117
10,856
7,389
0
21,519
L
8,889
386
611
1,649
11,692
3,659
108
8,776
2,916
48,293
0
W
Tiamat
Rhaqq
Tiamat
13,505
1,071
0
4,695
11,740
9,155
1,046
3,737
8,003
40,278
0
W
Cerberus
W1TTYD1ABLO13
Cerberus
12,857
414
525
8,065
16,093
13,569
487
3,830
12,263
40,002
0
W
Hou Yi
10,561
5,090
0
1,995
6,238
2,398
1,492
1,404
4,834
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
31,418
180
Minions Killed
190
0
Camps Cleared
0
775,953
Distance Traveled
861,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,790
653
61
4
0
255,066
1
L
Guan Yu
10,479
699
38
3
0
295,701
1
L
Janus
9,000
600
81
5
0
225,186
3
W
Tiamat
9,762
651
62
4
0
283,380
0
W
Cerberus
10,777
718
65
4
0
307,262
2
W
Hou Yi
10,879
725
63
4
0
270,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role