Player Matchup

Artemis
Artemis
Equanimitymind
Artemis
Level 8
God Stats
6W - 8L
1,430 SR
Queue Stats
42W - 68L
1,519 Elo+
Party 3
Ymir
Ymir
FocusMeHarder
Ymir
Level 68
God Stats
20W - 28L
1,506 SR
Queue Stats
679W - 825L
1,420 Elo+
Party 3
Discordia
Discordia
HighBlue
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Hel
Hel
Naz3152
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
marvel4live
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,454 Elo+

VS

Team Averages
Level 29
1,588 SR
1,439 Elo+
Chaac
Chaac
KingAlistair2019
Chaac
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
131W - 170L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
Naddafox
Xing Tian
Level 20
God Stats
28W - 32L
1,511 SR
Queue Stats
72W - 104L
1,406 Elo+
Party 2
Hel
Hel
StillNortle
Hel
Level 22
God Stats
3W - 2L
1,545 SR
Queue Stats
329W - 444L
1,472 Elo+
Party 2
Bellona
Bellona
king_of_jacks13
Bellona
Level 55
God Stats
1W - 1L
1,719 SR
Queue Stats
53W - 80L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
steinguy97
Heimdallr
Level 28
God Stats
40W - 28L
1,446 SR
Queue Stats
172W - 176L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 6 / 1
5,962
497
10,635
8,804
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 5
5,428
452
3,933
8,814
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
HighBlue
Discordia
9
1 / 2 / 0
5,199
433
3,807
5,107
1,416
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hel
6
0 / 7 / 1
4,514
376
1,776
5,418
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
marvel4live
Cthulhu
9
1 / 2 / 0
5,427
452
2,905
9,152
3,426
Shoes

Shoes

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,678
557
7,380
8,213
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Naddafox
Xing Tian
10
8 / 1 / 7
6,757
563
5,788
8,131
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,300
525
1,962
6,328
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 7
5,916
493
3,246
5,361
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
steinguy97
Heimdallr
11
6 / 5 / 8
6,762
564
7,189
9,795
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
22
22
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
0
5
5
0.5
L
Discordia
HighBlue
Discordia
1
2
0
0.5
W
6
0
4
8
W
Xing Tian
Naddafox
Xing Tian
8
1
7
11.5
L
Hel
0
7
1
0.07
W
1
1
0
1
W
1
0
7
4.5
L
Cthulhu
marvel4live
Cthulhu
1
2
0
0.5
W
Heimdallr
steinguy97
Heimdallr
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
25,565
37,295
Taken
37,828
14,532
Mitigated
16,537
7,207
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,635
5,759
0
1,325
8,804
2,462
649
1,442
7,362
0
24,562
L
3,933
904
0
1,347
8,814
5,023
0
2,451
6,363
15,069
0
L
Discordia
HighBlue
Discordia
3,807
597
0
1,000
5,107
1,416
0
1,650
3,457
22,446
0
W
7,380
2,246
0
4,404
8,213
3,773
1,457
2,456
5,757
0
32,694
W
Xing Tian
Naddafox
Xing Tian
5,788
525
0
592
8,131
4,503
64
2,469
5,662
14,102
0
L
Hel
1,776
502
417
313
5,418
2,205
64
1,895
3,523
10,302
0
W
1,962
652
1,193
2,959
6,328
2,145
845
3,026
3,302
37,243
0
W
3,246
196
772
910
5,361
3,306
1,145
1,276
4,085
0
21,574
L
Cthulhu
marvel4live
Cthulhu
2,905
354
0
2,805
9,152
3,426
0
312
8,840
17,146
0
W
Heimdallr
steinguy97
Heimdallr
7,189
3,773
0
3,007
9,795
2,810
490
3,194
6,601
0
31,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
32,413
151
Minions Killed
242
0
Camps Cleared
0
1,050,517
Distance Traveled
1,145,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,962
497
34
3
0
214,039
1
L
Ymir
5,428
452
20
2
0
257,726
1
L
Discordia
5,199
433
45
4
0
213,802
0
W
Chaac
6,678
557
62
5
0
233,530
0
W
Xing Tian
6,757
563
12
1
0
249,312
4
L
Hel
4,514
376
21
2
0
162,111
2
W
Hel
6,300
525
73
6
0
204,073
1
W
Bellona
5,916
493
47
4
0
258,235
0
L
Cthulhu
5,427
452
31
3
0
202,839
1
W
Heimdallr
6,762
564
48
4
0
200,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role