Player Matchup

Hades
Hades
BusterWolf99
Hades
Level 16
God Stats
1W - 0L
1,327 SR
Queue Stats
6W - 5L
1,363 Elo+
Party 2
Artio
Artio
CandyTheFox
Artio
Level 24
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 23L
1,517 Elo+
Party 2
Pele
Pele
megaman3357
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,410 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,430 Elo+

VS

Team Averages
Level 55
1,455 SR
1,296 Elo+
Eset
Eset
SC_-SOSA
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 445L
1,381 Elo+
Party 1
Achilles
Achilles
SC_GODMODE
Achilles
Level 28
God Stats
22W - 26L
1,467 SR
Queue Stats
215W - 322L
1,322 Elo+
Party 1
Ra
Ra
caius473
Ra
Level 29
God Stats
20W - 21L
1,396 SR
Queue Stats
62W - 76L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,805
700
9,467
12,491
5,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 12
9,782
699
4,770
12,139
10,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 1 / 7
10,394
742
10,526
8,559
3,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 5 / 2
8,998
643
4,481
7,535
1,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SC_GODMODE
Achilles
11
2 / 7 / 3
8,701
622
5,438
11,713
9,487
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 4 / 3
10,139
724
9,722
9,888
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
7
7
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
3
2
12
4.5
L
Eset
3
5
2
0.8
L
Achilles
SC_GODMODE
Achilles
2
7
3
0.5
L
2
4
3
0.88
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
19,641
33,189
Taken
29,136
19,567
Mitigated
14,699
9,507
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,467
891
644
2,437
12,491
5,895
693
4,601
7,521
39,064
0
W
4,770
1,002
1,654
3,456
12,139
10,455
0
5,157
6,540
27,671
0
L
Eset
4,481
826
183
428
7,535
1,994
174
3,294
4,241
21,217
0
L
Achilles
SC_GODMODE
Achilles
5,438
1,760
375
554
11,713
9,487
192
6,229
5,484
0
16,446
L
9,722
504
220
2,215
9,888
3,218
527
4,875
5,013
53,690
0
W
10,526
1,925
0
1,316
8,559
3,217
647
3,530
4,867
0
27,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
27,838
117
Minions Killed
141
0
Camps Cleared
0
765,556
Distance Traveled
641,608
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,805
700
61
4
0
233,811
0
W
Artio
9,782
699
32
2
0
255,180
1
L
Eset
8,998
643
33
2
0
181,873
2
L
Achilles
8,701
622
21
2
0
208,367
2
L
Ra
10,139
724
87
6
0
251,368
3
W
Pele
10,394
742
24
2
0
276,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role