Player Matchup

Tiamat
Tiamat
Arclight_420
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,324 Elo+
Party 1
Erlang Shen
Erlang Shen
SCREAM1NEAGL3
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
TadenzoSD
Danzaburou
Level 12
God Stats
2W - 6L
1,392 SR
Queue Stats
7W - 19L
1,256 Elo+
Party 3
Ravana
Ravana
l2abbit70
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,310 Elo+
Party 1
Cabrakan
Cabrakan
tadashi08
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,181 Elo+
Party 3
Team Averages
Level 29
1,478 SR
1,272 Elo+

VS

Team Averages
Level 16
1,487 SR
1,382 Elo+
Pele
Pele
Hellscape8551
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
HuskyElf
Kukulkan
Level 25
God Stats
21W - 23L
1,412 SR
Queue Stats
89W - 142L
1,303 Elo+
Party 2
Arachne
Arachne
I Odie I
Arachne
Level 28
God Stats
28W - 27L
1,524 SR
Queue Stats
148W - 209L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
TotalPandemic
Cthulhu
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 4
Rama
Rama
lando0789
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 70L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
2 / 4 / 0
4,214
421
2,889
4,261
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
SCREAM1NEAGL3
Erlang Shen
6
0 / 3 / 0
4,057
406
851
4,909
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
TadenzoSD
Danzaburou
9
1 / 1 / 1
5,204
520
1,826
4,764
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
l2abbit70
Ravana
6
1 / 5 / 1
4,498
450
2,870
7,248
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
tadashi08
Cabrakan
6
1 / 4 / 0
4,150
415
670
5,112
4,315
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 6
5,268
527
4,151
3,366
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HuskyElf
Kukulkan
8
2 / 1 / 5
5,441
544
3,098
3,264
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
I Odie I
Arachne
11
8 / 0 / 3
6,818
682
2,852
4,726
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
8
3 / 0 / 5
5,362
536
2,637
2,997
1,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
7
1 / 4 / 3
4,659
466
2,248
5,092
1,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
16
17
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
0
0.5
W
2
0
6
5
W
Kukulkan
HuskyElf
Kukulkan
2
1
5
4.5
W
Arachne
I Odie I
Arachne
8
0
3
9.5
L
Erlang Shen
SCREAM1NEAGL3
Erlang Shen
0
3
0
0
L
Danzaburou
TadenzoSD
Danzaburou
1
1
1
1.5
W
Cthulhu
3
0
5
5.5
L
Ravana
l2abbit70
Ravana
1
5
1
0.3
W
Rama
1
4
3
0.63
L
Cabrakan
tadashi08
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,106
Damage
14,986
26,294
Taken
19,445
11,140
Mitigated
6,566
5,941
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,889
413
0
754
4,261
1,770
0
1,580
2,413
8,453
0
W
4,151
1,103
0
455
3,366
842
0
292
3,074
0
19,160
W
Kukulkan
HuskyElf
Kukulkan
3,098
633
0
0
3,264
963
755
1,845
1,419
22,284
0
W
Arachne
I Odie I
Arachne
2,852
2,007
0
1,701
4,726
1,992
0
31
4,695
0
34,949
L
Erlang Shen
SCREAM1NEAGL3
Erlang Shen
851
243
0
556
4,909
1,551
426
754
4,050
0
9,103
L
Danzaburou
TadenzoSD
Danzaburou
1,826
564
0
2,146
4,764
1,398
1,364
0
4,764
0
24,269
W
Cthulhu
2,637
389
0
400
2,997
1,602
297
1,087
1,910
10,136
0
L
Ravana
l2abbit70
Ravana
2,870
797
0
1,985
7,248
2,106
0
1,131
5,903
0
14,025
W
Rama
2,248
1,582
123
448
5,092
1,167
543
304
4,788
0
11,460
L
Cabrakan
tadashi08
Cabrakan
670
174
0
500
5,112
4,315
144
1,442
3,429
5,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
27,548
110
Minions Killed
190
0
Camps Cleared
0
781,149
Distance Traveled
1,021,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,214
421
11
1
0
162,093
0
W
Pele
5,268
527
40
4
0
241,754
0
W
Kukulkan
5,441
544
46
5
0
182,777
0
W
Arachne
6,818
682
70
7
0
218,043
0
L
Erlang Shen
4,057
406
13
1
0
161,280
0
L
Danzaburou
5,204
520
40
4
0
157,939
0
W
Cthulhu
5,362
536
11
1
0
218,559
0
L
Ravana
4,498
450
32
3
0
153,858
0
W
Rama
4,659
466
23
2
0
160,727
1
L
Cabrakan
4,150
415
14
1
0
145,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role