Player Matchup

Tiamat
Tiamat
DBCFamishedVi
Tiamat
Level 83
God Stats
3W - 4L
1,307 SR
Queue Stats
40W - 24L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Jesus0970
Erlang Shen
Level 65
God Stats
2W - 2L
1,318 SR
Queue Stats
41W - 41L
1,427 Elo+
Solo
Chiron
Chiron
LarryTM
Chiron
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
284W - 227L
1,590 Elo+
Solo
Hel
Hel
REZ BUBBLES
Hel
Level 69
God Stats
1W - 0L
1,687 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
SSSnakeDoctor
Serqet
Level 139
God Stats
102W - 88L
1,758 SR
Queue Stats
358W - 358L
1,560 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,495 Elo+

VS

Team Averages
Level 92
1,514 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EminentFlame
Pele
Level 89
God Stats
1W - 2L
1,491 SR
Queue Stats
29W - 29L
1,501 Elo+
Solo
Odin
Odin
GodLimits
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,528 Elo+
Solo
Sylvanus
Sylvanus
OvertRiver17531
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 47L
1,553 Elo+
Solo
Tiamat
Tiamat
SweetChinMusiq
Tiamat
Level 59
God Stats
8W - 7L
1,581 SR
Queue Stats
10W - 12L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 7
11,338
945
17,189
7,051
6,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jesus0970
Erlang Shen
16
3 / 4 / 14
10,115
843
8,117
13,713
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
LarryTM
Chiron
18
11 / 0 / 11
11,664
972
15,932
9,248
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 15
8,699
725
6,175
11,381
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 11
9,933
828
5,339
8,803
6,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 10 / 1
9,315
776
9,807
13,193
4,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
7,031
586
4,441
9,619
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
2 / 5 / 5
8,258
688
7,477
11,578
10,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
1 / 4 / 6
8,149
679
5,163
15,643
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 3
7,212
601
5,670
8,436
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
29
Kills
10
10
Deaths
29
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
10
1
0.55
W
10
0
7
13.5
L
1
5
3
0.5
L
Odin
2
5
5
0.9
W
Erlang Shen
Jesus0970
Erlang Shen
3
4
14
2.5
W
Chiron
LarryTM
Chiron
11
0
11
16.5
L
Sylvanus
1
4
6
1
W
1
5
15
1.7
W
4
1
11
9.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,752
Damage
32,558
50,196
Taken
58,469
30,025
Mitigated
38,865
20,729
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,807
3,757
425
524
13,193
4,835
0
4,697
8,330
0
25,350
W
17,189
1,784
0
2,908
7,051
6,580
1,088
2,220
4,715
51,658
0
L
4,441
645
0
261
9,619
3,183
0
3,306
6,033
0
18,149
L
Odin
7,477
937
0
0
11,578
10,921
0
4,757
6,756
0
17,648
W
Erlang Shen
Jesus0970
Erlang Shen
8,117
4,713
0
2,542
13,713
8,936
2
2,943
10,680
0
36,876
W
Chiron
LarryTM
Chiron
15,932
9,904
1,080
4,361
9,248
3,883
3,104
1,790
7,364
0
54,755
L
Sylvanus
5,163
1,421
774
4,675
15,643
14,220
0
7,085
8,468
12,780
0
W
6,175
398
4,595
4,699
11,381
3,845
0
2,486
8,701
12,461
0
W
5,339
799
0
544
8,803
6,781
0
1,560
7,155
0
15,024
L
5,670
837
0
1,266
8,436
5,706
100
3,519
4,773
18,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
39,965
352
Minions Killed
191
13
Camps Cleared
1
1,135,723
Distance Traveled
854,826
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,315
776
62
5
1
135,832
0
W
Tiamat
11,338
945
116
10
2
230,922
0
L
Pele
7,031
586
31
3
0
192,674
4
L
Odin
8,258
688
31
3
0
156,412
2
W
Erlang Shen
10,115
843
70
6
7
256,806
1
W
Chiron
11,664
972
124
10
0
203,329
0
L
Sylvanus
8,149
679
16
1
0
199,467
5
W
Hel
8,699
725
23
2
1
214,061
0
W
Serqet
9,933
828
19
2
3
230,605
0
L
Tiamat
7,212
601
51
4
0
170,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role