Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CHANL1
Baron Samedi
Level 148
God Stats
5W - 3L
1,891 SR
Queue Stats
377W - 358L
1,637 Elo+
Party 3
Cerberus
Cerberus
WaTsUpSoN727
Cerberus
Level 118
God Stats
5W - 10L
1,375 SR
Queue Stats
284W - 257L
1,591 Elo+
Party 3
Cernunnos
Cernunnos
monkeybutt727
Cernunnos
Level 62
God Stats
4W - 12L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 3
Janus
Janus
willy2004_-_
Janus
Level 73
God Stats
15W - 13L
1,424 SR
Queue Stats
518W - 539L
1,462 Elo+
Party 1
Team Averages
Level 102
1,538 SR
1,538 Elo+

VS

Team Averages
Level 99
1,627 SR
1,537 Elo+
Apollo
Apollo
Brother_Yeehaw
Apollo
Level 98
God Stats
7W - 7L
1,145 SR
Queue Stats
281W - 263L
1,563 Elo+
Party 2
Chaac
Chaac
Deadshotpro198
Chaac
Level 109
God Stats
15W - 7L
1,760 SR
Queue Stats
265W - 233L
1,535 Elo+
Solo
Arachne
Arachne
Ryan2hill
Arachne
Level 66
God Stats
6W - 1L
1,965 SR
Queue Stats
306W - 293L
1,496 Elo+
Solo
Chang'e
Chang'e
Yeightop
Chang'e
Level 122
God Stats
11W - 6L
1,766 SR
Queue Stats
157W - 130L
1,558 Elo+
Party 2
Sobek
Sobek
ksblackheart
Sobek
Level 99
God Stats
9W - 6L
1,498 SR
Queue Stats
65W - 70L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
4,256
473
830
4,101
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
CHANL1
Baron Samedi
7
1 / 3 / 0
4,362
485
3,597
5,208
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
WaTsUpSoN727
Cerberus
10
1 / 0 / 1
5,627
625
3,767
7,527
3,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
monkeybutt727
Cernunnos
6
0 / 3 / 0
4,066
452
1,429
4,580
906
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,548
505
1,465
2,699
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
5,959
662
3,049
4,248
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,324
592
4,419
6,609
2,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Ryan2hill
Arachne
8
0 / 1 / 0
4,778
531
188
4,377
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Yeightop
Chang'e
9
2 / 0 / 2
5,170
574
3,044
3,050
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 6
5,111
568
2,075
6,189
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
6
0
0
6
L
Baron Samedi
CHANL1
Baron Samedi
1
3
0
0.33
W
0
1
0
0
W
Arachne
Ryan2hill
Arachne
0
1
0
0
L
Cerberus
WaTsUpSoN727
Cerberus
1
0
1
1.5
W
Chang'e
Yeightop
Chang'e
2
0
2
3
W
0
0
6
3
L
Cernunnos
monkeybutt727
Cernunnos
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,088
Damage
12,775
24,115
Taken
24,473
8,584
Mitigated
9,046
9,772
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
830
79
0
1,307
4,101
1,135
0
338
3,735
0
16,553
W
3,049
1,924
0
2,929
4,248
1,149
0
1,232
3,014
0
29,370
L
Baron Samedi
CHANL1
Baron Samedi
3,597
347
139
1,823
5,208
2,120
0
2,589
2,471
14,940
0
W
4,419
1,181
0
3,594
6,609
2,361
0
3,730
2,879
0
35,437
W
Arachne
Ryan2hill
Arachne
188
188
0
351
4,377
1,178
0
154
4,223
0
25,170
L
Cerberus
WaTsUpSoN727
Cerberus
3,767
1,046
0
4,841
7,527
3,816
404
0
7,527
36,659
0
W
Chang'e
Yeightop
Chang'e
3,044
169
1,014
1,771
3,050
833
0
1,298
1,674
24,663
0
W
2,075
159
0
3,595
6,189
3,525
14
2,255
3,854
9,812
0
L
Cernunnos
monkeybutt727
Cernunnos
1,429
614
0
992
4,580
906
0
851
3,689
0
14,404
L
1,465
152
0
670
2,699
607
0
1,055
1,574
20,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
26,342
261
Minions Killed
260
0
Camps Cleared
0
774,985
Distance Traveled
918,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,256
473
39
4
0
116,516
0
W
Apollo
5,959
662
66
7
0
166,868
2
L
Baron Samedi
4,362
485
32
4
0
164,884
3
W
Chaac
5,324
592
77
9
0
172,085
0
W
Arachne
4,778
531
52
6
0
219,030
1
L
Cerberus
5,627
625
104
12
0
170,629
0
W
Chang'e
5,170
574
48
5
0
174,330
2
W
Sobek
5,111
568
17
2
0
185,949
0
L
Cernunnos
4,066
452
28
3
0
153,118
0
L
Janus
4,548
505
58
6
0
169,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role