Player Matchup

Guan Yu
Guan Yu
CrazySkitzo187
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,115 Elo+
Solo
Danzaburou
Danzaburou
MarzcoHD
Danzaburou
Level 13
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 5L
1,788 Elo+
Party 2
Chang'e
Chang'e
SLASH_ROCK80
Chang'e
Level 42
God Stats
8W - 9L
1,436 SR
Queue Stats
211W - 301L
1,361 Elo+
Party 2
Set
Set
Tizi_Bruno99
Set
Level 24
God Stats
3W - 9L
1,558 SR
Queue Stats
30W - 23L
1,595 Elo+
Party 2
Horus
Horus
rodriguezs3h
Horus
Level 25
God Stats
9W - 8L
1,547 SR
Queue Stats
61W - 90L
1,335 Elo+
Party 2
Team Averages
Level 21
1,549 SR
1,439 Elo+

VS

Team Averages
Level 29
1,365 SR
1,357 Elo+
Merlin
Merlin
Frenky_Somigli
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 90L
1,389 Elo+
Party 1
Bakasura
Bakasura
Manceraa_77
Bakasura
Level 29
God Stats
9W - 7L
1,391 SR
Queue Stats
87W - 106L
1,310 Elo+
Solo
King Arthur
King Arthur
TheUnknownZ9900
King Arthur
Level 29
God Stats
20W - 35L
1,314 SR
Queue Stats
152W - 204L
1,319 Elo+
Solo
Cabrakan
Cabrakan
YEET76
Cabrakan
Level 25
God Stats
4W - 7L
1,181 SR
Queue Stats
51W - 65L
1,407 Elo+
Solo
Danzaburou
Danzaburou
barabba3
Danzaburou
Level 31
God Stats
22W - 23L
1,438 SR
Queue Stats
100W - 94L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
10,126
482
8,271
15,158
18,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MarzcoHD
Danzaburou
14
0 / 8 / 0
8,048
383
3,306
10,393
3,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
SLASH_ROCK80
Chang'e
17
4 / 5 / 2
10,807
515
9,918
15,985
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 2
10,223
487
7,795
16,753
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 0
9,990
476
1,926
17,252
14,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,378
494
12,603
9,006
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Manceraa_77
Bakasura
18
5 / 1 / 2
11,357
541
7,586
11,388
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TheUnknownZ9900
King Arthur
16
0 / 2 / 1
9,216
439
6,847
16,273
12,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
YEET76
Cabrakan
16
1 / 1 / 11
10,735
511
8,857
12,978
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
barabba3
Danzaburou
17
11 / 2 / 4
11,511
548
18,348
14,979
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
21
22
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
4
6
3
0.92
W
Bakasura
Manceraa_77
Bakasura
5
1
2
6
L
Danzaburou
MarzcoHD
Danzaburou
0
8
0
0
L
Chang'e
SLASH_ROCK80
Chang'e
4
5
2
1
W
King Arthur
TheUnknownZ9900
King Arthur
0
2
1
0.25
L
5
5
2
1.2
W
Cabrakan
YEET76
Cabrakan
1
1
11
6.5
W
Danzaburou
barabba3
Danzaburou
11
2
4
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
54,241
75,541
Taken
64,624
49,947
Mitigated
44,157
23,620
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
662
149
6,730
15,158
18,053
856
1,525
13,373
0
55,706
W
12,603
625
298
1,464
9,006
3,087
883
4,830
3,768
56,750
0
W
Bakasura
Manceraa_77
Bakasura
7,586
4,439
0
4,917
11,388
6,451
0
917
10,324
0
74,181
L
Danzaburou
MarzcoHD
Danzaburou
3,306
800
0
777
10,393
3,560
1,713
2,609
7,597
0
26,508
L
Chang'e
SLASH_ROCK80
Chang'e
9,918
849
598
5,846
15,985
6,021
732
7,763
7,270
55,665
0
W
King Arthur
TheUnknownZ9900
King Arthur
6,847
1,489
0
1,329
16,273
12,221
408
522
15,272
0
52,162
L
7,795
4,047
99
4,396
16,753
7,804
651
2,698
13,509
0
63,233
W
Cabrakan
YEET76
Cabrakan
8,857
960
0
2,458
12,978
16,258
52
1,131
11,697
55,215
0
W
Danzaburou
barabba3
Danzaburou
18,348
11,436
549
6,675
14,979
6,140
3,850
1,838
13,005
0
70,027
L
1,926
1,043
858
4,167
17,252
14,509
1,235
5,573
11,425
0
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
53,197
459
Minions Killed
490
0
Camps Cleared
0
1,864,475
Distance Traveled
1,911,123
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,126
482
120
6
0
384,456
2
W
Merlin
10,378
494
95
5
0
365,552
3
W
Bakasura
11,357
541
147
7
0
402,541
0
L
Danzaburou
8,048
383
59
3
0
317,014
2
L
Chang'e
10,807
515
121
6
0
349,475
2
W
King Arthur
9,216
439
82
4
0
409,997
2
L
Set
10,223
487
114
5
0
389,539
0
W
Cabrakan
10,735
511
66
3
0
366,272
4
W
Danzaburou
11,511
548
100
5
0
366,761
1
L
Horus
9,990
476
45
2
0
423,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role