Player Matchup

Ao Kuang
Ao Kuang
Denvers Demon
Ao Kuang
Level 123
God Stats
9W - 2L
1,780 SR
Queue Stats
434W - 361L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
IMrIFenrir
Cabrakan
Level 148
God Stats
8W - 9L
1,557 SR
Queue Stats
244W - 251L
1,503 Elo+
Party 1
Thor
Thor
Iles Xen0
Thor
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 106L
1,660 Elo+
Party 1
Cupid
Cupid
TacoManPlays
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
VelesLaVictor
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,430 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,552 Elo+

VS

Team Averages
Level 86
1,682 SR
1,588 Elo+
King Arthur
King Arthur
BLG3RNT
King Arthur
Level 84
God Stats
1W - 3L
1,612 SR
Queue Stats
68W - 81L
1,442 Elo+
Party 3
Artemis
Artemis
DISTRE
Artemis
Level 118
God Stats
2W - 2L
1,528 SR
Queue Stats
298W - 274L
1,486 Elo+
Solo
Tiamat
Tiamat
Primalgehenna88
Tiamat
Level 156
God Stats
9W - 9L
1,553 SR
Queue Stats
123W - 118L
1,550 Elo+
Party 2
Chang'e
Chang'e
Trash Ao Kuang
Chang'e
Level 25
God Stats
1W - 1L
1,729 SR
Queue Stats
51W - 26L
1,800 Elo+
Party 3
Sobek
Sobek
llZemogll
Sobek
Level 47
God Stats
4W - 5L
1,987 SR
Queue Stats
475W - 363L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Denvers Demon
Ao Kuang
13
4 / 0 / 3
6,929
693
6,432
6,720
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
IMrIFenrir
Cabrakan
10
5 / 2 / 1
6,199
620
4,813
6,021
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
8 / 0 / 3
6,897
690
6,097
4,810
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 3
5,193
519
2,767
3,784
1,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
8
0 / 0 / 3
5,202
520
1,110
5,322
1,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLG3RNT
King Arthur
6
0 / 4 / 0
4,262
426
1,715
6,926
2,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
DISTRE
Artemis
8
0 / 2 / 0
4,763
476
3,045
4,795
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 0
5,528
553
3,298
6,535
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 0
4,784
478
4,800
9,234
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
llZemogll
Sobek
7
0 / 1 / 1
4,677
468
1,595
3,507
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLG3RNT
King Arthur
0
4
0
0
L
Artemis
DISTRE
Artemis
0
2
0
0
W
Ao Kuang
Denvers Demon
Ao Kuang
4
0
3
5.5
W
Cabrakan
IMrIFenrir
Cabrakan
5
2
1
2.75
W
Thor
8
0
3
9.5
L
2
4
0
0.5
W
0
0
3
1.5
L
0
6
0
0
W
Ganesha
0
0
3
1.5
L
Sobek
llZemogll
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
14,453
26,657
Taken
30,997
10,139
Mitigated
11,461
11,974
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLG3RNT
King Arthur
1,715
304
0
1,304
6,926
2,587
0
5,608
1,279
0
10,609
L
Artemis
DISTRE
Artemis
3,045
1,196
0
1,923
4,795
1,263
0
883
3,912
0
25,776
W
Ao Kuang
Denvers Demon
Ao Kuang
6,432
1,817
0
5,139
6,720
2,218
342
1,258
5,462
39,065
0
W
Cabrakan
IMrIFenrir
Cabrakan
4,813
647
0
1,016
6,021
3,124
624
3,925
1,859
29,706
0
W
Thor
6,097
1,694
0
1,694
4,810
1,824
0
1,719
3,044
0
33,552
L
3,298
480
0
2,465
6,535
3,421
0
1,872
4,507
22,313
0
W
2,767
1,518
0
2,686
3,784
1,000
0
656
3,124
0
29,640
L
4,800
634
95
2,972
9,234
2,388
0
2,622
6,508
25,403
0
W
Ganesha
1,110
99
177
1,262
5,322
1,973
0
1,801
3,475
8,740
0
L
Sobek
llZemogll
Sobek
1,595
274
0
1,596
3,507
1,802
0
1,005
2,436
9,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
24,014
288
Minions Killed
193
0
Camps Cleared
0
943,326
Distance Traveled
812,870
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,262
426
28
3
0
182,131
1
L
Artemis
4,763
476
42
4
0
140,465
2
W
Ao Kuang
6,929
693
78
8
0
191,223
1
W
Cabrakan
6,199
620
75
8
0
181,502
1
W
Thor
6,897
690
61
6
0
215,884
4
L
Tiamat
5,528
553
52
5
0
162,052
1
W
Cupid
5,193
519
74
7
0
157,306
2
L
Chang'e
4,784
478
55
6
0
166,665
3
W
Ganesha
5,202
520
0
0
0
197,411
1
L
Sobek
4,677
468
16
2
0
161,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role