Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MrNoSymp22
Agni
Level 43
God Stats
1W - 2L
1,501 SR
Queue Stats
41W - 56L
1,317 Elo+
Solo
Cerberus
Cerberus
RJLunarWolf
Cerberus
Level 44
God Stats
23W - 33L
1,385 SR
Queue Stats
415W - 509L
1,345 Elo+
Party 1
King Arthur
King Arthur
Xemrin
King Arthur
Level 64
God Stats
4W - 6L
1,806 SR
Queue Stats
19W - 20L
1,432 Elo+
Solo
Neith
Neith
rem123rich
Neith
Level 42
God Stats
20W - 57L
1,273 SR
Queue Stats
23W - 67L
1,213 Elo+
Solo
Team Averages
Level 48
1,493 SR
1,361 Elo+

VS

Team Averages
Level 75
1,616 SR
1,548 Elo+
Pele
Pele
Bellossumn
Pele
Level 91
God Stats
3W - 0L
1,698 SR
Queue Stats
35W - 19L
1,843 Elo+
Party 2
Athena
Athena
ShadowNoodle742
Athena
Level 58
God Stats
5W - 2L
1,609 SR
Queue Stats
165W - 180L
1,406 Elo+
Party 2
King Arthur
King Arthur
Vegainstein
King Arthur
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 157L
1,353 Elo+
Solo
Izanami
Izanami
splashq
Izanami
Level 29
God Stats
63W - 54L
1,772 SR
Queue Stats
260W - 266L
1,719 Elo+
Party 2
Chang'e
Chang'e
xXDragonxKnightX
Chang'e
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 4 / 0
6,036
464
5,528
8,606
2,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,651
435
4,649
7,106
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RJLunarWolf
Cerberus
9
0 / 5 / 0
5,456
420
4,078
10,216
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Xemrin
King Arthur
9
0 / 4 / 2
5,624
433
1,802
9,464
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
2 / 3 / 0
6,604
508
3,458
5,015
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,109
547
4,796
8,659
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 7
6,611
509
2,293
9,633
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Vegainstein
King Arthur
13
5 / 1 / 2
7,663
589
4,973
7,307
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
splashq
Izanami
12
8 / 2 / 1
7,371
567
8,565
7,348
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
6,110
470
4,441
6,686
2,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
19
19
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
0
1
W
4
2
3
2.75
L
0
3
1
0.17
L
Cerberus
RJLunarWolf
Cerberus
0
5
0
0
W
1
2
7
2.25
W
King Arthur
Vegainstein
King Arthur
5
1
2
6
L
King Arthur
Xemrin
King Arthur
0
4
2
0.25
L
Neith
2
3
0
0.67
W
Izanami
splashq
Izanami
8
2
1
4.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
25,068
40,407
Taken
39,633
16,142
Mitigated
17,827
9,084
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,528
2,987
0
3,041
8,606
2,508
280
2,126
6,480
0
23,423
W
4,796
1,260
0
3,058
8,659
2,931
33
1,345
7,156
0
40,057
L
4,649
547
0
2,248
7,106
2,186
186
2,404
4,702
25,640
0
L
Cerberus
RJLunarWolf
Cerberus
4,078
180
0
3,084
10,216
4,528
0
1,983
8,233
24,630
0
W
2,293
706
0
1,026
9,633
4,483
672
2,743
6,814
14,381
0
W
King Arthur
Vegainstein
King Arthur
4,973
274
0
1,050
7,307
5,628
346
882
6,271
0
38,122
L
King Arthur
Xemrin
King Arthur
1,802
217
0
315
9,464
5,307
69
138
9,061
0
21,753
L
Neith
3,458
1,826
0
396
5,015
1,613
842
83
4,710
0
34,636
W
Izanami
splashq
Izanami
8,565
6,195
408
1,832
7,348
2,214
1,830
1,242
6,106
0
48,451
W
4,441
436
685
3,018
6,686
2,571
289
1,896
4,410
30,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
34,864
262
Minions Killed
301
0
Camps Cleared
0
1,041,802
Distance Traveled
1,313,624
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,036
464
40
3
0
201,050
1
W
Pele
7,109
547
73
6
0
282,350
1
L
Agni
5,651
435
45
3
0
220,026
4
L
Cerberus
5,456
420
60
5
0
235,656
0
W
Athena
6,611
509
25
2
0
281,391
1
W
King Arthur
7,663
589
69
5
0
245,134
1
L
King Arthur
5,624
433
46
4
0
183,097
0
L
Neith
6,604
508
71
5
0
201,973
0
W
Izanami
7,371
567
93
7
0
226,368
1
W
Chang'e
6,110
470
41
3
0
278,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role