Player Matchup

Osiris
Osiris
AGRO Ember
Osiris
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,559 Elo+
Party 1
Bastet
Bastet
Level turret
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,730 Elo+
Party 1
Mercury
Mercury
Ymir Hungry
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,659 Elo+
Solo
Vamana
Vamana
ballhardkenith
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,670 Elo+
Party 1
Guan Yu
Guan Yu
electricalham3
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,624 Elo+

VS

Team Averages
Level 42
1,611 SR
1,590 Elo+
Rama
Rama
BigBruhMoment
Rama
Level 17
God Stats
2W - 2L
1,630 SR
Queue Stats
25W - 14L
1,651 Elo+
Solo
Ymir
Ymir
BroccoliRob6501
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,476 Elo+
Party 2
Chang'e
Chang'e
IOffRadarI
Chang'e
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 23L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
Qw1nt3nnn
Sun Wukong
Level 148
God Stats
5W - 1L
1,769 SR
Queue Stats
86W - 83L
1,626 Elo+
Party 2
Ratatoskr
Ratatoskr
kevcha07
Ratatoskr
Level 28
God Stats
11W - 7L
1,656 SR
Queue Stats
91W - 104L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AGRO Ember
Osiris
4
1 / 3 / 1
3,395
679
2,178
3,722
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
6
1 / 2 / 0
3,452
690
1,399
3,486
793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Ymir Hungry
Mercury
1
0 / 0 / 0
948
190
0
0
0
5
1 / 0 / 0
3,289
658
1,212
2,119
830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
2,684
537
366
1,843
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,750
750
1,600
2,919
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 2
3,515
703
390
2,613
839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
IOffRadarI
Chang'e
6
3 / 2 / 1
3,959
792
2,654
3,328
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Qw1nt3nnn
Sun Wukong
7
1 / 0 / 0
3,819
764
825
2,176
995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ratatoskr
kevcha07
Ratatoskr
6
1 / 0 / 1
3,615
723
665
2,261
530
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
AGRO Ember
Osiris
1
3
1
0.5
W
2
1
0
2
W
0
1
2
1
W
Chang'e
IOffRadarI
Chang'e
3
2
1
1.75
L
Bastet
1
2
0
0.5
W
Sun Wukong
Qw1nt3nnn
Sun Wukong
1
0
0
1
L
Mercury
Ymir Hungry
Mercury
0
0
0
0
L
1
0
0
1
L
0
2
0
0
W
Ratatoskr
kevcha07
Ratatoskr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,155
Damage
6,134
11,170
Taken
13,297
3,470
Mitigated
3,721
2,282
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AGRO Ember
Osiris
2,178
774
0
1,065
3,722
1,508
0
1,922
1,560
0
8,516
W
1,600
1,527
0
1,627
2,919
619
533
0
2,873
0
16,880
W
390
65
0
482
2,613
839
48
0
2,588
6,742
0
W
Chang'e
IOffRadarI
Chang'e
2,654
293
60
1,413
3,328
738
0
0
3,303
12,231
0
L
Bastet
1,399
526
0
641
3,486
793
0
441
3,011
0
11,532
W
Sun Wukong
Qw1nt3nnn
Sun Wukong
825
171
0
887
2,176
995
0
0
2,126
0
13,997
L
Mercury
Ymir Hungry
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
1,212
399
0
236
2,119
830
0
138
1,964
0
7,429
L
366
32
85
255
1,843
339
0
252
1,591
0
1,931
W
Ratatoskr
kevcha07
Ratatoskr
665
93
0
624
2,261
530
0
0
2,261
0
9,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,768
Gold Earned
18,658
56
Minions Killed
129
0
Camps Cleared
0
392,918
Distance Traveled
474,892
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,395
679
14
3
0
99,841
1
W
Rama
3,750
750
32
6
0
73,495
0
W
Ymir
3,515
703
12
2
0
85,251
0
W
Chang'e
3,959
792
20
4
0
97,604
3
L
Bastet
3,452
690
23
5
0
105,286
1
W
Sun Wukong
3,819
764
34
7
0
113,099
1
L
Mercury
948
190
0
0
0
0
0
L
Vamana
3,289
658
15
3
0
92,642
0
L
Guan Yu
2,684
537
4
1
0
95,149
1
W
Ratatoskr
3,615
723
31
6
0
105,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role