Player Matchup

Chaac
Chaac
Ekwowanath
Chaac
Level 107
God Stats
6W - 5L
1,624 SR
Queue Stats
44W - 42L
1,489 Elo+
Party 1
Nox
Nox
Enth4lpie
Nox
Level 34
God Stats
27W - 18L
1,707 SR
Queue Stats
187W - 200L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Helmfried
Nu Wa
Level 147
God Stats
3W - 0L
1,727 SR
Queue Stats
101W - 102L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Zantako
Danzaburou
Level 106
God Stats
10W - 8L
1,597 SR
Queue Stats
765W - 739L
1,546 Elo+
Party 1
Fenrir
Fenrir
bekaron
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,631 SR
1,507 Elo+

VS

Team Averages
Level 64
1,514 SR
1,486 Elo+
Discordia
Discordia
BOBADUDOS
Discordia
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
JOTAS2000
Tsukuyomi
Level 62
God Stats
50W - 44L
1,448 SR
Queue Stats
351W - 342L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
SnusFuze
Sun Wukong
Level 36
God Stats
5W - 3L
1,499 SR
Queue Stats
44W - 43L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 29
God Stats
38W - 25L
1,621 SR
Queue Stats
69W - 69L
1,441 Elo+
Party 3
Nike
Nike
pedromoratt
Nike
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 376L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 1 / 3
10,585
460
6,776
10,337
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 2 / 7
10,478
456
4,558
7,922
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Helmfried
Nu Wa
19
5 / 2 / 4
12,929
562
25,262
9,619
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zantako
Danzaburou
19
5 / 1 / 4
12,714
553
10,613
13,600
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
bekaron
Fenrir
17
3 / 3 / 3
11,143
484
8,795
18,648
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOBADUDOS
Discordia
15
2 / 5 / 2
9,642
419
7,586
13,076
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JOTAS2000
Tsukuyomi
18
2 / 2 / 4
10,747
467
6,811
17,480
9,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SnusFuze
Sun Wukong
18
4 / 1 / 0
11,190
487
10,800
15,279
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SpaceCoockies
Danzaburou
11
0 / 3 / 3
7,686
334
2,800
11,573
3,484
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
9,599
417
6,277
21,795
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
9
9
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOBADUDOS
Discordia
2
5
2
0.6
W
Chaac
0
1
3
1.5
W
2
2
7
2.75
W
Nu Wa
Helmfried
Nu Wa
5
2
4
3.5
L
Tsukuyomi
JOTAS2000
Tsukuyomi
2
2
4
2
L
Sun Wukong
SnusFuze
Sun Wukong
4
1
0
4
L
Danzaburou
SpaceCoockies
Danzaburou
0
3
3
0.5
W
Danzaburou
Zantako
Danzaburou
5
1
4
7
W
Fenrir
bekaron
Fenrir
3
3
3
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
34,274
60,126
Taken
79,203
37,954
Mitigated
49,162
27,427
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOBADUDOS
Discordia
7,586
537
0
2,638
13,076
4,075
0
5,223
7,348
61,552
0
W
Chaac
6,776
299
0
6,124
10,337
10,822
492
196
9,718
93
58,998
W
4,558
525
0
2,140
7,922
7,205
334
1,217
6,630
15,192
0
W
Nu Wa
Helmfried
Nu Wa
25,262
2,058
252
1,514
9,619
3,750
1,367
2,672
6,947
109,446
0
L
Tsukuyomi
JOTAS2000
Tsukuyomi
6,811
1,179
0
8,148
17,480
9,907
0
5,210
11,763
0
78,089
L
Sun Wukong
SnusFuze
Sun Wukong
10,800
2,942
0
4,473
15,279
16,537
8
5,274
9,041
0
68,308
L
Danzaburou
SpaceCoockies
Danzaburou
2,800
609
0
2,542
11,573
3,484
150
4,780
6,442
0
27,335
W
Danzaburou
Zantako
Danzaburou
10,613
6,329
0
9,026
13,600
5,903
3,481
953
12,622
0
109,797
W
Fenrir
bekaron
Fenrir
8,795
1,298
0
8,371
18,648
10,274
360
2,548
15,950
0
68,468
L
6,277
378
0
5,566
21,795
15,159
0
7,093
14,099
0
52,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,849
Gold Earned
48,864
579
Minions Killed
543
0
Camps Cleared
0
2,155,182
Distance Traveled
2,205,845
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,642
419
127
6
0
421,622
7
W
Chaac
10,585
460
118
5
0
403,247
3
W
Nox
10,478
456
25
1
0
448,117
11
W
Nu Wa
12,929
562
180
8
0
423,078
6
L
Tsukuyomi
10,747
467
141
6
0
530,172
2
L
Sun Wukong
11,190
487
146
6
0
448,485
6
L
Danzaburou
7,686
334
43
2
0
393,267
3
W
Danzaburou
12,714
553
149
6
0
428,482
3
W
Fenrir
11,143
484
107
5
0
452,258
7
L
Nike
9,599
417
86
4
0
412,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role