Player Matchup

Ah Puch
Ah Puch
ChozenLasagna06
Ah Puch
Level 88
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 7L
1,293 Elo+
Party 1
Bakasura
Bakasura
Dat Bushe Tushi
Bakasura
Level 117
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 8L
1,282 Elo+
Party 1
Bacchus
Bacchus
rabbitbooty
Bacchus
Level 36
God Stats
2W - 2L
1,480 SR
Queue Stats
4W - 6L
1,243 Elo+
Party 1
Chaac
Chaac
woIvesbite
Chaac
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,329 Elo+

VS

Team Averages
Level 24
1,555 SR
1,229 Elo+
Raijin
Raijin
MortaISnipez
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 49L
1,120 Elo+
Party 2
Danzaburou
Danzaburou
boogerblitz
Danzaburou
Level 16
God Stats
6W - 6L
1,800 SR
Queue Stats
40W - 50L
1,349 Elo+
Party 2
Athena
Athena
botsto
Athena
Level 28
God Stats
7W - 10L
1,420 SR
Queue Stats
43W - 55L
1,224 Elo+
Party 2
Hades
Hades
zapju
Hades
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 0
11,481
765
16,361
14,609
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
16
1 / 5 / 1
9,747
650
8,328
16,219
8,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
rabbitbooty
Bacchus
16
2 / 3 / 0
11,175
745
4,263
12,624
13,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
13
0 / 8 / 0
8,459
564
3,512
15,278
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
0 / 1 / 9
11,589
773
7,484
5,503
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
boogerblitz
Danzaburou
19
7 / 3 / 9
12,786
852
12,691
11,714
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
botsto
Athena
19
12 / 1 / 8
13,495
900
15,656
18,777
28,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
zapju
Hades
17
6 / 3 / 12
12,121
808
13,262
12,299
6,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
8
Kills
25
25
Deaths
8
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
L
Bakasura
1
5
1
0.3
W
Raijin
0
1
9
4.5
W
Danzaburou
boogerblitz
Danzaburou
7
3
9
3.83
W
Athena
botsto
Athena
12
1
8
16
L
Bacchus
rabbitbooty
Bacchus
2
3
0
0.67
L
Chaac
0
8
0
0
W
Hades
zapju
Hades
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
49,093
58,730
Taken
48,293
36,967
Mitigated
42,881
8,072
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,361
865
159
1,051
14,609
5,703
361
10,389
4,168
51,307
0
L
Bakasura
8,328
5,659
0
4,825
16,219
8,097
0
9,583
6,344
0
31,524
W
Raijin
7,484
353
426
1,968
5,503
2,125
1,392
2,362
2,927
44,902
0
W
Danzaburou
boogerblitz
Danzaburou
12,691
5,774
0
1,100
11,714
5,217
2,985
7,226
3,719
0
50,953
W
Athena
botsto
Athena
15,656
3,547
356
4,716
18,777
28,551
1,132
5,594
11,946
38,809
0
L
Bacchus
rabbitbooty
Bacchus
4,263
140
0
0
12,624
13,319
0
6,488
5,815
18,190
0
L
Chaac
3,512
403
0
2,037
15,278
9,848
154
9,457
5,669
0
10,580
W
Hades
zapju
Hades
13,262
1,927
659
4,448
12,299
6,988
589
5,446
6,127
34,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
49,991
197
Minions Killed
288
7
Camps Cleared
11
1,028,871
Distance Traveled
1,139,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,481
765
93
6
2
222,392
0
L
Bakasura
9,747
650
63
4
3
292,875
3
W
Raijin
11,589
773
116
8
3
272,953
1
W
Danzaburou
12,786
852
69
5
7
263,890
0
W
Athena
13,495
900
44
3
0
319,614
5
L
Bacchus
11,175
745
31
2
2
288,074
0
L
Chaac
8,459
564
10
1
0
225,530
1
W
Hades
12,121
808
59
4
1
282,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role