Player Matchup

Cerberus
Cerberus
TOXICxFL1GHT
Cerberus
Level 63
God Stats
0W - 2L
1,421 SR
Queue Stats
4W - 10L
1,506 Elo+
Party 2
Ra
Ra
TOXICxST1NG
Ra
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,575 Elo+
Party 2
Cupid
Cupid
TOXICxZAGEN
Cupid
Level 121
God Stats
12W - 7L
1,659 SR
Queue Stats
19W - 17L
1,581 Elo+
Party 2
Team Averages
Level 91
1,598 SR
1,554 Elo+

VS

Team Averages
Level 80
1,589 SR
1,563 Elo+
Cabrakan
Cabrakan
Chibi Jabba
Cabrakan
Level 65
God Stats
5W - 8L
1,606 SR
Queue Stats
881W - 835L
1,543 Elo+
Party 1
Chang'e
Chang'e
Neon Titanium
Chang'e
Level 107
God Stats
6W - 3L
1,602 SR
Queue Stats
307W - 239L
1,660 Elo+
Party 1
Thor
Thor
bodegajonez
Thor
Level 67
God Stats
9W - 6L
1,559 SR
Queue Stats
398W - 304L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TOXICxFL1GHT
Cerberus
13
2 / 8 / 6
10,375
692
8,719
18,046
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 8 / 5
10,602
707
8,074
9,607
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 10 / 4
10,179
679
8,690
14,154
5,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chibi Jabba
Cabrakan
14
2 / 2 / 22
11,474
765
6,290
14,778
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
16
6 / 4 / 18
11,840
789
16,280
14,867
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
18 / 3 / 6
13,117
874
14,000
15,682
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
26
26
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chibi Jabba
Cabrakan
2
2
22
6.5
W
Chang'e
6
4
18
3.75
L
Cerberus
TOXICxFL1GHT
Cerberus
2
8
6
0.63
L
4
8
5
0.81
L
3
10
4
0.5
W
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
36,570
41,807
Taken
45,327
25,540
Mitigated
32,428
8,346
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chibi Jabba
Cabrakan
6,290
994
0
1,142
14,778
19,502
120
5,192
9,300
24,947
0
W
Chang'e
16,280
2,132
7,201
6,369
14,867
6,050
1,520
5,025
9,569
72,541
0
L
Cerberus
TOXICxFL1GHT
Cerberus
8,719
580
0
4,148
18,046
17,098
0
9,101
8,945
32,786
0
L
8,074
333
533
1,379
9,607
3,389
0
6,124
3,483
38,521
0
L
8,690
5,639
0
2,286
14,154
5,053
0
7,396
6,758
0
40,323
W
14,000
4,699
0
1,813
15,682
6,876
914
5,868
9,641
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
36,431
172
Minions Killed
181
0
Camps Cleared
0
687,381
Distance Traveled
781,181
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,474
765
29
2
0
266,898
0
W
Chang'e
11,840
789
100
7
0
250,488
2
L
Cerberus
10,375
692
47
3
0
255,365
3
L
Ra
10,602
707
60
4
0
222,674
2
L
Cupid
10,179
679
65
4
0
209,342
1
W
Thor
13,117
874
52
3
0
263,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role