Player Matchup

Cerberus
Cerberus
Akumagetsu
Cerberus
Level 29
God Stats
3W - 3L
1,544 SR
Queue Stats
99W - 89L
1,563 Elo+
Solo
Thanatos
Thanatos
Demaunix
Thanatos
Level 26
God Stats
22W - 10L
1,633 SR
Queue Stats
239W - 291L
1,444 Elo+
Solo
Danzaburou
Danzaburou
KaiteosTogata
Danzaburou
Level 8
God Stats
1W - 1L
1,378 SR
Queue Stats
4W - 7L
1,485 Elo+
Solo
Hera
Hera
ScaredPvpeer
Hera
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
160W - 165L
1,537 Elo+
Solo
Janus
Janus
ugoslowigofast
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,506 Elo+

VS

Team Averages
Level 16
1,542 SR
1,575 Elo+
Apollo
Apollo
Beast816
Apollo
Level 27
God Stats
10W - 3L
1,931 SR
Queue Stats
70W - 47L
1,627 Elo+
Solo
Vamana
Vamana
Pumpkïns
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1
Arachne
Arachne
RoastyFlambe
Arachne
Level 28
God Stats
3W - 7L
1,480 SR
Queue Stats
283W - 319L
1,624 Elo+
Solo
Sobek
Sobek
TwentyGrunt076
Sobek
Level 5
God Stats
9W - 6L
1,301 SR
Queue Stats
92W - 98L
1,556 Elo+
Party 1
Chronos
Chronos
ZeroCoooll
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akumagetsu
Cerberus
15
4 / 2 / 8
9,295
516
12,219
16,922
13,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Demaunix
Thanatos
12
3 / 6 / 5
8,117
451
5,757
13,917
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
KaiteosTogata
Danzaburou
15
1 / 2 / 2
8,803
489
3,388
7,268
2,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 13
9,354
520
13,285
10,007
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 2 / 6
11,024
612
12,261
9,613
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beast816
Apollo
14
5 / 3 / 5
8,847
492
7,743
12,788
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Pumpkïns
Vamana
15
7 / 4 / 2
9,969
554
15,031
16,922
6,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
RoastyFlambe
Arachne
12
1 / 7 / 7
7,852
436
6,408
15,579
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 2 / 5
8,126
451
2,833
10,743
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
ZeroCoooll
Chronos
11
2 / 6 / 7
7,738
430
8,048
11,632
3,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
21
Kills
17
17
Deaths
22
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akumagetsu
Cerberus
4
2
8
4
L
Apollo
Beast816
Apollo
5
3
5
2.5
W
Thanatos
Demaunix
Thanatos
3
6
5
0.92
W
Danzaburou
KaiteosTogata
Danzaburou
1
2
2
1
L
Vamana
Pumpkïns
Vamana
7
4
2
2
L
Arachne
RoastyFlambe
Arachne
1
7
7
0.64
W
3
5
13
1.9
L
2
2
5
2.25
L
Chronos
ZeroCoooll
Chronos
2
6
7
0.92
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
40,063
57,727
Taken
67,664
32,438
Mitigated
31,392
22,236
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akumagetsu
Cerberus
12,219
1,467
0
7,169
16,922
13,543
64
3,417
13,505
39,702
2,551
L
Apollo
Beast816
Apollo
7,743
4,830
0
6,077
12,788
5,028
1,758
6,377
6,369
0
57,978
W
Thanatos
Demaunix
Thanatos
5,757
1,376
0
8,530
13,917
8,755
0
2,172
11,745
0
44,498
W
Danzaburou
KaiteosTogata
Danzaburou
3,388
2,002
0
617
7,268
2,809
0
891
6,377
0
49,796
L
Vamana
Pumpkïns
Vamana
15,031
9,316
0
6,485
16,922
6,091
0
12,273
4,437
0
49,673
L
Arachne
RoastyFlambe
Arachne
6,408
4,973
0
5,697
15,579
5,327
253
6,447
8,988
0
36,957
W
13,285
3,439
0
1,731
10,007
3,324
784
3,423
6,584
52,826
0
L
2,833
47
0
2,104
10,743
11,323
0
5,644
5,047
10,624
0
L
Chronos
ZeroCoooll
Chronos
8,048
2,737
0
2,685
11,632
3,623
63
6,126
5,375
32,109
0
W
12,261
425
0
4,189
9,613
4,007
0
978
8,635
66,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
42,532
470
Minions Killed
321
0
Camps Cleared
0
1,667,940
Distance Traveled
1,577,172
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,295
516
93
5
0
323,880
3
L
Apollo
8,847
492
104
6
0
302,393
2
W
Thanatos
8,117
451
75
4
0
309,735
5
W
Danzaburou
8,803
489
86
5
0
292,495
0
L
Vamana
9,969
554
89
5
0
328,653
3
L
Arachne
7,852
436
71
4
0
373,537
3
W
Hera
9,354
520
104
6
0
326,564
2
L
Sobek
8,126
451
9
1
0
342,100
2
L
Chronos
7,738
430
48
3
0
230,489
0
W
Janus
11,024
612
112
6
0
415,266
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role