Player Matchup

Hercules
Hercules
Ben J Gr1mm
Hercules
Level 104
God Stats
6W - 6L
1,525 SR
Queue Stats
121W - 121L
1,445 Elo+
Party 2
Chang'e
Chang'e
Cc Tonatiuh
Chang'e
Level 45
God Stats
3W - 4L
1,450 SR
Queue Stats
71W - 82L
1,418 Elo+
Solo
Cabrakan
Cabrakan
CrouchnTortuga
Cabrakan
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 276L
1,460 Elo+
Party 2
Apollo
Apollo
Fadedxfantom
Apollo
Level 102
God Stats
8W - 4L
1,746 SR
Queue Stats
237W - 222L
1,528 Elo+
Party 2
Awilix
Awilix
Flex3y
Awilix
Level 84
God Stats
3W - 13L
1,209 SR
Queue Stats
83W - 104L
1,374 Elo+
Party 2
Team Averages
Level 92
1,486 SR
1,445 Elo+

VS

Team Averages
Level 88
1,500 SR
1,464 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fearful HD
Mulan
Level 121
God Stats
6W - 5L
1,287 SR
Queue Stats
496W - 482L
1,452 Elo+
Solo
Chernobog
Chernobog
JustPlayFare
Chernobog
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 129L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
XDloquendero
Heimdallr
Level 108
God Stats
5W - 3L
1,711 SR
Queue Stats
260W - 254L
1,450 Elo+
Solo
Bacchus
Bacchus
Zelbzy
Bacchus
Level 68
God Stats
12W - 12L
1,504 SR
Queue Stats
192W - 172L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ben J Gr1mm
Hercules
16
2 / 4 / 5
9,419
471
6,167
13,914
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Cc Tonatiuh
Chang'e
1
0 / 0 / 0
3,884
194
0
0
0
Cabrakan
17
9 / 3 / 8
11,289
564
13,085
16,318
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
17
5 / 4 / 8
10,571
529
8,299
15,432
4,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Flex3y
Awilix
16
5 / 5 / 7
9,751
488
4,520
13,135
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 7 / 3
11,042
552
8,583
15,200
7,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
20
4 / 2 / 2
12,619
631
4,134
10,452
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
JustPlayFare
Chernobog
16
1 / 3 / 4
10,319
516
6,334
10,998
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
XDloquendero
Heimdallr
16
0 / 5 / 2
10,120
506
6,024
11,037
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zelbzy
Bacchus
15
2 / 4 / 7
9,541
477
6,752
8,784
6,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
21
Kills
12
16
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
7
3
0.93
L
Hercules
Ben J Gr1mm
Hercules
2
4
5
1.13
L
Chang'e
Cc Tonatiuh
Chang'e
0
0
0
0
L
Cabrakan
9
3
8
4.33
L
Apollo
5
4
8
2.25
W
Mulan
4
2
2
2.5
L
Awilix
Flex3y
Awilix
5
5
7
1.7
W
Chernobog
JustPlayFare
Chernobog
1
3
4
1
W
Heimdallr
XDloquendero
Heimdallr
0
5
2
0.2
W
Bacchus
Zelbzy
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
31,827
58,799
Taken
56,471
34,060
Mitigated
30,579
17,333
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,583
601
0
6,277
15,200
7,344
2,550
5,203
9,947
64,199
0
L
Hercules
Ben J Gr1mm
Hercules
6,167
1,744
0
2,824
13,914
10,343
112
4,559
9,355
0
52,480
L
Chang'e
Cc Tonatiuh
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
13,085
1,562
864
4,645
16,318
13,870
0
7,132
9,186
52,033
0
L
Apollo
8,299
5,007
0
6,298
15,432
4,738
0
5,790
9,642
0
72,179
W
Mulan
4,134
529
0
5,558
10,452
6,801
2,762
1,938
8,514
0
93,266
L
Awilix
Flex3y
Awilix
4,520
1,330
0
2,702
13,135
5,109
0
5,506
7,629
0
67,714
W
Chernobog
JustPlayFare
Chernobog
6,334
3,797
0
2,654
10,998
3,977
2,301
2,389
8,609
0
75,664
W
Heimdallr
XDloquendero
Heimdallr
6,024
3,581
0
2,546
11,037
6,146
1,052
1,058
9,704
0
59,650
W
Bacchus
Zelbzy
Bacchus
6,752
915
292
1,360
8,784
6,311
651
2,497
6,264
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
53,641
401
Minions Killed
542
0
Camps Cleared
0
1,486,065
Distance Traveled
1,789,670
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,042
552
120
6
0
274,903
4
L
Hercules
9,419
471
104
5
0
375,752
6
L
Chang'e
3,884
194
0
0
0
0
0
L
Cabrakan
11,289
564
67
3
0
373,909
3
L
Apollo
10,571
529
122
6
0
349,316
1
W
Mulan
12,619
631
166
8
0
427,338
3
L
Awilix
9,751
488
108
5
0
387,088
4
W
Chernobog
10,319
516
121
6
0
375,658
0
W
Heimdallr
10,120
506
109
5
0
309,878
3
W
Bacchus
9,541
477
26
1
0
401,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role