Player Matchup

Cerberus
Cerberus
Burtonverger
Cerberus
Level 136
God Stats
2W - 3L
1,539 SR
Queue Stats
555W - 495L
1,588 Elo+
Party 1
Ullr
Ullr
MAROL
Ullr
Level 108
God Stats
52W - 50L
1,556 SR
Queue Stats
716W - 633L
1,594 Elo+
Party 1
Sobek
Sobek
Pearl900
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 248L
1,555 Elo+
Solo
Tiamat
Tiamat
The__xB1GDx
Tiamat
Level 67
God Stats
4W - 6L
1,492 SR
Queue Stats
240W - 214L
1,587 Elo+
Solo
Janus
Janus
jancarlossklk
Janus
Level 121
God Stats
1W - 1L
1,861 SR
Queue Stats
30W - 33L
1,590 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,583 Elo+

VS

Team Averages
Level 121
1,654 SR
1,605 Elo+
The Morrigan
The Morrigan
ElFlaKo200
The Morrigan
Level 153
God Stats
12W - 8L
1,932 SR
Queue Stats
476W - 380L
1,689 Elo+
Party 2
Mulan
Mulan
LEGEND_LUCAS
Mulan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 329L
1,464 Elo+
Solo
Artio
Artio
Neo Assault
Artio
Level 155
God Stats
16W - 14L
1,516 SR
Queue Stats
715W - 670L
1,565 Elo+
Solo
Neith
Neith
lSathanl
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 359L
1,644 Elo+
Party 2
Fenrir
Fenrir
sB19577
Fenrir
Level 104
God Stats
21W - 14L
1,822 SR
Queue Stats
391W - 311L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burtonverger
Cerberus
12
1 / 4 / 0
7,012
467
6,926
14,413
11,934
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
MAROL
Ullr
13
2 / 1 / 0
7,598
507
4,642
8,866
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Pearl900
Sobek
10
0 / 2 / 3
6,760
451
4,591
14,110
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
2 / 3 / 0
8,156
544
4,299
10,657
7,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,290
419
7,569
7,530
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElFlaKo200
The Morrigan
15
6 / 1 / 4
8,523
568
10,048
5,485
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 5
8,837
589
10,689
12,544
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 2 / 5
7,804
520
6,721
14,782
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
lSathanl
Neith
14
2 / 1 / 4
7,857
524
5,989
4,956
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
sB19577
Fenrir
13
2 / 1 / 5
7,645
510
5,872
10,723
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burtonverger
Cerberus
1
4
0
0.25
W
The Morrigan
ElFlaKo200
The Morrigan
6
1
4
8
W
2
0
5
4.5
L
Ullr
MAROL
Ullr
2
1
0
2
W
3
2
5
2.75
L
Sobek
Pearl900
Sobek
0
2
3
0.75
L
Tiamat
2
3
0
0.67
L
0
5
2
0.2
W
Neith
lSathanl
Neith
2
1
4
4
W
Fenrir
sB19577
Fenrir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
39,319
55,576
Taken
48,490
33,854
Mitigated
22,775
14,498
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burtonverger
Cerberus
6,926
1,251
0
3,722
14,413
11,934
0
2,785
11,552
39,639
0
W
The Morrigan
ElFlaKo200
The Morrigan
10,048
1,549
0
1,576
5,485
1,587
35
3,229
2,046
45,429
2,173
W
10,689
3,047
0
5,204
12,544
6,019
1,359
8,004
4,540
0
59,242
L
Ullr
MAROL
Ullr
4,642
2,363
0
4,005
8,866
2,887
0
1,629
7,195
0
55,480
W
6,721
821
880
6,740
14,782
9,709
400
6,194
8,408
26,693
0
L
Sobek
Pearl900
Sobek
4,591
423
0
3,245
14,110
9,749
0
6,196
7,788
20,517
0
L
Tiamat
4,299
522
0
2,502
10,657
7,119
0
1,872
8,697
65,883
0
L
7,569
697
0
1,024
7,530
2,165
530
2,503
4,871
33,967
0
W
Neith
lSathanl
Neith
5,989
2,232
0
2,585
4,956
1,622
0
1,068
3,876
0
50,080
W
Fenrir
sB19577
Fenrir
5,872
772
0
3,941
10,723
3,838
276
4,272
6,235
0
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
40,666
408
Minions Killed
418
0
Camps Cleared
0
1,311,569
Distance Traveled
1,428,511
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,012
467
112
7
0
211,091
1
W
The Morrigan
8,523
568
95
6
0
286,623
4
W
Mulan
8,837
589
135
9
0
285,744
2
L
Ullr
7,598
507
100
7
0
258,667
0
W
Artio
7,804
520
40
3
0
303,304
4
L
Sobek
6,760
451
11
1
0
280,006
2
L
Tiamat
8,156
544
120
8
0
275,487
1
L
Janus
6,290
419
65
4
0
286,318
3
W
Neith
7,857
524
91
6
0
243,184
5
W
Fenrir
7,645
510
57
4
0
309,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role