Player Matchup

Tsukuyomi
Tsukuyomi
Beccxo
Tsukuyomi
Level 39
God Stats
27W - 11L
1,884 SR
Queue Stats
124W - 129L
1,591 Elo+
Party 1
Neith
Neith
HardestHardie69
Neith
Level 98
God Stats
1W - 3L
1,482 SR
Queue Stats
18W - 15L
1,644 Elo+
Solo
Hel
Hel
SimplyBecca
Hel
Level 140
God Stats
21W - 11L
1,807 SR
Queue Stats
127W - 135L
1,583 Elo+
Party 1
Team Averages
Level 92
1,724 SR
1,606 Elo+

VS

Team Averages
Level 100
1,590 SR
1,538 Elo+
Danzaburou
Danzaburou
BullvyeTheViking
Danzaburou
Level 104
God Stats
2W - 1L
1,761 SR
Queue Stats
204W - 180L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
DraxxorQc
Baron Samedi
Level 88
God Stats
44W - 42L
1,526 SR
Queue Stats
155W - 179L
1,526 Elo+
Party 2
Chaac
Chaac
Orosol
Chaac
Level 108
God Stats
10W - 6L
1,482 SR
Queue Stats
102W - 107L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beccxo
Tsukuyomi
14
5 / 7 / 2
10,705
630
13,210
18,975
7,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 8
10,887
640
10,405
12,718
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
3 / 5 / 6
11,070
651
11,440
19,452
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BullvyeTheViking
Danzaburou
15
2 / 4 / 12
11,151
656
10,254
15,365
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DraxxorQc
Baron Samedi
16
6 / 2 / 8
11,853
697
15,379
11,513
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Orosol
Chaac
14
6 / 4 / 6
11,265
663
14,516
20,156
19,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
14
14
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Beccxo
Tsukuyomi
5
7
2
0.86
W
Danzaburou
BullvyeTheViking
Danzaburou
2
4
12
2
W
Baron Samedi
DraxxorQc
Baron Samedi
6
2
8
5
L
2
2
8
3
W
Chaac
Orosol
Chaac
6
4
6
2.25
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
40,149
51,145
Taken
47,034
20,489
Mitigated
28,500
22,622
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Beccxo
Tsukuyomi
13,210
1,475
0
1,510
18,975
7,583
246
7,101
11,587
0
36,824
W
Danzaburou
BullvyeTheViking
Danzaburou
10,254
1,805
0
5,802
15,365
4,597
2,386
4,017
11,040
0
67,118
W
Baron Samedi
DraxxorQc
Baron Samedi
15,379
1,001
3,037
6,111
11,513
4,564
425
2,829
8,502
44,486
0
L
10,405
4,284
0
2,172
12,718
4,920
834
2,936
9,666
0
36,126
W
Chaac
Orosol
Chaac
14,516
2,604
498
6,640
20,156
19,339
271
3,942
15,983
25
43,744
L
11,440
592
7,414
11,526
19,452
7,986
0
4,923
14,159
67,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
34,269
204
Minions Killed
194
0
Camps Cleared
0
925,535
Distance Traveled
883,207
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,705
630
46
3
0
319,283
2
W
Danzaburou
11,151
656
92
5
0
278,880
4
W
Baron Samedi
11,853
697
69
4
0
280,254
5
L
Neith
10,887
640
64
4
0
303,853
1
W
Chaac
11,265
663
33
2
0
324,073
5
L
Hel
11,070
651
94
6
0
302,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role