Player Matchup

Awilix
Awilix
Platinum III
CozyBoom
Awilix
Platinum III
Level 117
God Stats
1W - 4L
1,680 SR
Queue Stats
148W - 145L
1,902 MMR
Party 2
Medusa
Medusa
Gold I
CozyZoom
Medusa
Gold I
Level 108
God Stats
1W - 1L
1,860 SR
Queue Stats
61W - 57L
1,717 MMR
Party 2
Scylla
Scylla
Platinum IV
Daryl_Shot
Scylla
Platinum IV
Level 122
God Stats
5W - 5L
1,958 SR
Queue Stats
147W - 142L
1,812 MMR
Solo
Athena
Athena
Gold I
Jahlock
Athena
Gold I
Level 157
God Stats
1W - 3L
1,484 SR
Queue Stats
810W - 814L
1,808 MMR
Solo
Vamana
Vamana
Platinum V
xXCloudAtlasXx0
Vamana
Platinum V
Level 152
God Stats
1W - 4L
1,713 SR
Queue Stats
248W - 245L
1,808 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,739 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,626 SR
1,752 MMR
Ra
Ra
Platinum III
CaniFrag
Ra
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
RapidAntelope5
Jormungandr
Platinum V
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 231L
1,800 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
SCS_Hutt
Cu Chulainn
Platinum V
Level 107
God Stats
5W - 2L
1,801 SR
Queue Stats
123W - 113L
1,801 MMR
Solo
Serqet
Serqet
Platinum IV
Tonywazzhere
Serqet
Platinum IV
Level 152
God Stats
5W - 5L
1,702 SR
Queue Stats
486W - 481L
1,790 MMR
Solo
Apollo
Apollo
Platinum II
zHeroSZN
Apollo
Platinum II
Level 127
God Stats
16W - 18L
1,626 SR
Queue Stats
169W - 154L
1,871 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CozyBoom
Awilix
19
4 / 5 / 4
11,805
492
9,534
15,447
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
CozyZoom
Medusa
17
1 / 8 / 2
10,296
429
11,166
20,465
7,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Daryl_Shot
Scylla
17
2 / 7 / 4
10,555
440
15,643
16,894
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Jahlock
Athena
13
0 / 13 / 3
8,399
350
4,681
24,017
17,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 4 / 2
12,729
530
22,009
31,604
30,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TsukuyomiSetJanusNemesisDanzaburou

VS

Bans
PersephoneCupidCthulhuGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
14,078
587
12,242
17,818
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
RapidAntelope5
Jormungandr
18
6 / 0 / 21
14,863
619
15,130
23,840
32,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
SCS_Hutt
Cu Chulainn
20
2 / 6 / 8
14,337
597
14,449
23,459
23,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
20
4 / 3 / 12
13,268
553
15,886
19,153
9,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
zHeroSZN
Apollo
20
19 / 1 / 9
16,837
702
26,141
22,162
11,386
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
13
Kills
37
37
Deaths
13
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Awilix
CozyBoom
Awilix
4
5
4
1.2
L
Medusa
CozyZoom
Medusa
1
8
2
0.25
L
Scylla
Daryl_Shot
Scylla
2
7
4
0.57
L
Athena
Jahlock
Athena
0
13
3
0.12
W
Jormungandr
RapidAntelope5
Jormungandr
6
0
21
16.5
W
Cu Chulainn
SCS_Hutt
Cu Chulainn
2
6
8
1
W
Serqet
4
3
12
3.33
L
6
4
2
1.75
W
Apollo
zHeroSZN
Apollo
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,033
Damage
83,848
108,427
Taken
106,432
68,666
Mitigated
85,895
22,560
Healing
43,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,242
753
3,198
8,350
17,818
8,776
1,860
5,924
11,492
115,134
0
L
Awilix
CozyBoom
Awilix
9,534
3,291
0
4,486
15,447
6,616
492
3,379
10,543
0
96,772
L
Medusa
CozyZoom
Medusa
11,166
5,114
0
5,561
20,465
7,745
0
6,176
13,419
0
72,940
L
Scylla
Daryl_Shot
Scylla
15,643
874
0
3,683
16,894
6,085
0
5,587
10,556
79,944
0
L
Athena
Jahlock
Athena
4,681
573
0
1,142
24,017
17,911
0
7,343
16,003
21,926
0
W
Jormungandr
RapidAntelope5
Jormungandr
15,130
3,979
0
5,327
23,840
32,501
268
5,129
18,536
53,590
0
W
Cu Chulainn
SCS_Hutt
Cu Chulainn
14,449
2,758
0
6,137
23,459
23,503
564
1,423
21,560
6,075
89,214
W
Serqet
15,886
4,405
0
5,810
19,153
9,729
448
3,406
15,534
0
81,533
L
22,009
12,389
0
7,688
31,604
30,309
0
5,835
25,525
0
89,685
W
Apollo
zHeroSZN
Apollo
26,141
14,771
0
14,899
22,162
11,386
5,175
5,596
16,341
0
142,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
73,383
586
Minions Killed
702
0
Camps Cleared
0
2,096,501
Distance Traveled
2,403,169
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,078
587
180
8
0
498,733
7
L
Awilix
11,805
492
162
7
0
482,636
1
L
Medusa
10,296
429
118
5
0
371,469
3
L
Scylla
10,555
440
129
5
0
410,226
4
L
Athena
8,399
350
35
1
0
408,723
8
W
Jormungandr
14,863
619
50
2
0
445,959
6
W
Cu Chulainn
14,337
597
170
7
0
430,645
12
W
Serqet
13,268
553
124
5
0
550,824
1
L
Vamana
12,729
530
142
6
0
423,447
1
W
Apollo
16,837
702
178
7
0
477,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role