Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
InsanityDanny-
Tyr
Level 160
God Stats
72W - 69L
1,629 SR
Queue Stats
390W - 327L
1,634 Elo+
Party 2
Rama
Rama
PrroLokoJOe
Rama
Level 28
God Stats
3W - 4L
1,567 SR
Queue Stats
176W - 136L
1,586 Elo+
Party 2
Janus
Janus
reenatorf
Janus
Level 48
God Stats
5W - 4L
1,527 SR
Queue Stats
216W - 245L
1,433 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,531 Elo+

VS

Team Averages
Level 58
1,570 SR
1,403 Elo+
Ah Puch
Ah Puch
ElPaolo
Ah Puch
Level 88
God Stats
7W - 10L
1,813 SR
Queue Stats
192W - 235L
1,345 Elo+
Party 1
Artio
Artio
Eushin957
Artio
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
122W - 155L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
Kuci0
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Hercules
Hercules
Vernaculo
Hercules
Level 81
God Stats
4W - 7L
1,489 SR
Queue Stats
289W - 286L
1,494 Elo+
Party 3
Izanami
Izanami
Waffyspark48
Izanami
Level 47
God Stats
14W - 11L
1,548 SR
Queue Stats
56W - 55L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 2
6,925
693
2,788
3,771
2,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
 
Erlang Shen
12
6 / 0 / 3
6,602
660
3,949
4,414
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 0 / 2
6,168
617
5,839
6,051
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 0 / 7
6,291
629
3,917
2,517
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
reenatorf
Janus
11
3 / 0 / 3
6,296
630
1,455
3,960
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElPaolo
Ah Puch
8
0 / 5 / 0
4,714
471
2,266
4,870
1,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
Eushin957
Artio
7
0 / 2 / 0
4,508
451
1,236
5,823
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Kuci0
Cabrakan
6
0 / 5 / 0
4,077
408
571
5,152
2,680
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Vernaculo
Hercules
10
0 / 3 / 0
5,733
573
1,854
7,164
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Waffyspark48
Izanami
7
0 / 5 / 0
4,553
455
1,007
5,925
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
20
Kills
0
0
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Erlang Shen
 
Erlang Shen
6
0
3
7.5
L
Ah Puch
ElPaolo
Ah Puch
0
5
0
0
L
Artio
Eushin957
Artio
0
2
0
0
W
7
0
2
8
L
Cabrakan
Kuci0
Cabrakan
0
5
0
0
W
3
0
7
6.5
L
Hercules
Vernaculo
Hercules
0
3
0
0
L
Izanami
Waffyspark48
Izanami
0
5
0
0
W
Janus
reenatorf
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
6,934
20,713
Taken
28,934
8,017
Mitigated
11,642
7,424
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,788
1,266
0
1,908
3,771
2,250
204
0
3,571
34,498
0
W
Erlang Shen
 
Erlang Shen
3,949
2,079
0
1,234
4,414
1,702
0
707
3,707
0
39,257
L
Ah Puch
ElPaolo
Ah Puch
2,266
0
0
369
4,870
1,262
0
842
3,906
21,819
0
L
Artio
Eushin957
Artio
1,236
279
65
1,691
5,823
2,721
0
439
5,332
20,357
0
W
5,839
528
0
1,179
6,051
2,202
0
550
5,501
0
20,435
L
Cabrakan
Kuci0
Cabrakan
571
39
0
202
5,152
2,680
0
0
5,152
6,004
0
W
3,917
3,287
0
1,683
2,517
673
535
538
1,979
0
33,336
L
Hercules
Vernaculo
Hercules
1,854
502
0
2,174
7,164
3,860
0
2,788
4,376
0
30,488
L
Izanami
Waffyspark48
Izanami
1,007
934
0
1,621
5,925
1,119
0
0
5,925
0
24,236
W
Janus
reenatorf
Janus
1,455
177
0
1,420
3,960
1,190
0
2,278
1,682
31,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
23,585
342
Minions Killed
236
0
Camps Cleared
0
1,007,352
Distance Traveled
815,762
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,925
693
83
8
0
166,999
1
W
Erlang Shen
6,602
660
76
8
0
227,869
1
L
Ah Puch
4,714
471
44
4
0
149,158
0
L
Artio
4,508
451
44
4
0
205,020
3
W
Tyr
6,168
617
32
3
0
204,567
0
L
Cabrakan
4,077
408
6
1
0
146,463
0
W
Rama
6,291
629
68
7
0
201,705
0
L
Hercules
5,733
573
86
9
0
171,907
1
L
Izanami
4,553
455
56
6
0
143,214
2
W
Janus
6,296
630
83
8
0
206,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role