Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HiThoughtZ420
Cthulhu
Level 140
God Stats
7W - 3L
1,203 SR
Queue Stats
328W - 344L
1,386 Elo+
Solo
Neith
Neith
Reddragon2178
Neith
Level 85
God Stats
1W - 4L
1,265 SR
Queue Stats
31W - 38L
1,552 Elo+
Solo
Hel
Hel
fishbox123
Hel
Level 115
God Stats
1W - 3L
1,555 SR
Queue Stats
58W - 60L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
twokirbytwo
Cu Chulainn
Level 66
God Stats
0W - 2L
1,437 SR
Queue Stats
17W - 23L
1,330 Elo+
Party 1
Team Averages
Level 113
1,392 SR
1,433 Elo+

VS

Team Averages
Level 90
1,550 SR
1,427 Elo+
Hera
Hera
BlRD LAWYER
Hera
Level 124
God Stats
19W - 14L
1,514 SR
Queue Stats
107W - 97L
1,409 Elo+
Solo
Chiron
Chiron
DrEaKDrEaMeR14
Chiron
Level 112
God Stats
5W - 2L
1,709 SR
Queue Stats
18W - 18L
1,363 Elo+
Solo
Ymir
Ymir
El0s4u
Ymir
Level 17
God Stats
26W - 16L
1,589 SR
Queue Stats
66W - 56L
1,481 Elo+
Solo
Achilles
Achilles
lamTheWalrus
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
llGHMll Navi
Ah Puch
Level 83
God Stats
20W - 22L
1,439 SR
Queue Stats
65W - 75L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 1
6,204
620
1,324
3,564
1,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
0 / 0 / 0
5,493
549
157
1,563
952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 0 / 3
7,163
716
8,142
8,287
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 1 / 0
7,181
718
7,953
11,281
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
twokirbytwo
Cu Chulainn
14
3 / 5 / 2
7,890
789
11,057
13,593
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,769
777
8,042
4,473
1,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 2
7,452
745
4,928
8,043
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
El0s4u
Ymir
14
2 / 1 / 3
7,672
767
5,027
8,281
6,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
lamTheWalrus
Achilles
14
0 / 0 / 5
7,941
794
3,577
15,802
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
llGHMll Navi
Ah Puch
15
2 / 2 / 2
8,469
847
6,684
5,651
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
7
7
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
W
2
1
4
4
W
1
1
2
2
W
Ymir
El0s4u
Ymir
2
1
3
3.5
L
Cthulhu
0
0
0
0
L
0
0
3
1.5
L
1
1
0
1
W
Achilles
lamTheWalrus
Achilles
0
0
5
2.5
W
Ah Puch
llGHMll Navi
Ah Puch
2
2
2
1.5
L
Cu Chulainn
twokirbytwo
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
28,258
38,288
Taken
42,250
18,689
Mitigated
26,721
16,313
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,324
296
0
342
3,564
1,141
215
1,345
2,219
0
6,140
W
8,042
1,225
0
538
4,473
1,754
672
766
3,657
25,166
0
W
4,928
2,447
1,147
1,834
8,043
3,025
931
2,296
5,672
0
25,754
W
Ymir
El0s4u
Ymir
5,027
1,171
465
1,091
8,281
6,655
579
1,947
6,163
15,889
0
L
Cthulhu
157
0
0
720
1,563
952
0
1,211
352
3,561
0
L
8,142
3,791
74
3,966
8,287
3,180
0
4,449
3,838
0
31,221
L
7,953
130
2,837
6,789
11,281
5,209
0
5,494
5,787
33,990
0
W
Achilles
lamTheWalrus
Achilles
3,577
121
0
8,039
15,802
12,988
1,005
2,648
12,954
0
17,209
W
Ah Puch
llGHMll Navi
Ah Puch
6,684
200
560
1,908
5,651
2,299
916
723
4,853
33,986
0
L
Cu Chulainn
twokirbytwo
Cu Chulainn
11,057
3,051
214
1,371
13,593
8,207
0
7,856
5,737
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
39,303
185
Minions Killed
236
5
Camps Cleared
6
783,684
Distance Traveled
934,770
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,204
620
10
1
1
132,559
0
W
Hera
7,769
777
48
5
2
188,065
3
W
Chiron
7,452
745
49
5
1
190,663
0
W
Ymir
7,672
767
33
3
0
182,547
0
L
Cthulhu
5,493
549
4
0
0
45,804
0
L
Neith
7,163
716
70
7
0
198,473
0
L
Hel
7,181
718
64
6
1
210,487
1
W
Achilles
7,941
794
29
3
1
196,720
1
W
Ah Puch
8,469
847
77
8
2
176,775
3
L
Cu Chulainn
7,890
789
37
4
3
196,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role