Player Matchup

Ymir
Ymir
Gutterboysouz
Ymir
Level 26
God Stats
2W - 3L
1,462 SR
Queue Stats
48W - 68L
1,353 Elo+
Solo
Heimdallr
Heimdallr
KaOs Skoll
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MarshmellowMilo
Chaac
Level 7
God Stats
5W - 3L
1,301 SR
Queue Stats
6W - 8L
1,241 Elo+
Party 1
Mulan
Mulan
MoreThnHuman
Mulan
Level 86
God Stats
1W - 0L
1,811 SR
Queue Stats
7W - 5L
1,306 Elo+
Party 1
Hera
Hera
god of deitys
Hera
Level 16
God Stats
3W - 2L
1,314 SR
Queue Stats
34W - 38L
1,381 Elo+
Party 1
Team Averages
Level 49
1,477 SR
1,356 Elo+

VS

Team Averages
Level 19
1,437 SR
1,397 Elo+
Danzaburou
Danzaburou
Future Of Sin
Danzaburou
Level 27
God Stats
11W - 14L
1,324 SR
Queue Stats
118W - 122L
1,348 Elo+
Solo
Ares
Ares
Jacob9630
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Merchandiceyy
Cu Chulainn
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
34W - 27L
1,416 Elo+
Solo
Fenrir
Fenrir
rMarkell
Fenrir
Level 28
God Stats
6W - 16L
1,168 SR
Queue Stats
83W - 87L
1,422 Elo+
Solo
Merlin
Merlin
rafa-zynski
Merlin
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,911
491
877
3,215
1,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
KaOs Skoll
Heimdallr
10
3 / 0 / 0
5,916
592
2,716
3,867
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 1 / 1
7,055
706
6,089
6,067
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 1
7,070
707
4,359
7,611
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
4 / 4 / 1
6,143
614
2,222
4,916
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Future Of Sin
Danzaburou
9
0 / 2 / 1
5,346
535
2,475
5,093
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
5
0 / 8 / 0
4,010
401
587
6,353
2,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Merchandiceyy
Cu Chulainn
8
2 / 4 / 0
4,996
500
1,675
6,344
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
rMarkell
Fenrir
10
4 / 2 / 0
6,171
617
4,003
5,682
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
5
0 / 5 / 1
4,150
415
324
4,260
714
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
19
Kills
6
7
Deaths
21
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Future Of Sin
Danzaburou
0
2
1
0.25
W
0
1
2
1
L
Ares
0
8
0
0
W
Heimdallr
KaOs Skoll
Heimdallr
3
0
0
3
W
7
1
1
7.5
L
Cu Chulainn
Merchandiceyy
Cu Chulainn
2
4
0
0.5
W
5
1
1
5.5
W
4
4
1
1.13
L
Fenrir
rMarkell
Fenrir
4
2
0
2
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
9,064
25,676
Taken
27,732
11,854
Mitigated
9,056
8,074
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Future Of Sin
Danzaburou
2,475
900
0
1,603
5,093
1,611
0
519
4,574
0
22,305
W
877
203
180
697
3,215
1,025
0
281
2,934
12,276
0
L
Ares
587
219
0
88
6,353
2,036
0
377
5,876
6,388
0
W
Heimdallr
KaOs Skoll
Heimdallr
2,716
615
0
278
3,867
1,264
738
38
3,829
0
30,029
W
6,089
940
0
2,770
6,067
4,356
1,872
528
5,539
0
30,350
L
Cu Chulainn
Merchandiceyy
Cu Chulainn
1,675
812
0
752
6,344
2,908
959
1,139
5,111
0
16,125
W
4,359
993
0
3,859
7,611
3,741
0
64
7,547
0
36,545
W
2,222
856
0
290
4,916
1,468
674
0
4,916
25,207
0
L
Fenrir
rMarkell
Fenrir
4,003
1,181
0
1,591
5,682
1,787
620
357
5,210
0
23,488
L
Merlin
324
133
0
252
4,260
714
0
591
3,511
6,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
24,673
254
Minions Killed
143
0
Camps Cleared
0
981,863
Distance Traveled
891,275
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,346
535
47
5
0
142,535
1
W
Ymir
4,911
491
22
2
0
209,357
0
L
Ares
4,010
401
11
1
0
199,736
2
W
Heimdallr
5,916
592
54
5
0
183,827
1
W
Chaac
7,055
706
49
5
0
178,942
0
L
Cu Chulainn
4,996
500
22
2
0
152,862
0
W
Mulan
7,070
707
79
8
0
226,693
0
W
Hera
6,143
614
50
5
0
183,044
1
L
Fenrir
6,171
617
51
5
0
213,453
0
L
Merlin
4,150
415
12
1
0
182,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role