Player Matchup

Sobek
Sobek
IamToki3
Sobek
Level 26
God Stats
2W - 0L
1,749 SR
Queue Stats
190W - 170L
1,648 Elo+
Solo
Awilix
Awilix
KaotiicGG
Awilix
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
38W - 40L
1,575 Elo+
Solo
Osiris
Osiris
KarlaD21
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,592 Elo+
Solo
Apollo
Apollo
TacticalFork
Apollo
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,565 Elo+
Solo
Merlin
Merlin
eightpointkilla
Merlin
Level 28
God Stats
2W - 3L
1,509 SR
Queue Stats
60W - 58L
1,563 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,589 Elo+

VS

Team Averages
Level 13
1,487 SR
1,587 Elo+
Kukulkan
Kukulkan
Bigrikdog
Kukulkan
Level 29
God Stats
1W - 2L
1,305 SR
Queue Stats
133W - 102L
1,694 Elo+
Solo
Xbalanque
Xbalanque
FrostboundDiff
Xbalanque
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ThorGasms
Cerberus
Level 16
God Stats
7W - 8L
1,629 SR
Queue Stats
162W - 108L
1,740 Elo+
Solo
Ra
Ra
Y2 Rayz
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
bobichianoo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IamToki3
Sobek
9
2 / 1 / 10
6,389
581
2,834
8,098
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
KaotiicGG
Awilix
11
9 / 0 / 4
7,310
665
4,503
6,322
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
KarlaD21
Osiris
13
6 / 0 / 1
7,799
709
5,853
4,957
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
13
5 / 0 / 2
7,503
682
5,892
6,147
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
7 / 2 / 3
7,030
639
5,195
5,783
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigrikdog
Kukulkan
8
2 / 4 / 0
5,340
485
7,637
5,974
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
FrostboundDiff
Xbalanque
3
0 / 1 / 0
3,795
345
754
1,461
207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
ThorGasms
Cerberus
10
1 / 4 / 0
5,732
521
3,922
9,094
5,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 11 / 1
4,043
368
1,856
6,324
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 9 / 1
4,001
364
1,469
9,168
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
29
Kills
3
3
Deaths
29
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bigrikdog
Kukulkan
2
4
0
0.5
L
Xbalanque
FrostboundDiff
Xbalanque
0
1
0
0
W
Sobek
IamToki3
Sobek
2
1
10
7
W
Awilix
KaotiicGG
Awilix
9
0
4
11
W
Osiris
KarlaD21
Osiris
6
0
1
6.5
W
Apollo
5
0
2
6
L
Cerberus
ThorGasms
Cerberus
1
4
0
0.25
L
0
11
1
0.05
L
0
9
1
0.06
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
15,638
31,307
Taken
32,021
14,558
Mitigated
14,288
8,836
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bigrikdog
Kukulkan
7,637
1,295
0
750
5,974
1,989
114
1,597
4,245
31,393
0
L
Xbalanque
FrostboundDiff
Xbalanque
754
388
0
629
1,461
207
0
250
1,211
0
4,005
W
Sobek
IamToki3
Sobek
2,834
587
0
2,798
8,098
5,651
142
4,358
3,660
16,739
0
W
Awilix
KaotiicGG
Awilix
4,503
1,829
0
490
6,322
2,086
0
2,983
3,339
0
35,919
W
Osiris
KarlaD21
Osiris
5,853
2,702
0
1,253
4,957
2,870
0
1,798
3,128
0
40,504
W
Apollo
5,892
4,622
0
2,291
6,147
1,989
3,103
3,009
3,138
0
49,791
L
Cerberus
ThorGasms
Cerberus
3,922
80
0
2,295
9,094
5,395
0
192
8,878
31,121
0
L
1,856
1,090
0
102
6,324
1,507
0
2,655
3,515
6,292
0
L
1,469
640
0
52
9,168
5,190
38
2,892
6,143
3,166
0
W
5,195
890
0
2,004
5,783
1,962
570
2,567
3,158
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
22,911
368
Minions Killed
155
0
Camps Cleared
0
1,099,738
Distance Traveled
761,819
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,340
485
53
5
0
189,275
2
L
Xbalanque
3,795
345
4
0
0
32,843
0
W
Sobek
6,389
581
21
2
0
216,347
1
W
Awilix
7,310
665
60
5
0
261,150
1
W
Osiris
7,799
709
99
9
0
227,945
2
W
Apollo
7,503
682
97
9
0
187,207
1
L
Cerberus
5,732
521
85
8
0
172,030
2
L
Ra
4,043
368
6
1
0
190,521
3
L
Ares
4,001
364
7
1
0
177,150
1
W
Merlin
7,030
639
91
8
0
207,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role