Player Matchup

Guan Yu
Guan Yu
Jayblake5
Guan Yu
Level 28
God Stats
4W - 5L
1,509 SR
Queue Stats
368W - 339L
1,412 Elo+
Solo
Kukulkan
Kukulkan
PaulBradshaw_
Kukulkan
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 148L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Reilly968
Heimdallr
Level 26
God Stats
29W - 22L
1,624 SR
Queue Stats
238W - 250L
1,424 Elo+
Party 1
Fenrir
Fenrir
chrisssnakepit
Fenrir
Level 22
God Stats
31W - 24L
1,480 SR
Queue Stats
249W - 258L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
iheartjakeee
Zhong Kui
Level 28
God Stats
9W - 4L
1,714 SR
Queue Stats
122W - 81L
1,687 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,485 Elo+

VS

Team Averages
Level 21
1,452 SR
1,604 Elo+
Horus
Horus
CapHookLikeBOYs
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
2,027 Elo+
Solo
Artemis
Artemis
GanonsWrath
Artemis
Level 24
God Stats
5W - 3L
1,176 SR
Queue Stats
25W - 14L
1,067 Elo+
Solo
Guan Yu
Guan Yu
Jonnt26
Guan Yu
Level 5
God Stats
1W - 0L
1,355 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Janus
Janus
fiercewarrior21
Janus
Level 24
God Stats
7W - 2L
1,669 SR
Queue Stats
15W - 13L
1,691 Elo+
Solo
Ne Zha
Ne Zha
svge
Ne Zha
Level 26
God Stats
6W - 3L
1,562 SR
Queue Stats
42W - 26L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jayblake5
Guan Yu
17
2 / 7 / 5
11,665
432
5,888
23,118
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
PaulBradshaw_
Kukulkan
18
6 / 9 / 2
11,818
438
8,261
14,450
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Reilly968
Heimdallr
17
4 / 7 / 3
11,854
439
8,894
18,968
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 4
12,443
461
17,237
19,218
14,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
iheartjakeee
Zhong Kui
20
7 / 4 / 1
13,963
517
25,510
23,139
28,805
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 3
17,073
632
29,742
30,271
17,337
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
GanonsWrath
Artemis
19
2 / 6 / 5
12,201
452
11,389
15,382
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Jonnt26
Guan Yu
13
0 / 15 / 2
9,591
355
4,366
21,996
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 4 / 9
11,914
441
10,838
11,913
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
svge
Ne Zha
20
5 / 3 / 5
13,951
517
16,256
21,178
13,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
27
Kills
28
28
Deaths
29
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
19
1
3
20.5
W
Artemis
GanonsWrath
Artemis
2
6
5
0.75
L
Guan Yu
Jayblake5
Guan Yu
2
7
5
0.64
W
Guan Yu
Jonnt26
Guan Yu
0
15
2
0.07
L
Kukulkan
PaulBradshaw_
Kukulkan
6
9
2
0.78
L
Heimdallr
Reilly968
Heimdallr
4
7
3
0.79
L
8
1
4
10
W
2
4
9
1.63
L
Zhong Kui
iheartjakeee
Zhong Kui
7
4
1
1.88
W
Ne Zha
svge
Ne Zha
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,790
Damage
72,591
98,893
Taken
100,740
74,034
Mitigated
60,588
28,760
Healing
31,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,742
13,896
2,467
13,872
30,271
17,337
0
7,101
23,074
0
154,631
W
Artemis
GanonsWrath
Artemis
11,389
4,532
0
4,700
15,382
6,997
4,324
4,316
11,066
0
70,011
L
Guan Yu
Jayblake5
Guan Yu
5,888
722
1,288
5,266
23,118
19,411
0
4,287
18,550
0
42,806
W
Guan Yu
Jonnt26
Guan Yu
4,366
1,720
120
1,437
21,996
18,833
45
9,623
11,955
0
27,174
L
Kukulkan
PaulBradshaw_
Kukulkan
8,261
1,642
0
10
14,450
4,812
537
644
13,635
59,709
0
L
Heimdallr
Reilly968
Heimdallr
8,894
2,231
0
3,335
18,968
6,044
24
3,079
15,688
0
67,570
L
17,237
4,158
0
4,648
19,218
14,962
0
674
18,314
0
95,644
W
10,838
1,372
0
1,740
11,913
3,828
72
3,484
8,405
65,405
0
L
Zhong Kui
iheartjakeee
Zhong Kui
25,510
4,667
0
14,213
23,139
28,805
0
2,154
20,490
116,438
0
W
Ne Zha
svge
Ne Zha
16,256
7,521
0
7,635
21,178
13,593
2,012
8,709
12,469
0
94,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
64,730
644
Minions Killed
653
0
Camps Cleared
0
2,293,602
Distance Traveled
2,604,075
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,073
632
215
8
0
626,627
2
W
Artemis
12,201
452
123
5
0
449,741
0
L
Guan Yu
11,665
432
53
2
0
529,196
1
W
Guan Yu
9,591
355
53
2
0
501,419
0
L
Kukulkan
11,818
438
122
5
0
415,921
0
L
Heimdallr
11,854
439
129
5
0
392,282
0
L
Fenrir
12,443
461
135
5
0
518,165
0
W
Janus
11,914
441
114
4
0
538,298
4
L
Zhong Kui
13,963
517
205
8
0
438,038
1
W
Ne Zha
13,951
517
148
5
0
487,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role