Player Matchup

Fenrir
Fenrir
ANONYWOLF
Fenrir
Level 123
God Stats
8W - 8L
1,619 SR
Queue Stats
134W - 155L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Insane Fingaz
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,298 SR
Queue Stats
119W - 107L
1,614 Elo+
Solo
Ra
Ra
Jhonathans
Ra
Level 107
God Stats
24W - 21L
1,550 SR
Queue Stats
236W - 244L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Overlord MN
Jormungandr
Level 56
God Stats
3W - 8L
1,338 SR
Queue Stats
1,014W - 955L
1,469 Elo+
Solo
Eset
Eset
isaac_g2007
Eset
Level 62
God Stats
2W - 0L
1,705 SR
Queue Stats
137W - 142L
1,361 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,447 Elo+

VS

Team Averages
Level 106
1,538 SR
1,434 Elo+
Ymir
Ymir
GhostofMex
Ymir
Level 51
God Stats
14W - 20L
1,442 SR
Queue Stats
331W - 271L
1,420 Elo+
Solo
Cernunnos
Cernunnos
Re0211
Cernunnos
Level 87
God Stats
20W - 22L
1,478 SR
Queue Stats
279W - 330L
1,326 Elo+
Solo
Mulan
Mulan
SimmeringFlame
Mulan
Level 120
God Stats
3W - 3L
1,649 SR
Queue Stats
44W - 48L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
alexsandroxz
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,544 Elo+
Solo
Fenrir
Fenrir
gideao3d
Fenrir
Level 146
God Stats
20W - 21L
1,621 SR
Queue Stats
212W - 241L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANONYWOLF
Fenrir
9
2 / 2 / 0
5,203
473
2,708
5,274
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Insane Fingaz
Ah Muzen Cab
11
3 / 1 / 3
6,355
578
3,764
6,326
1,988
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 2
6,409
583
4,493
5,515
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Overlord MN
Jormungandr
9
0 / 3 / 3
5,571
506
4,003
7,796
3,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,715
520
3,172
4,364
1,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,416
492
3,261
9,042
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Re0211
Cernunnos
9
2 / 4 / 1
5,607
510
1,422
7,414
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 2
5,846
531
4,501
6,225
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
alexsandroxz
Zhong Kui
11
1 / 0 / 1
5,879
534
4,145
3,844
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
gideao3d
Fenrir
10
2 / 0 / 1
5,953
541
2,906
5,139
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
8
8
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANONYWOLF
Fenrir
2
2
0
1
L
2
3
2
1
W
Ah Muzen Cab
Insane Fingaz
Ah Muzen Cab
3
1
3
4.5
W
3
1
2
4
W
Jormungandr
Overlord MN
Jormungandr
0
3
3
0.5
L
Cernunnos
Re0211
Cernunnos
2
4
1
0.63
L
1
2
2
1
L
Zhong Kui
alexsandroxz
Zhong Kui
1
0
1
1.5
L
Fenrir
gideao3d
Fenrir
2
0
1
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
16,235
29,275
Taken
31,664
10,669
Mitigated
14,106
11,059
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANONYWOLF
Fenrir
2,708
265
0
816
5,274
1,543
0
446
4,778
0
12,107
L
3,261
747
0
369
9,042
4,736
0
4,074
4,821
12,934
0
W
Ah Muzen Cab
Insane Fingaz
Ah Muzen Cab
3,764
2,007
289
3,559
6,326
1,988
1,805
1,148
5,178
0
33,319
W
4,493
810
1,381
2,972
5,515
1,950
1,563
1,470
3,995
38,141
0
W
Jormungandr
Overlord MN
Jormungandr
4,003
1,667
0
1,654
7,796
3,762
227
1,599
6,022
20,813
0
L
Cernunnos
Re0211
Cernunnos
1,422
554
0
2,191
7,414
2,141
375
1,048
6,280
0
26,681
L
4,501
1,710
0
2,526
6,225
3,216
420
3,066
3,123
0
26,084
L
Zhong Kui
alexsandroxz
Zhong Kui
4,145
279
0
2,574
3,844
2,404
0
1,848
1,956
33,283
0
L
Fenrir
gideao3d
Fenrir
2,906
528
0
2,457
5,139
1,609
836
1,323
3,816
0
23,319
W
3,172
342
0
388
4,364
1,426
481
2,743
1,621
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
28,701
266
Minions Killed
256
0
Camps Cleared
0
972,660
Distance Traveled
1,002,891
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,203
473
24
2
0
181,195
3
L
Ymir
5,416
492
23
2
0
190,024
0
W
Ah Muzen Cab
6,355
578
66
6
0
197,167
3
W
Ra
6,409
583
69
6
0
206,298
4
W
Jormungandr
5,571
506
50
5
0
186,331
2
L
Cernunnos
5,607
510
47
4
0
183,499
1
L
Mulan
5,846
531
46
4
0
209,139
1
L
Zhong Kui
5,879
534
78
7
0
209,498
5
L
Fenrir
5,953
541
62
6
0
210,731
3
W
Eset
5,715
520
57
5
0
201,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role