Player Matchup

Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AwokenGodEternal
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 1
Thanatos
Thanatos
TsfAhuCicOtk
Thanatos
Level 109
God Stats
10W - 5L
1,309 SR
Queue Stats
274W - 258L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Xplicit_DoughBoy
Cernunnos
Level 77
God Stats
8W - 7L
1,575 SR
Queue Stats
13W - 12L
1,508 Elo+
Party 1
Zeus
Zeus
ketcherr
Zeus
Level 124
God Stats
4W - 2L
1,746 SR
Queue Stats
42W - 31L
1,534 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,555 Elo+

VS

Team Averages
Level 83
1,432 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CGOK RulxDF
Serqet
Level 107
God Stats
0W - 1L
1,365 SR
Queue Stats
142W - 118L
1,571 Elo+
Party 2
Ra
Ra
JD430
Ra
Level 48
God Stats
3W - 10L
1,381 SR
Queue Stats
76W - 86L
1,486 Elo+
Solo
Ymir
Ymir
THEPROTOTYPE3000
Ymir
Level 65
God Stats
22W - 19L
1,414 SR
Queue Stats
578W - 534L
1,479 Elo+
Solo
Nu Wa
Nu Wa
berserkerlml
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 1
5,345
535
3,175
5,049
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 2 / 3
5,367
537
3,704
5,787
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TsfAhuCicOtk
Thanatos
10
4 / 1 / 4
5,989
599
3,468
5,408
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
9
3 / 2 / 4
5,393
539
5,362
5,111
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
9
0 / 0 / 1
5,380
538
3,258
4,090
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 0
5,926
593
2,255
6,924
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
8
2 / 1 / 1
5,063
506
3,014
5,231
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
9
3 / 3 / 0
5,593
559
3,488
4,356
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 4
5,128
513
2,088
7,837
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
4,990
499
3,297
6,298
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
3
2
3
2.25
L
Serqet
2
1
1
2.5
L
Ra
3
3
0
1
L
0
3
4
0.67
W
Thanatos
TsfAhuCicOtk
Thanatos
4
1
4
6
W
Cernunnos
3
2
4
2.5
L
0
4
0
0
W
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
14,142
25,445
Taken
30,646
7,059
Mitigated
11,350
12,777
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,175
1,057
0
2,280
5,049
1,422
0
322
4,727
0
22,937
L
Cu Chulainn
 
Cu Chulainn
2,255
227
0
2,435
6,924
3,626
622
0
6,924
809
31,224
W
3,704
649
1,111
2,261
5,787
1,764
435
2,436
2,937
22,323
0
L
Serqet
3,014
840
0
716
5,231
1,351
0
349
4,878
0
18,844
L
Ra
3,488
460
509
1,517
4,356
1,147
0
1,655
2,512
25,937
0
L
2,088
773
0
1,776
7,837
3,277
0
1,795
5,874
14,253
0
W
Thanatos
TsfAhuCicOtk
Thanatos
3,468
887
0
4,375
5,408
1,470
0
1,905
3,243
0
19,609
W
Cernunnos
5,362
2,998
437
1,200
5,111
1,359
918
2,017
2,752
0
18,107
L
3,297
746
0
1,124
6,298
1,949
0
2,802
3,496
26,315
0
W
Zeus
3,258
90
0
1,113
4,090
1,044
0
1,817
2,273
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
26,700
240
Minions Killed
213
0
Camps Cleared
0
912,589
Distance Traveled
906,514
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,345
535
45
5
0
156,079
0
L
Cu Chulainn
5,926
593
65
7
0
155,451
2
W
Hel
5,367
537
46
5
0
180,687
3
L
Serqet
5,063
506
30
3
0
209,114
3
L
Ra
5,593
559
48
5
0
186,629
2
L
Ymir
5,128
513
32
3
0
201,517
3
W
Thanatos
5,989
599
43
4
0
216,861
1
W
Cernunnos
5,393
539
35
4
0
181,545
0
L
Nu Wa
4,990
499
38
4
0
153,803
0
W
Zeus
5,380
538
71
7
0
177,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role