Player Matchup

Horus
Horus
MrGreyfoot
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,263 Elo+
Solo
Bacchus
Bacchus
Vponte
Bacchus
Level 13
God Stats
9W - 11L
1,337 SR
Queue Stats
16W - 26L
1,233 Elo+
Solo
Artemis
Artemis
barnsey2
Artemis
Level 7
God Stats
20W - 9L
1,594 SR
Queue Stats
29W - 35L
1,219 Elo+
Solo
Susano
Susano
dholder111600
Susano
Level 6
God Stats
3W - 8L
1,246 SR
Queue Stats
8W - 14L
1,278 Elo+
Solo
Merlin
Merlin
vortex20017
Merlin
Level 29
God Stats
6W - 7L
1,439 SR
Queue Stats
620W - 702L
1,362 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,271 Elo+

VS

Team Averages
Level 64
1,435 SR
1,430 Elo+
Da Ji
Da Ji
Hocusbrocus
Da Ji
Level 146
God Stats
5W - 1L
1,450 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 1
Scylla
Scylla
Montdonut
Scylla
Level 14
God Stats
9W - 6L
1,219 SR
Queue Stats
17W - 19L
1,484 Elo+
Party 1
Ymir
Ymir
SirGrouch
Ymir
Level 140
God Stats
2W - 0L
1,741 SR
Queue Stats
15W - 23L
1,469 Elo+
Party 1
Achilles
Achilles
Tofakingsick12
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1
Apollo
Apollo
Weestopher
Apollo
Level 6
God Stats
3W - 0L
1,264 SR
Queue Stats
13W - 18L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 7 / 4
9,651
877
4,777
27,426
29,045
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Vponte
Bacchus
15
3 / 11 / 3
10,683
971
9,440
20,654
27,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
barnsey2
Artemis
15
1 / 16 / 3
9,446
859
10,362
21,710
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 12 / 1
8,892
808
4,216
13,454
4,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
1 / 6 / 5
10,855
987
13,641
13,421
9,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 22
13,894
1,263
19,892
10,020
5,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Montdonut
Scylla
19
11 / 1 / 29
12,288
1,117
17,742
5,896
2,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
5 / 2 / 39
11,812
1,074
13,525
13,247
14,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
19
8 / 1 / 31
11,946
1,086
14,187
9,925
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Weestopher
Apollo
19
9 / 1 / 35
11,817
1,074
19,951
9,200
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
207
7
Kills
51
52
Deaths
7
16
Assists
156
Player
Kills
Deaths
Assists
KDA
W
18
2
22
14.5
W
Scylla
Montdonut
Scylla
11
1
29
25.5
L
Horus
1
7
4
0.43
W
Ymir
5
2
39
12.25
W
Achilles
8
1
31
23.5
L
Bacchus
Vponte
Bacchus
3
11
3
0.41
W
Apollo
Weestopher
Apollo
9
1
35
26.5
L
Artemis
barnsey2
Artemis
1
16
3
0.16
L
1
12
1
0.13
L
Merlin
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,436
Damage
85,297
96,665
Taken
48,288
79,052
Mitigated
34,066
4,152
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,892
6,140
0
0
10,020
5,701
0
3,957
5,856
0
29,859
W
Scylla
Montdonut
Scylla
17,742
1,004
0
0
5,896
2,258
0
3,741
2,097
35,381
0
L
Horus
4,777
2,739
1,709
2,093
27,426
29,045
0
10,456
16,970
0
11,779
W
Ymir
13,525
1,956
0
0
13,247
14,297
0
5,298
7,655
22,004
0
W
Achilles
14,187
6,014
0
167
9,925
8,003
0
4,557
5,145
193
26,762
L
Bacchus
Vponte
Bacchus
9,440
341
0
0
20,654
27,169
0
5,806
14,848
22,208
0
W
Apollo
Weestopher
Apollo
19,951
11,952
0
2,230
9,200
3,807
0
4,490
4,454
0
38,524
L
Artemis
barnsey2
Artemis
10,362
5,794
0
0
21,710
8,935
0
7,891
13,819
0
23,491
L
4,216
745
0
0
13,454
4,668
0
4,022
9,432
0
9,017
L
Merlin
13,641
1,219
0
350
13,421
9,235
0
3,229
10,192
51,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
61,757
128
Minions Killed
176
3
Camps Cleared
3
717,101
Distance Traveled
1,042,884
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,894
1,263
26
2
0
193,959
0
W
Scylla
12,288
1,117
46
4
0
215,677
0
L
Horus
9,651
877
6
1
0
164,174
0
W
Ymir
11,812
1,074
26
2
2
196,855
0
W
Achilles
11,946
1,086
30
3
1
241,039
2
L
Bacchus
10,683
971
27
2
1
162,413
2
W
Apollo
11,817
1,074
48
4
0
195,354
0
L
Artemis
9,446
859
9
1
0
117,380
0
L
Susano
8,892
808
4
0
1
114,565
1
L
Merlin
10,855
987
82
7
1
158,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role