Player Matchup

Cerberus
Cerberus
M4sterBl4ck7904
Cerberus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 236L
1,564 Elo+
Party 1
Tiamat
Tiamat
iHG Puma
Tiamat
Level 104
God Stats
34W - 14L
1,692 SR
Queue Stats
371W - 215L
1,674 Elo+
Party 1
Chaac
Chaac
iHG Quantum
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 80L
1,673 Elo+
Party 1
Eset
Eset
iHG ReX
Eset
Level 89
God Stats
4W - 3L
1,389 SR
Queue Stats
165W - 87L
1,637 Elo+
Party 1
Artemis
Artemis
iHG Trauuunt
Artemis
Level 101
God Stats
3W - 0L
1,352 SR
Queue Stats
381W - 244L
1,658 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,641 Elo+

VS

Team Averages
Level 49
1,524 SR
1,522 Elo+
Merlin
Merlin
Adreera_Delas
Merlin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,437 Elo+
Solo
Achilles
Achilles
TheLadyMustor
Achilles
Level 55
God Stats
2W - 1L
1,715 SR
Queue Stats
123W - 133L
1,571 Elo+
Solo
Ares
Ares
Undead Sk8t3r
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Hel
Hel
cide7
Hel
Level 64
God Stats
31W - 48L
1,406 SR
Queue Stats
324W - 358L
1,406 Elo+
Solo
Tiamat
Tiamat
prohibxt
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 2 / 19
10,543
958
8,902
13,942
14,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
iHG Puma
Tiamat
20
20 / 0 / 14
14,282
1,298
30,908
10,856
12,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 25
11,209
1,019
10,541
13,458
13,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
iHG ReX
Eset
19
3 / 1 / 24
11,958
1,087
14,570
7,368
3,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
iHG Trauuunt
Artemis
19
8 / 1 / 18
12,464
1,133
18,147
7,786
3,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
10,287
935
13,220
18,504
6,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TheLadyMustor
Achilles
16
1 / 6 / 3
9,901
900
10,182
19,433
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 8 / 2
9,368
852
2,757
15,845
12,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
cide7
Hel
17
1 / 5 / 3
10,131
921
3,836
13,286
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
prohibxt
Tiamat
16
3 / 8 / 3
10,683
971
18,202
20,025
14,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
22
35
Kills
6
6
Deaths
35
100
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Cerberus
2
2
19
5.75
L
Achilles
TheLadyMustor
Achilles
1
6
3
0.42
L
1
8
2
0.25
L
Hel
cide7
Hel
1
5
3
0.5
W
Tiamat
iHG Puma
Tiamat
20
0
14
27
W
2
2
25
7.25
W
Eset
iHG ReX
Eset
3
1
24
15
W
Artemis
iHG Trauuunt
Artemis
8
1
18
17
L
Tiamat
prohibxt
Tiamat
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,068
Damage
48,197
53,410
Taken
87,093
46,160
Mitigated
57,286
20,804
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,220
1,116
0
332
18,504
6,249
0
11,660
6,580
55,106
0
W
Cerberus
8,902
387
1,127
2,470
13,942
14,580
0
10,304
3,413
16,983
0
L
Achilles
TheLadyMustor
Achilles
10,182
2,748
0
2,196
19,433
17,863
0
11,328
7,692
1,365
15,865
L
2,757
366
0
116
15,845
12,827
0
10,382
5,167
7,228
0
L
Hel
cide7
Hel
3,836
353
6,359
3,979
13,286
5,851
0
7,615
5,458
21,705
0
W
Tiamat
iHG Puma
Tiamat
30,908
2,488
2,729
6,362
10,856
12,397
0
7,912
2,854
46,701
0
W
10,541
1,584
0
4,810
13,458
13,121
0
9,933
3,310
0
19,013
W
Eset
iHG ReX
Eset
14,570
1,021
1,077
271
7,368
3,046
0
5,351
1,917
51,094
0
W
Artemis
iHG Trauuunt
Artemis
18,147
10,456
936
1,022
7,786
3,016
0
4,957
2,704
0
38,054
L
Tiamat
prohibxt
Tiamat
18,202
1,887
0
2,730
20,025
14,496
0
11,950
7,816
34,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
50,370
244
Minions Killed
186
13
Camps Cleared
3
1,040,075
Distance Traveled
916,476
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,287
935
83
8
0
171,011
0
W
Cerberus
10,543
958
22
2
1
216,150
0
L
Achilles
9,901
900
12
1
1
234,354
0
L
Ares
9,368
852
4
0
0
106,956
3
L
Hel
10,131
921
48
4
0
188,048
1
W
Tiamat
14,282
1,298
43
4
7
227,497
1
W
Chaac
11,209
1,019
20
2
0
194,027
0
W
Eset
11,958
1,087
114
10
5
202,476
0
W
Artemis
12,464
1,133
45
4
0
199,925
0
L
Tiamat
10,683
971
39
4
2
216,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role