Player Matchup

Nu Wa
Nu Wa
CyanAa
Nu Wa
Level 8
God Stats
8W - 3L
1,374 SR
Queue Stats
19W - 13L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
DraconisVII
Danzaburou
Level 15
God Stats
8W - 3L
1,580 SR
Queue Stats
24W - 18L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
Koiowo
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
Luckiestloki
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,467 Elo+
Party 1
Bakasura
Bakasura
Teyaocoyotl
Bakasura
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 2
Team Averages
Level 11
1,491 SR
1,451 Elo+

VS

Team Averages
Level 16
1,535 SR
1,408 Elo+
Pele
Pele
BluebeardGamer
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Jormungandr
Jormungandr
DandstormSarude
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LordCruixioz
Kukulkan
Level 20
God Stats
1W - 1L
1,677 SR
Queue Stats
11W - 13L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
inaat21
Cu Chulainn
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 98L
1,430 Elo+
Solo
Neith
Neith
thekylez
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CyanAa
Nu Wa
18
6 / 7 / 15
12,951
563
22,110
10,688
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DraconisVII
Danzaburou
19
22 / 3 / 6
15,082
656
23,257
14,476
5,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Koiowo
Amaterasu
16
0 / 6 / 8
10,809
470
6,854
16,986
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Luckiestloki
Sylvanus
18
5 / 3 / 24
12,919
562
7,544
22,173
23,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Teyaocoyotl
Bakasura
17
3 / 7 / 7
11,381
495
5,847
16,966
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,931
388
5,592
21,603
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DandstormSarude
Jormungandr
18
9 / 2 / 4
11,768
512
12,156
15,718
15,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
LordCruixioz
Kukulkan
17
9 / 8 / 6
11,750
511
18,378
16,452
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
inaat21
Cu Chulainn
15
3 / 7 / 3
9,050
393
7,728
22,648
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
thekylez
Neith
14
4 / 13 / 6
9,894
430
10,181
19,889
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
36
Kills
25
26
Deaths
37
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Nu Wa
CyanAa
Nu Wa
6
7
15
1.93
L
Jormungandr
DandstormSarude
Jormungandr
9
2
4
5.5
W
Danzaburou
DraconisVII
Danzaburou
22
3
6
8.33
W
Amaterasu
Koiowo
Amaterasu
0
6
8
0.67
L
Kukulkan
LordCruixioz
Kukulkan
9
8
6
1.5
W
Sylvanus
Luckiestloki
Sylvanus
5
3
24
5.67
W
Bakasura
Teyaocoyotl
Bakasura
3
7
7
0.93
L
Cu Chulainn
inaat21
Cu Chulainn
3
7
3
0.64
L
Neith
thekylez
Neith
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,612
Damage
54,035
81,289
Taken
96,310
52,323
Mitigated
51,331
18,369
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,592
1,461
0
8,205
21,603
7,664
189
2,496
18,841
0
53,080
W
Nu Wa
CyanAa
Nu Wa
22,110
5,209
0
239
10,688
4,075
2,499
6,563
3,758
66,520
0
L
Jormungandr
DandstormSarude
Jormungandr
12,156
3,116
0
3,424
15,718
15,149
100
4,254
10,630
60,227
0
W
Danzaburou
DraconisVII
Danzaburou
23,257
12,586
0
2,917
14,476
5,860
5,550
4,396
9,753
0
79,074
W
Amaterasu
Koiowo
Amaterasu
6,854
3,064
0
2,364
16,986
10,101
2,567
7,399
9,377
0
48,373
L
Kukulkan
LordCruixioz
Kukulkan
18,378
1,755
0
0
16,452
6,855
633
6,974
8,972
69,527
0
W
Sylvanus
Luckiestloki
Sylvanus
7,544
2,791
2,465
5,654
22,173
23,905
854
7,407
14,330
19,549
0
W
Bakasura
Teyaocoyotl
Bakasura
5,847
4,162
0
4,730
16,966
8,382
2,866
4,036
12,790
0
65,093
L
Cu Chulainn
inaat21
Cu Chulainn
7,728
1,063
0
4,125
22,648
15,713
36
6,610
15,743
129
45,794
L
Neith
thekylez
Neith
10,181
4,932
0
3,448
19,889
5,950
992
8,211
11,324
0
47,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,142
Gold Earned
51,393
451
Minions Killed
464
0
Camps Cleared
0
2,025,705
Distance Traveled
1,835,899
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,931
388
89
4
0
351,742
1
W
Nu Wa
12,951
563
113
5
0
404,455
0
L
Jormungandr
11,768
512
111
5
0
366,649
8
W
Danzaburou
15,082
656
116
5
0
397,059
0
W
Amaterasu
10,809
470
91
4
0
403,608
2
L
Kukulkan
11,750
511
124
5
0
364,820
3
W
Sylvanus
12,919
562
16
1
0
356,917
0
W
Bakasura
11,381
495
115
5
0
463,666
2
L
Cu Chulainn
9,050
393
69
3
0
379,527
0
L
Neith
9,894
430
71
3
0
373,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role