Player Matchup

Cthulhu
Cthulhu
BullyJack
Cthulhu
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 207L
1,542 Elo+
Party 2
Nemesis
Nemesis
ForcedGame
Nemesis
Level 107
God Stats
11W - 5L
1,532 SR
Queue Stats
231W - 225L
1,518 Elo+
Party 2
Bellona
Bellona
Peka1998
Bellona
Level 89
God Stats
1W - 0L
1,439 SR
Queue Stats
38W - 32L
1,548 Elo+
Solo
Ah Puch
Ah Puch
TheBruto
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,487 Elo+
Solo
Izanami
Izanami
VanillaPeach
Izanami
Level 128
God Stats
3W - 1L
1,333 SR
Queue Stats
86W - 79L
1,504 Elo+
Party 2
Team Averages
Level 104
1,461 SR
1,520 Elo+

VS

Team Averages
Level 102
1,482 SR
1,551 Elo+
Apollo
Apollo
Priestaron2
Apollo
Level 106
God Stats
2W - 5L
1,477 SR
Queue Stats
437W - 424L
1,550 Elo+
Solo
Tyr
Tyr
SRHT1
Tyr
Level 94
God Stats
3W - 4L
1,416 SR
Queue Stats
154W - 150L
1,568 Elo+
Party 1
Thoth
Thoth
Skadrian
Thoth
Level 112
God Stats
0W - 2L
1,284 SR
Queue Stats
156W - 161L
1,568 Elo+
Party 1
Chang'e
Chang'e
harry958
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
rafapem
Tsukuyomi
Level 109
God Stats
2W - 2L
1,733 SR
Queue Stats
246W - 245L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BullyJack
Cthulhu
17
3 / 3 / 15
11,371
517
9,594
14,661
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ForcedGame
Nemesis
20
10 / 3 / 10
13,409
610
17,812
21,436
9,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Peka1998
Bellona
18
3 / 6 / 2
11,390
518
14,320
21,271
21,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TheBruto
Ah Puch
17
5 / 4 / 11
11,449
520
13,001
12,820
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VanillaPeach
Izanami
19
13 / 6 / 7
13,036
593
20,895
19,424
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 6 / 6
10,645
484
14,071
16,737
8,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
SRHT1
Tyr
16
3 / 8 / 14
9,958
453
7,746
19,991
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Skadrian
Thoth
13
2 / 12 / 5
8,580
390
4,590
13,948
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
harry958
Chang'e
17
3 / 2 / 4
10,414
473
11,308
19,503
15,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rafapem
Tsukuyomi
20
11 / 6 / 8
12,699
577
21,806
22,041
13,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
34
Kills
22
22
Deaths
34
45
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BullyJack
Cthulhu
3
3
15
3.5
W
Nemesis
ForcedGame
Nemesis
10
3
10
5
W
Bellona
Peka1998
Bellona
3
6
2
0.67
L
Apollo
3
6
6
1
L
Tyr
SRHT1
Tyr
3
8
14
1.25
L
Thoth
Skadrian
Thoth
2
12
5
0.38
W
Ah Puch
TheBruto
Ah Puch
5
4
11
2.63
W
Izanami
VanillaPeach
Izanami
13
6
7
2.75
L
Chang'e
harry958
Chang'e
3
2
4
2.5
L
Tsukuyomi
rafapem
Tsukuyomi
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,622
Damage
59,521
89,612
Taken
92,220
54,872
Mitigated
59,555
24,760
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BullyJack
Cthulhu
9,594
531
431
2,666
14,661
11,980
0
1,688
12,627
35,605
0
W
Nemesis
ForcedGame
Nemesis
17,812
7,012
0
3,857
21,436
9,023
116
2,249
19,006
0
96,283
W
Bellona
Peka1998
Bellona
14,320
3,814
0
7,938
21,271
21,577
80
8,934
12,287
0
70,758
L
Apollo
14,071
9,246
0
2,850
16,737
8,590
0
3,753
12,918
0
77,201
L
Tyr
SRHT1
Tyr
7,746
1,217
0
3,303
19,991
17,714
0
7,603
12,080
0
35,890
L
Thoth
Skadrian
Thoth
4,590
254
0
696
13,948
4,225
0
4,362
9,182
30,029
0
W
Ah Puch
TheBruto
Ah Puch
13,001
428
130
4,774
12,820
4,488
761
1,521
11,025
65,770
0
W
Izanami
VanillaPeach
Izanami
20,895
15,265
0
4,964
19,424
7,804
3,974
943
18,264
0
89,077
L
Chang'e
harry958
Chang'e
11,308
1,373
220
8,662
19,503
15,626
482
2,158
17,262
60,708
0
L
Tsukuyomi
rafapem
Tsukuyomi
21,806
3,283
0
5,475
22,041
13,400
0
3,731
18,183
0
93,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
52,296
537
Minions Killed
503
0
Camps Cleared
0
2,089,650
Distance Traveled
1,894,822
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,371
517
41
2
0
449,519
11
W
Nemesis
13,409
610
131
6
0
468,889
0
W
Bellona
11,390
518
128
6
0
394,609
4
L
Apollo
10,645
484
122
6
0
377,071
5
L
Tyr
9,958
453
48
2
0
415,650
1
L
Thoth
8,580
390
79
4
0
300,938
0
W
Ah Puch
11,449
520
107
5
0
408,793
0
W
Izanami
13,036
593
130
6
0
367,840
2
L
Chang'e
10,414
473
118
5
0
377,187
5
L
Tsukuyomi
12,699
577
136
6
0
423,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role