Player Matchup

Artio
Artio
Silver II
 
Artio
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold II
License_To_Drill
Ne Zha
Gold II
Level 153
God Stats
7W - 4L
1,548 SR
Queue Stats
197W - 186L
1,641 MMR
Solo
Apollo
Apollo
Silver I
Purified44
Apollo
Silver I
Level 108
God Stats
2W - 1L
1,508 SR
Queue Stats
12W - 9L
1,650 MMR
Party 2
Chang'e
Chang'e
Gold III
al0nx0
Chang'e
Gold III
Level 151
God Stats
17W - 12L
1,660 SR
Queue Stats
40W - 39L
1,675 MMR
Party 1
Ymir
Ymir
Gold II
cesar uchiiha
Ymir
Gold II
Level 126
God Stats
6W - 3L
1,587 SR
Queue Stats
133W - 131L
1,575 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,561 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,496 SR
1,626 MMR
Tiamat
Tiamat
Silver I
Gbirds58
Tiamat
Silver I
Level 124
God Stats
1W - 1L
1,527 SR
Queue Stats
36W - 34L
1,615 MMR
Solo
Thoth
Thoth
Gold III
IIZan I
Thoth
Gold III
Level 143
God Stats
0W - 2L
1,076 SR
Queue Stats
77W - 62L
1,635 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Im Unsigned
Danzaburou
Platinum V
Level 126
God Stats
10W - 5L
1,622 SR
Queue Stats
246W - 234L
1,640 MMR
Solo
Loki
Loki
Silver I
StiffishBoat
Loki
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,620 MMR
Party 3
Khepri
Khepri
Silver I
TheCoxster
Khepri
Silver I
Level 58
God Stats
1W - 1L
1,752 SR
Queue Stats
11W - 8L
1,620 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
4 / 1 / 13
11,905
518
10,111
16,784
15,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 8
12,140
528
16,502
18,880
9,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Purified44
Apollo
19
11 / 1 / 3
12,817
557
14,111
12,293
7,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
al0nx0
Chang'e
19
8 / 2 / 6
12,262
533
12,081
15,739
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 13
10,670
464
9,827
23,353
20,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Nu WaSetAphroditeSolCthulhu

VS

Bans
ScyllaCu ChulainnArachneTsukuyomiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gbirds58
Tiamat
15
0 / 7 / 2
9,392
408
9,805
14,448
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
IIZan I
Thoth
15
4 / 8 / 0
10,260
446
13,110
15,591
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Im Unsigned
Danzaburou
18
1 / 4 / 2
11,531
501
14,365
18,464
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 2
9,676
421
4,267
17,100
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
TheCoxster
Khepri
13
1 / 4 / 3
9,233
401
6,047
16,352
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
29
Kills
7
7
Deaths
30
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
13
10.5
L
Tiamat
Gbirds58
Tiamat
0
7
2
0.14
L
Thoth
IIZan I
Thoth
4
8
0
0.5
L
Danzaburou
Im Unsigned
Danzaburou
1
4
2
0.5
W
5
1
8
9
W
Apollo
Purified44
Apollo
11
1
3
12.5
L
1
7
2
0.29
L
Khepri
TheCoxster
Khepri
1
4
3
0.63
W
Chang'e
al0nx0
Chang'e
8
2
6
5.5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,632
Damage
47,594
87,049
Taken
81,955
57,650
Mitigated
47,749
41,185
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,111
902
1,154
7,151
16,784
15,146
376
7,581
8,659
54,771
0
L
Tiamat
Gbirds58
Tiamat
9,805
1,330
0
3,092
14,448
13,498
72
6,751
7,599
55,019
0
L
Thoth
IIZan I
Thoth
13,110
363
0
1,560
15,591
5,227
0
6,911
8,386
51,450
0
L
Danzaburou
Im Unsigned
Danzaburou
14,365
7,601
0
9,939
18,464
7,443
0
3,452
14,972
0
98,193
W
16,502
6,268
0
9,951
18,880
9,482
160
3,519
15,087
0
110,551
W
Apollo
Purified44
Apollo
14,111
8,846
0
2,931
12,293
7,105
4,745
2,081
10,147
0
78,363
L
4,267
835
0
4,145
17,100
6,388
20
6,502
10,446
0
63,946
L
Khepri
TheCoxster
Khepri
6,047
1,053
0
2,284
16,352
15,193
0
7,603
8,533
23,980
0
W
Chang'e
al0nx0
Chang'e
12,081
718
4,260
9,962
15,739
5,904
853
5,477
9,897
73,665
0
W
9,827
1,625
591
5,185
23,353
20,013
0
8,515
14,297
63,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,794
Gold Earned
50,092
639
Minions Killed
477
0
Camps Cleared
0
2,303,911
Distance Traveled
2,072,047
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,905
518
109
5
0
456,097
2
L
Tiamat
9,392
408
92
4
0
393,529
2
L
Thoth
10,260
446
91
4
0
413,579
1
L
Danzaburou
11,531
501
164
7
0
394,542
6
W
Ne Zha
12,140
528
141
6
0
492,761
7
W
Apollo
12,817
557
157
7
0
460,805
6
L
Loki
9,676
421
109
5
0
450,920
1
L
Khepri
9,233
401
21
1
0
419,477
1
W
Chang'e
12,262
533
154
7
0
463,819
2
W
Ymir
10,670
464
78
3
0
430,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role