Player Matchup

Bellona
Bellona
Natedawg_3005
Bellona
Level 27
God Stats
4W - 7L
1,697 SR
Queue Stats
13W - 16L
1,447 Elo+
Solo
Loki
Loki
Troll3andoAndo
Loki
Level 16
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 11L
1,210 Elo+
Solo
Nemesis
Nemesis
Verberos12
Nemesis
Level 18
God Stats
13W - 8L
1,843 SR
Queue Stats
344W - 325L
1,344 Elo+
Solo
Izanami
Izanami
batistuta644
Izanami
Level 27
God Stats
15W - 18L
1,435 SR
Queue Stats
82W - 74L
1,512 Elo+
Solo
Ra
Ra
frobieeuwu
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,460 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,395 Elo+

VS

Team Averages
Level 25
1,546 SR
1,453 Elo+
Set
Set
 
Set
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BadRogue
Rama
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,390 Elo+
Party 1
Tiamat
Tiamat
Gnoliz1080
Tiamat
Level 18
God Stats
3W - 2L
1,502 SR
Queue Stats
7W - 8L
1,448 Elo+
Solo
Ares
Ares
Tehtinytacoboi
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 119L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
boxerNbeanie
Sun Wukong
Level 25
God Stats
3W - 0L
1,730 SR
Queue Stats
81W - 70L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 4 / 0
6,980
303
2,328
7,337
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 8 / 5
11,166
485
11,353
20,412
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Verberos12
Nemesis
17
7 / 4 / 3
10,138
441
11,234
10,433
5,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
batistuta644
Izanami
18
2 / 3 / 8
10,106
439
12,733
11,209
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
7,726
336
3,069
6,925
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 3 / 5
12,804
557
7,306
18,386
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
19
5 / 2 / 6
12,936
562
7,147
11,440
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Gnoliz1080
Tiamat
18
10 / 2 / 4
13,024
566
12,565
16,359
10,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 5
9,731
423
1,324
17,558
7,774
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
boxerNbeanie
Sun Wukong
20
4 / 0 / 7
13,279
577
9,242
17,641
17,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
24
24
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
5
2.5
W
Rama
5
2
6
4
W
Tiamat
Gnoliz1080
Tiamat
10
2
4
6
L
Bellona
0
4
0
0
W
0
6
5
0.42
L
4
8
5
0.81
L
Nemesis
Verberos12
Nemesis
7
4
3
2.13
L
Izanami
batistuta644
Izanami
2
3
8
2
W
Sun Wukong
boxerNbeanie
Sun Wukong
4
0
7
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
37,584
56,316
Taken
81,384
24,176
Mitigated
48,678
12,265
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,306
3,109
0
7,866
18,386
8,698
1,696
667
17,719
0
87,719
W
Rama
7,147
4,455
0
3,757
11,440
4,373
6,353
0
11,440
0
82,639
W
Tiamat
Gnoliz1080
Tiamat
12,565
1,006
0
4,287
16,359
10,711
3,334
2,280
14,079
68,317
0
L
Bellona
2,328
936
0
2,155
7,337
4,720
30
0
7,337
0
16,302
W
1,324
123
694
1,840
17,558
7,774
1,399
0
17,558
17,682
0
L
11,353
3,054
0
3,955
20,412
8,019
264
5,388
14,676
0
76,956
L
Nemesis
Verberos12
Nemesis
11,234
5,795
0
555
10,433
5,123
121
2,383
7,941
86
35,493
L
Izanami
batistuta644
Izanami
12,733
9,103
0
3,159
11,209
4,039
1,133
2,124
9,030
0
71,421
W
Sun Wukong
boxerNbeanie
Sun Wukong
9,242
2,540
0
5,288
17,641
17,122
3,261
254
17,387
310
83,532
L
3,069
665
245
2,196
6,925
2,275
516
3,399
3,148
36,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
61,774
439
Minions Killed
585
0
Camps Cleared
0
1,646,308
Distance Traveled
2,064,368
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,804
557
142
6
0
450,450
0
W
Rama
12,936
562
144
6
0
426,975
2
W
Tiamat
13,024
566
110
5
0
397,635
1
L
Bellona
6,980
303
41
2
0
171,567
1
W
Ares
9,731
423
28
1
0
342,661
0
L
Loki
11,166
485
126
5
0
452,550
1
L
Nemesis
10,138
441
71
3
0
431,924
5
L
Izanami
10,106
439
132
6
0
408,891
0
W
Sun Wukong
13,279
577
161
7
0
446,647
3
L
Ra
7,726
336
69
3
0
181,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role