Player Matchup

Nemesis
Nemesis
AwakenEvolution
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,634 Elo+
Solo
Merlin
Merlin
BlubGlubBlub
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 136L
1,702 Elo+
Party 3
Hou Yi
Hou Yi
Linkrai211469
Hou Yi
Level 14
God Stats
15W - 18L
1,500 SR
Queue Stats
600W - 499L
1,625 Elo+
Party 3
Sun Wukong
Sun Wukong
True_Blood221
Sun Wukong
Level 29
God Stats
1W - 6L
1,326 SR
Queue Stats
62W - 102L
1,511 Elo+
Solo
Ra
Ra
YeAgedBeaver
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,897 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,674 Elo+

VS

Team Averages
Level 39
1,627 SR
1,576 Elo+
Sol
Sol
TilValhallaa
Sol
Level 20
God Stats
20W - 19L
1,560 SR
Queue Stats
220W - 211L
1,557 Elo+
Party 2
Da Ji
Da Ji
Tranqie
Da Ji
Level 139
God Stats
25W - 12L
1,699 SR
Queue Stats
98W - 73L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
abundoo-
Kukulkan
Level 27
God Stats
14W - 9L
1,876 SR
Queue Stats
55W - 55L
1,417 Elo+
Solo
Neith
Neith
asponix
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,755 Elo+
Party 1
Terra
Terra
tilvalhalla704
Terra
Level 8
God Stats
28W - 21L
1,500 SR
Queue Stats
305W - 286L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
9,149
915
11,722
13,105
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 4 / 0
9,267
927
5,303
7,701
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 1
9,050
905
1,758
3,926
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
True_Blood221
Sun Wukong
12
0 / 1 / 0
7,766
777
962
1,917
783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 4 / 1
9,027
903
3,281
6,062
2,044
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

210

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,771
877
3,929
5,816
1,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Tranqie
Da Ji
15
8 / 2 / 4
10,586
1,059
11,752
7,040
2,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
abundoo-
Kukulkan
16
1 / 2 / 6
9,469
947
4,096
3,609
936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
asponix
Neith
16
1 / 0 / 11
9,897
990
4,883
3,839
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 7
9,628
963
3,801
4,447
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
15
15
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Merlin
1
4
0
0.25
L
0
1
1
0.5
W
1
0
8
5
W
Da Ji
Tranqie
Da Ji
8
2
4
5
L
Sun Wukong
True_Blood221
Sun Wukong
0
1
0
0
L
1
4
1
0.38
W
Kukulkan
abundoo-
Kukulkan
1
2
6
2
W
Neith
asponix
Neith
1
0
11
6.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
28,461
32,711
Taken
24,751
11,579
Mitigated
9,887
1,707
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,722
4,238
0
1,116
13,105
4,956
0
5,155
7,950
0
26,175
L
Merlin
5,303
328
0
0
7,701
2,557
0
2,782
4,919
31,760
0
L
1,758
515
0
0
3,926
1,239
0
696
3,230
0
32,227
W
3,929
1,218
0
917
5,816
1,506
0
1,025
4,677
9,334
0
W
Da Ji
Tranqie
Da Ji
11,752
3,003
0
0
7,040
2,831
0
3,055
3,840
0
16,407
L
Sun Wukong
True_Blood221
Sun Wukong
962
254
0
99
1,917
783
0
741
1,176
0
4,637
L
3,281
342
366
126
6,062
2,044
0
2,452
3,610
12,776
0
W
Kukulkan
abundoo-
Kukulkan
4,096
79
0
0
3,609
936
0
373
3,196
42,458
0
W
Neith
asponix
Neith
4,883
1,794
0
400
3,839
1,387
0
1,273
2,480
0
29,206
W
3,801
283
914
655
4,447
3,227
0
2,298
1,974
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
48,351
203
Minions Killed
183
10
Camps Cleared
4
738,435
Distance Traveled
952,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,149
915
27
3
7
207,462
0
L
Merlin
9,267
927
77
8
0
172,963
0
L
Hou Yi
9,050
905
70
7
0
145,110
0
W
Sol
8,771
877
18
2
1
197,400
0
W
Da Ji
10,586
1,059
7
1
1
179,991
0
L
Sun Wukong
7,766
777
5
1
1
39,148
0
L
Ra
9,027
903
24
2
2
173,752
0
W
Kukulkan
9,469
947
88
9
1
190,846
0
W
Neith
9,897
990
67
7
1
198,040
0
W
Terra
9,628
963
3
0
0
186,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role