Player Matchup

Nu Wa
Nu Wa
Partia1
Nu Wa
Level 78
God Stats
3W - 3L
1,838 SR
Queue Stats
389W - 382L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
Trinity Clap
Hun Batz
Level 85
God Stats
52W - 71L
1,532 SR
Queue Stats
646W - 642L
1,506 Elo+
Party 1
Awilix
Awilix
Trinity Surge
Awilix
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 361L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
XxOFFICIAL_DMGxX
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 276L
1,547 Elo+
Party 3
Xing Tian
Xing Tian
Yung_McLovin69
Xing Tian
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 13L
1,401 Elo+
Party 3
Team Averages
Level 65
1,629 SR
1,480 Elo+

VS

Team Averages
Level 48
1,563 SR
1,377 Elo+
Tiamat
Tiamat
DANNYBOY6626
Tiamat
Level 48
God Stats
21W - 27L
1,466 SR
Queue Stats
46W - 53L
1,382 Elo+
Solo
Jing Wei
Jing Wei
Mochaboy7
Jing Wei
Level 77
God Stats
3W - 3L
1,512 SR
Queue Stats
15W - 17L
1,421 Elo+
Party 2
Artio
Artio
PapiBose
Artio
Level 47
God Stats
2W - 2L
1,447 SR
Queue Stats
15W - 16L
1,386 Elo+
Party 2
Achilles
Achilles
PapiKuma
Achilles
Level 63
God Stats
3W - 1L
1,707 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 2
Thor
Thor
bo1tonnn
Thor
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 2L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Partia1
Nu Wa
20
12 / 8 / 7
13,809
476
34,794
19,555
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Trinity Clap
Hun Batz
20
10 / 5 / 6
13,694
472
22,049
26,220
16,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 8 / 8
12,140
419
6,849
26,250
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
18
3 / 9 / 10
12,459
430
15,110
23,524
8,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Yung_McLovin69
Xing Tian
17
2 / 5 / 8
11,602
400
7,503
28,535
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 9 / 10
14,060
485
16,866
23,520
16,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Mochaboy7
Jing Wei
20
13 / 4 / 16
15,913
549
42,358
25,028
9,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
PapiBose
Artio
18
5 / 6 / 19
13,013
449
10,114
20,558
22,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
PapiKuma
Achilles
20
8 / 3 / 6
15,193
524
16,328
24,407
28,793
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
18
4 / 10 / 3
12,717
439
7,413
23,371
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
31
Kills
35
35
Deaths
32
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
9
10
1.11
W
Jing Wei
Mochaboy7
Jing Wei
13
4
16
5.25
W
Artio
PapiBose
Artio
5
6
19
2.42
W
Achilles
PapiKuma
Achilles
8
3
6
3.67
L
Nu Wa
Partia1
Nu Wa
12
8
7
1.94
L
Hun Batz
Trinity Clap
Hun Batz
10
5
6
2.6
L
4
8
8
1
L
Heimdallr
3
9
10
0.89
L
Xing Tian
Yung_McLovin69
Xing Tian
2
5
8
1.2
W
Thor
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,305
Damage
93,079
124,084
Taken
116,884
70,283
Mitigated
86,003
28,530
Healing
39,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,866
2,989
0
8,315
23,520
16,609
2,118
7,079
16,004
98,027
0
W
Jing Wei
Mochaboy7
Jing Wei
42,358
30,351
0
12,813
25,028
9,312
4,949
8,202
16,452
0
117,302
W
Artio
PapiBose
Artio
10,114
894
1,756
4,045
20,558
22,959
304
10,891
9,207
33,237
0
W
Achilles
PapiKuma
Achilles
16,328
5,543
0
7,913
24,407
28,793
2,775
6,413
17,598
0
76,383
L
Nu Wa
Partia1
Nu Wa
34,794
7,651
0
909
19,555
6,090
575
7,466
11,598
92,320
0
L
Hun Batz
Trinity Clap
Hun Batz
22,049
7,110
0
4,629
26,220
16,820
0
4,582
20,857
0
89,391
L
6,849
2,982
0
7,899
26,250
9,927
132
3,455
22,428
0
89,792
L
Heimdallr
15,110
5,919
0
6,174
23,524
8,674
720
3,940
19,197
0
88,011
L
Xing Tian
Yung_McLovin69
Xing Tian
7,503
1,199
607
8,312
28,535
28,772
0
5,912
22,099
32,637
0
W
Thor
7,413
1,323
0
4,290
23,371
8,330
1,574
7,685
15,326
0
70,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,704
Gold Earned
70,896
619
Minions Killed
565
0
Camps Cleared
0
2,422,190
Distance Traveled
2,687,911
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,060
485
146
5
0
444,289
2
W
Jing Wei
15,913
549
146
5
0
573,696
1
W
Artio
13,013
449
37
1
0
520,949
4
W
Achilles
15,193
524
142
5
0
678,330
1
L
Nu Wa
13,809
476
148
5
0
435,230
0
L
Hun Batz
13,694
472
162
6
0
500,507
5
L
Awilix
12,140
419
121
4
0
539,575
2
L
Heimdallr
12,459
430
128
4
0
434,601
3
L
Xing Tian
11,602
400
60
2
0
512,277
0
W
Thor
12,717
439
94
3
0
470,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role