Player Matchup

Kukulkan
Kukulkan
Dugrap
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 498L
1,305 Elo+
Solo
Artio
Artio
IkaroR10
Artio
Level 36
God Stats
3W - 8L
1,500 SR
Queue Stats
37W - 53L
1,500 Elo+
Party 2
Bellona
Bellona
Mhondi
Bellona
Level 21
God Stats
6W - 8L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 2
Susano
Susano
Racccnomaniaco
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,500 Elo+
Party 2
Neith
Neith
youknowwhois
Neith
Level 5
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,433 Elo+

VS

Team Averages
Level 14
1,500 SR
1,518 Elo+
Cthulhu
Cthulhu
GEDENCIO
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,744 Elo+
Solo
Neith
Neith
GaloTatu
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1
Pele
Pele
Juuniiin
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lkmoraes
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 1
Geb
Geb
lj360
Geb
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dugrap
Kukulkan
19
3 / 9 / 6
12,312
410
21,365
18,419
7,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
IkaroR10
Artio
17
2 / 7 / 8
11,191
373
5,739
24,430
24,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Mhondi
Bellona
20
9 / 6 / 9
13,438
448
15,284
20,097
18,068
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 12
14,067
469
25,741
27,808
12,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 3
11,292
376
12,771
14,076
5,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GEDENCIO
Cthulhu
20
2 / 8 / 6
13,739
458
15,495
24,382
18,887
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
GaloTatu
Neith
20
14 / 1 / 6
16,428
548
22,059
19,293
9,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
20
9 / 6 / 4
14,784
493
14,200
26,705
12,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Lkmoraes
Cu Chulainn
20
6 / 7 / 5
14,220
474
15,511
23,974
19,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
lj360
Geb
20
3 / 2 / 20
14,725
491
15,868
21,951
28,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
24
Kills
34
34
Deaths
24
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dugrap
Kukulkan
3
9
6
0.67
W
Cthulhu
GEDENCIO
Cthulhu
2
8
6
0.63
W
Neith
GaloTatu
Neith
14
1
6
17
L
Artio
IkaroR10
Artio
2
7
8
0.86
W
Pele
9
6
4
1.83
W
Cu Chulainn
Lkmoraes
Cu Chulainn
6
7
5
1.21
L
Bellona
Mhondi
Bellona
9
6
9
2.25
L
8
6
12
2.33
W
Geb
lj360
Geb
3
2
20
6.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,900
Damage
83,133
104,830
Taken
116,305
67,207
Mitigated
87,788
16,341
Healing
28,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dugrap
Kukulkan
21,365
2,171
0
0
18,419
7,344
0
8,363
10,056
64,822
0
W
Cthulhu
GEDENCIO
Cthulhu
15,495
1,553
821
2,090
24,382
18,887
1,030
10,660
13,722
78,495
0
W
Neith
GaloTatu
Neith
22,059
12,598
0
8,338
19,293
9,314
8,110
4,420
14,873
0
114,926
L
Artio
IkaroR10
Artio
5,739
959
355
2,353
24,430
24,221
0
8,452
15,978
27,859
0
W
Pele
14,200
4,093
243
9,661
26,705
12,027
311
1,975
24,730
0
134,632
W
Cu Chulainn
Lkmoraes
Cu Chulainn
15,511
3,572
0
3,098
23,974
19,475
1,755
6,216
17,758
14,992
51,801
L
Bellona
Mhondi
Bellona
15,284
4,631
0
2,582
20,097
18,068
1,520
7,431
12,666
0
60,802
L
25,741
7,981
0
7,294
27,808
12,222
1,524
7,677
20,131
0
88,175
W
Geb
lj360
Geb
15,868
1,672
0
4,488
21,951
28,085
955
3,833
18,118
38,833
0
L
12,771
5,805
0
3,757
14,076
5,352
880
3,235
10,841
0
57,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,300
Gold Earned
73,896
442
Minions Killed
647
0
Camps Cleared
0
2,503,866
Distance Traveled
2,650,994
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,312
410
105
4
0
476,406
5
W
Cthulhu
13,739
458
122
4
0
456,571
2
W
Neith
16,428
548
193
6
0
563,930
5
L
Artio
11,191
373
35
1
0
538,962
8
W
Pele
14,784
493
160
5
0
507,579
4
W
Cu Chulainn
14,220
474
126
4
0
536,086
3
L
Bellona
13,438
448
77
3
0
510,651
4
L
Susano
14,067
469
122
4
0
528,949
0
W
Geb
14,725
491
46
2
0
586,828
5
L
Neith
11,292
376
103
3
0
448,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role