Player Matchup

Bellona
Bellona
Gold III
StrykeForce24
Bellona
Gold III
Level 69
God Stats
11W - 13L
1,674 SR
Queue Stats
152W - 177L
1,681 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Turboman Psycko
Danzaburou
Silver III
Level 97
God Stats
9W - 7L
1,627 SR
Queue Stats
43W - 63L
1,404 MMR
Party 1
Scylla
Scylla
Bronze III
temp-422765
Scylla
Bronze III
Level 69
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,653 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,582 SR
1,528 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Marcos02046105
Kukulkan
Silver I
Level 118
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 8L
1,534 MMR
Solo
Izanami
Izanami
Gold II
x iCrYwHeNiPeE
Izanami
Gold II
Level 95
God Stats
16W - 9L
1,753 SR
Queue Stats
114W - 131L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 5 / 0
6,443
586
2,197
10,382
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Turboman Psycko
Danzaburou
10
1 / 5 / 0
7,489
681
4,474
8,876
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
0 / 5 / 0
6,589
599
3,155
6,697
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Chang'eCthulhuXing TianAphroditeZeus

VS

Bans
PersephoneAresChaacAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 15
8,565
779
5,930
9,391
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
12 / 1 / 3
9,760
887
7,352
3,648
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 12
8,497
772
7,730
4,743
1,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
15
15
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
15
7.5
W
Kukulkan
12
1
3
13.5
L
Bellona
0
5
0
0
L
Danzaburou
Turboman Psycko
Danzaburou
1
5
0
0.2
L
Scylla
0
5
0
0
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
21,012
25,955
Taken
17,782
11,791
Mitigated
11,148
4,011
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,930
428
0
1,912
9,391
7,839
89
1,277
7,832
20,578
0
W
Kukulkan
7,352
746
0
500
3,648
1,561
532
724
2,741
43,678
0
L
Bellona
2,197
450
37
648
10,382
7,347
0
5,090
5,292
0
16,720
L
Danzaburou
Turboman Psycko
Danzaburou
4,474
2,191
676
1,920
8,876
2,579
0
4,227
4,649
0
23,216
L
Scylla
3,155
486
0
730
6,697
1,865
0
4,008
2,689
26,774
0
W
7,730
4,650
0
750
4,743
1,748
2,085
947
3,646
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,521
Gold Earned
26,822
127
Minions Killed
175
0
Camps Cleared
0
537,808
Distance Traveled
602,075
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,565
779
5
0
0
217,885
4
W
Kukulkan
9,760
887
68
6
0
192,591
3
L
Bellona
6,443
586
36
3
0
194,162
1
L
Danzaburou
7,489
681
52
5
0
163,688
2
L
Scylla
6,589
599
39
4
0
179,958
2
W
Izanami
8,497
772
102
9
0
191,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role