Player Matchup

Scylla
Scylla
ACID killer 117
Scylla
Level 74
God Stats
2W - 2L
1,313 SR
Queue Stats
134W - 146L
1,491 Elo+
Party 1
Fenrir
Fenrir
AL MnSD7
Fenrir
Level 124
God Stats
11W - 9L
1,405 SR
Queue Stats
250W - 249L
1,479 Elo+
Party 3
Anhur
Anhur
Bradders1704
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,484 Elo+
Party 1
Sol
Sol
Bucheron490
Sol
Level 38
God Stats
4W - 8L
1,378 SR
Queue Stats
17W - 32L
1,444 Elo+
Solo
Guan Yu
Guan Yu
MGTHEKING5
Guan Yu
Level 140
God Stats
2W - 3L
1,787 SR
Queue Stats
485W - 520L
1,493 Elo+
Party 3
Team Averages
Level 90
1,477 SR
1,478 Elo+

VS

Team Averages
Level 89
1,494 SR
1,453 Elo+
Achilles
Achilles
 
Achilles
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cuore_Di_Drago94
Hel
Level 124
God Stats
5W - 7L
1,570 SR
Queue Stats
345W - 444L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
Tarkus918
Kuzenbo
Level 68
God Stats
10W - 20L
1,490 SR
Queue Stats
38W - 52L
1,398 Elo+
Party 2
Bellona
Bellona
leawilly94
Bellona
Level 157
God Stats
131W - 102L
1,602 SR
Queue Stats
429W - 549L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
thii3427
Nu Wa
Level 54
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,399
854
10,080
11,793
3,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
AL MnSD7
Fenrir
15
0 / 4 / 1
9,402
855
7,577
14,693
6,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 3 / 0
10,066
915
8,062
13,395
4,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 0
9,472
861
12,651
10,031
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MGTHEKING5
Guan Yu
13
0 / 0 / 0
8,464
769
0
859
288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

211

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 0 / 5
11,775
1,070
13,336
10,982
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 0 / 9
9,926
902
6,744
11,494
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tarkus918
Kuzenbo
17
1 / 0 / 8
10,019
911
8,742
11,169
14,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
leawilly94
Bellona
15
2 / 1 / 3
9,880
898
3,690
4,563
1,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
thii3427
Nu Wa
17
2 / 0 / 10
10,777
980
13,713
4,714
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
14
14
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
5
11.5
L
0
5
1
0.1
L
Fenrir
AL MnSD7
Fenrir
0
4
1
0.13
L
1
3
0
0.33
L
0
2
0
0
W
0
0
9
4.5
L
Guan Yu
MGTHEKING5
Guan Yu
0
0
0
0
W
Kuzenbo
Tarkus918
Kuzenbo
1
0
8
5
W
Bellona
leawilly94
Bellona
2
1
3
3.5
W
Nu Wa
thii3427
Nu Wa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
46,225
50,771
Taken
42,922
19,019
Mitigated
35,777
6,798
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,336
3,804
0
3,356
10,982
10,996
0
5,313
5,669
0
18,610
L
10,080
0
0
290
11,793
3,926
0
5,780
5,521
27,588
0
L
Fenrir
AL MnSD7
Fenrir
7,577
857
0
604
14,693
6,432
0
6,912
7,315
0
22,942
L
8,062
3,413
0
3,021
13,395
4,787
0
8,398
4,484
0
38,712
L
12,651
3,052
0
2,883
10,031
3,586
0
5,916
3,852
42,004
0
W
6,744
135
7,238
5,726
11,494
6,232
0
5,068
6,426
30,908
0
L
Guan Yu
MGTHEKING5
Guan Yu
0
0
0
0
859
288
0
789
0
0
228
W
Kuzenbo
Tarkus918
Kuzenbo
8,742
2,702
1,340
1,338
11,169
14,920
0
6,576
4,593
17,150
0
W
Bellona
leawilly94
Bellona
3,690
136
0
34
4,563
1,788
0
2,052
2,511
0
15,985
W
Nu Wa
thii3427
Nu Wa
13,713
2,553
0
0
4,714
1,841
0
3,722
992
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
52,377
210
Minions Killed
190
4
Camps Cleared
8
866,607
Distance Traveled
1,022,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,775
1,070
10
1
0
192,554
0
L
Scylla
9,399
854
46
4
0
226,345
0
L
Fenrir
9,402
855
31
3
1
237,560
2
L
Anhur
10,066
915
62
6
3
202,663
0
L
Sol
9,472
861
71
6
0
194,087
0
W
Hel
9,926
902
70
6
0
233,512
0
L
Guan Yu
8,464
769
0
0
0
5,952
0
W
Kuzenbo
10,019
911
16
1
0
228,021
0
W
Bellona
9,880
898
25
2
1
170,677
0
W
Nu Wa
10,777
980
69
6
7
198,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role