Player Matchup

Ratatoskr
Ratatoskr
Bronze III
FoxSinBan35
Ratatoskr
Bronze III
Level 117
God Stats
0W - 2L
1,483 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Streetmage95
Guan Yu
Bronze III
Level 125
God Stats
0W - 1L
1,851 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold II
anunca78
Heimdallr
Gold II
Level 89
God Stats
57W - 56L
1,596 SR
Queue Stats
852W - 834L
1,378 MMR
Solo
Agni
Agni
Silver II
aphyde50
Agni
Silver II
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 150L
1,412 MMR
Party 2
Athena
Athena
Silver IV
llPHILAGODll
Athena
Silver IV
Level 79
God Stats
0W - 2L
1,343 SR
Queue Stats
93W - 95L
1,319 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,555 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,625 SR
1,386 MMR
Hercules
Hercules
Gold IV
aliax00x
Hercules
Gold IV
Level 75
God Stats
41W - 44L
1,549 SR
Queue Stats
584W - 582L
1,411 MMR
Solo
Skadi
Skadi
Gold III
colenordhoff99
Skadi
Gold III
Level 127
God Stats
5W - 3L
1,664 SR
Queue Stats
146W - 148L
1,381 MMR
Solo
Ra
Ra
Gold IV
lane6535
Ra
Gold IV
Level 126
God Stats
19W - 7L
1,691 SR
Queue Stats
88W - 91L
1,392 MMR
Solo
Cerberus
Cerberus
Bronze III
nepe92
Cerberus
Bronze III
Level 33
God Stats
1W - 1L
1,653 SR
Queue Stats
3W - 4L
1,354 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
xanderveli
Ao Kuang
Gold IV
Level 90
God Stats
116W - 110L
1,566 SR
Queue Stats
188W - 199L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FoxSinBan35
Ratatoskr
20
9 / 2 / 0
13,877
514
8,947
21,784
9,447
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Streetmage95
Guan Yu
20
1 / 3 / 3
12,643
468
12,515
21,047
23,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
anunca78
Heimdallr
19
2 / 5 / 3
11,867
440
17,359
15,358
7,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
20
2 / 5 / 2
13,329
494
26,194
17,672
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
0 / 6 / 4
10,668
395
9,583
22,435
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Cu ChulainnSetChang'eIzanami

VS

Bans
CthulhuKing ArthurApolloDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
aliax00x
Hercules
20
0 / 2 / 5
13,804
511
11,460
26,532
37,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 3
15,076
558
14,629
16,527
6,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 4 / 7
14,452
535
11,548
14,775
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nepe92
Cerberus
18
0 / 4 / 10
12,762
473
9,049
23,828
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
xanderveli
Ao Kuang
20
13 / 0 / 4
15,379
570
23,411
30,634
13,286
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
21
21
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FoxSinBan35
Ratatoskr
9
2
0
4.5
L
Guan Yu
Streetmage95
Guan Yu
1
3
3
0.83
W
Hercules
aliax00x
Hercules
0
2
5
1.25
L
Heimdallr
anunca78
Heimdallr
2
5
3
0.7
L
Agni
2
5
2
0.6
W
7
4
3
2.13
W
1
4
7
1.13
L
Athena
0
6
4
0.33
W
Cerberus
nepe92
Cerberus
0
4
10
1.25
W
Ao Kuang
xanderveli
Ao Kuang
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,598
Damage
70,097
98,296
Taken
112,296
65,570
Mitigated
83,911
25,849
Healing
51,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FoxSinBan35
Ratatoskr
8,947
3,138
0
9,517
21,784
9,447
516
6,685
14,967
0
111,970
L
Guan Yu
Streetmage95
Guan Yu
12,515
819
1,931
8,775
21,047
23,690
112
8,622
12,200
0
71,939
W
Hercules
aliax00x
Hercules
11,460
2,947
0
11,018
26,532
37,772
391
4,708
21,093
0
88,349
L
Heimdallr
anunca78
Heimdallr
17,359
10,680
0
3,041
15,358
7,983
2,442
6,901
8,423
0
89,521
L
Agni
26,194
957
0
756
17,672
7,662
1,201
9,842
7,238
125,273
0
W
14,629
5,632
0
2,413
16,527
6,125
5,103
3,731
12,708
0
154,985
W
11,548
818
2,778
5,156
14,775
5,568
329
11,053
3,098
99,870
0
L
Athena
9,583
695
0
1,829
22,435
16,788
0
10,863
11,460
32,890
0
W
Cerberus
nepe92
Cerberus
9,049
594
0
7,621
23,828
21,160
492
8,998
14,614
38,406
0
W
Ao Kuang
xanderveli
Ao Kuang
23,411
2,037
645
21,371
30,634
13,286
556
7,761
22,482
122,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
71,473
731
Minions Killed
789
0
Camps Cleared
0
2,592,908
Distance Traveled
2,664,045
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,877
514
185
7
0
565,745
2
L
Guan Yu
12,643
468
136
5
0
552,728
2
W
Hercules
13,804
511
153
6
0
490,471
10
L
Heimdallr
11,867
440
147
5
0
476,793
6
L
Agni
13,329
494
198
7
0
483,917
6
W
Skadi
15,076
558
208
8
0
465,074
6
W
Ra
14,452
535
196
7
0
499,889
4
L
Athena
10,668
395
65
2
0
513,725
1
W
Cerberus
12,762
473
79
3
0
533,557
8
W
Ao Kuang
15,379
570
153
6
0
675,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role