Player Matchup

Athena
Athena
Faizen01
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,698 Elo+
Party 2
Fenrir
Fenrir
ILoveYuriΔ
Fenrir
Level 4
God Stats
14W - 0L
1,897 SR
Queue Stats
43W - 12L
1,950 Elo+
Solo
Rama
Rama
MainManThomas
Rama
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 7L
1,848 Elo+
Solo
Persephone
Persephone
MrMrsTsuki
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,817 Elo+
Solo
Mercury
Mercury
SpiderPigHero
Mercury
Level 145
God Stats
5W - 0L
1,902 SR
Queue Stats
23W - 10L
1,746 Elo+
Party 2
Team Averages
Level 37
1,660 SR
1,812 Elo+

VS

Team Averages
Level 18
1,614 SR
1,638 Elo+
Thanatos
Thanatos
ImUnfortAtJungle
Thanatos
Level 22
God Stats
9W - 4L
1,572 SR
Queue Stats
155W - 112L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
JungleIsThrowing
Cabrakan
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
48W - 36L
1,706 Elo+
Party 1
Ymir
Ymir
Sybrefox
Ymir
Level 15
God Stats
3W - 3L
1,483 SR
Queue Stats
34W - 22L
1,621 Elo+
Solo
Raijin
Raijin
deserterstoolong
Raijin
Level 6
God Stats
5W - 6L
1,597 SR
Queue Stats
66W - 43L
1,618 Elo+
Solo
Nemesis
Nemesis
lnting
Nemesis
Level 29
God Stats
7W - 3L
1,684 SR
Queue Stats
146W - 131L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Faizen01
Athena
11
1 / 2 / 5
6,956
497
4,390
10,692
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
10 / 1 / 2
9,431
674
11,807
10,504
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 3
7,732
552
7,771
8,945
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
MrMrsTsuki
Persephone
11
1 / 3 / 3
6,904
493
4,544
7,238
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
15
3 / 1 / 3
8,411
601
4,303
7,857
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,215
515
3,166
10,296
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 7 / 0
6,722
480
5,858
12,052
11,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
10
2 / 2 / 3
6,824
487
2,845
8,829
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
7,802
557
7,116
7,786
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lnting
Nemesis
11
2 / 2 / 2
6,734
481
6,549
8,532
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
9
9
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Faizen01
Athena
1
2
5
1.75
W
Fenrir
10
1
2
11
L
3
4
1
0.88
L
0
7
0
0
W
2
2
3
1.75
W
Persephone
MrMrsTsuki
Persephone
1
3
3
0.83
W
Mercury
3
1
3
4.5
L
Ymir
2
2
3
1.75
L
2
2
2
1.5
L
Nemesis
lnting
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
25,534
45,236
Taken
47,495
19,239
Mitigated
25,341
13,996
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Faizen01
Athena
4,390
1,313
0
3,110
10,692
4,501
0
3,842
6,772
21,951
0
W
Fenrir
11,807
5,235
0
5,952
10,504
7,099
0
5,104
5,400
0
45,447
L
3,166
856
0
8,432
10,296
4,039
0
1,989
8,257
0
39,311
L
5,858
1,021
0
2,168
12,052
11,980
0
808
10,860
35,429
0
W
7,771
5,369
0
3,454
8,945
2,478
420
1,565
7,340
0
52,495
W
Persephone
MrMrsTsuki
Persephone
4,544
669
0
1,045
7,238
2,092
496
2,884
4,132
35,232
0
W
Mercury
4,303
2,228
0
435
7,857
3,069
0
1,941
5,772
0
58,982
L
Ymir
2,845
1,146
0
1,136
8,829
3,585
0
2,412
6,417
10,629
0
L
7,116
736
0
2,423
7,786
2,858
0
2,304
5,457
54,665
0
L
Nemesis
lnting
Nemesis
6,549
2,658
0
3,078
8,532
2,879
0
1,421
7,111
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
35,297
415
Minions Killed
382
0
Camps Cleared
0
1,449,319
Distance Traveled
1,335,017
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,956
497
36
3
0
310,078
1
W
Fenrir
9,431
674
94
7
0
287,959
2
L
Thanatos
7,215
515
83
6
0
303,595
4
L
Cabrakan
6,722
480
93
7
0
211,173
4
W
Rama
7,732
552
102
7
0
239,607
2
W
Persephone
6,904
493
63
5
0
263,399
2
W
Mercury
8,411
601
120
9
0
348,276
1
L
Ymir
6,824
487
16
1
0
294,353
4
L
Raijin
7,802
557
121
9
0
252,511
5
L
Nemesis
6,734
481
69
5
0
273,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role