Player Matchup

Thor
Thor
Aresjk
Thor
Level 29
God Stats
63W - 51L
1,607 SR
Queue Stats
287W - 291L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
Dhadesveahtehs
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 16L
1,737 Elo+
Party 3
Medusa
Medusa
Naugras
Medusa
Level 25
God Stats
4W - 3L
1,610 SR
Queue Stats
31W - 16L
1,737 Elo+
Party 3
Chronos
Chronos
ReactSenpai
Chronos
Level 15
God Stats
11W - 9L
1,469 SR
Queue Stats
61W - 48L
1,494 Elo+
Solo
Zeus
Zeus
Schmony
Zeus
Level 29
God Stats
6W - 6L
1,427 SR
Queue Stats
102W - 80L
1,639 Elo+
Party 1
Team Averages
Level 25
1,523 SR
1,644 Elo+

VS

Team Averages
Level 28
1,498 SR
1,394 Elo+
Bellona
Bellona
ExpertJungle592
Bellona
Level 15
God Stats
9W - 10L
1,499 SR
Queue Stats
30W - 46L
1,355 Elo+
Party 2
Merlin
Merlin
GeorgeFloyddlol
Merlin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 464L
1,423 Elo+
Party 2
Mercury
Mercury
SmiteTryhard444
Mercury
Level 27
God Stats
22W - 27L
1,491 SR
Queue Stats
68W - 103L
1,383 Elo+
Party 2
Apollo
Apollo
Xryphh
Apollo
Level 27
God Stats
9W - 12L
1,503 SR
Queue Stats
96W - 138L
1,404 Elo+
Party 2
Ymir
Ymir
Yasemen3108
Ymir
Level 22
God Stats
21W - 27L
1,498 SR
Queue Stats
52W - 84L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aresjk
Thor
9
0 / 0 / 2
5,276
528
1,983
5,002
1,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
9
0 / 2 / 2
5,272
527
1,781
3,712
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Naugras
Medusa
10
3 / 1 / 0
5,880
588
2,512
3,827
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
ReactSenpai
Chronos
12
2 / 0 / 0
6,706
671
3,861
3,634
1,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
Schmony
Zeus
12
3 / 0 / 1
6,493
649
2,726
2,899
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,822
482
951
5,500
2,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,221
422
2,406
3,749
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
5,288
529
1,028
4,949
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Xryphh
Apollo
8
2 / 1 / 0
4,990
499
1,730
3,016
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
5,249
525
775
3,720
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
Aresjk
Thor
0
0
2
1
W
Cabrakan
0
2
2
0.5
L
0
2
0
0
L
0
2
1
0.25
W
Medusa
Naugras
Medusa
3
1
0
3
W
Chronos
ReactSenpai
Chronos
2
0
0
2
W
Zeus
Schmony
Zeus
3
0
1
3.5
L
0
1
0
0
L
Apollo
Xryphh
Apollo
2
1
0
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,863
Damage
6,890
19,074
Taken
20,934
7,301
Mitigated
8,316
5,037
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aresjk
Thor
1,983
233
0
0
5,002
1,433
0
1,134
3,632
0
27,185
W
Cabrakan
1,781
392
0
756
3,712
2,102
0
550
3,143
10,887
0
L
951
205
0
1,124
5,500
2,787
0
3,593
1,907
0
17,974
L
2,406
40
0
745
3,749
1,097
170
2,217
1,532
10,625
0
W
Medusa
Naugras
Medusa
2,512
1,387
0
710
3,827
1,213
216
304
3,523
0
30,381
W
Chronos
ReactSenpai
Chronos
3,861
1,238
0
2,370
3,634
1,775
2,050
0
3,634
40,612
0
W
Zeus
Schmony
Zeus
2,726
647
0
1,201
2,899
778
0
780
1,961
36,699
0
L
1,028
741
0
500
4,949
1,458
0
952
3,997
0
33,055
L
Apollo
Xryphh
Apollo
1,730
846
0
1,257
3,016
878
0
666
2,350
0
18,761
L
775
127
0
645
3,720
2,096
0
940
2,780
11,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
24,570
307
Minions Killed
196
0
Camps Cleared
0
902,494
Distance Traveled
994,699
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,276
528
53
5
0
201,044
1
W
Cabrakan
5,272
527
19
2
0
177,406
1
L
Bellona
4,822
482
45
5
0
192,970
3
L
Merlin
4,221
422
20
2
0
196,677
0
W
Medusa
5,880
588
69
7
0
170,638
0
W
Chronos
6,706
671
88
9
0
168,233
3
W
Zeus
6,493
649
78
8
0
185,173
4
L
Mercury
5,288
529
69
7
0
224,075
2
L
Apollo
4,990
499
42
4
0
178,392
1
L
Ymir
5,249
525
20
2
0
202,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role