Player Matchup

Tsukuyomi
Tsukuyomi
EvenDely
Tsukuyomi
Level 23
God Stats
5W - 4L
1,456 SR
Queue Stats
35W - 32L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
GamePrimeDeluxe
Sylvanus
Level 124
God Stats
8W - 4L
1,841 SR
Queue Stats
95W - 105L
1,489 Elo+
Party 1
Anhur
Anhur
Notunder
Anhur
Level 25
God Stats
3W - 3L
1,715 SR
Queue Stats
38W - 29L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
TheAshenKnight
Nu Wa
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 109L
1,529 Elo+
Party 1
Ra
Ra
TheDarkAura1
Ra
Level 42
God Stats
3W - 5L
1,698 SR
Queue Stats
97W - 106L
1,470 Elo+
Party 1
Team Averages
Level 53
1,642 SR
1,486 Elo+

VS

Team Averages
Level 61
1,483 SR
1,544 Elo+
Zeus
Zeus
AnonPartyHard
Zeus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bl3eding
Hou Yi
Level 26
God Stats
11W - 11L
1,608 SR
Queue Stats
52W - 43L
1,579 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JaoaSilva19304
Kumbhakarna
Level 144
God Stats
0W - 1L
1,269 SR
Queue Stats
100W - 92L
1,555 Elo+
Party 2
Thanatos
Thanatos
SangueriaDoPadre
Thanatos
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
XXDuartex97XX
King Arthur
Level 100
God Stats
7W - 5L
1,536 SR
Queue Stats
87W - 74L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EvenDely
Tsukuyomi
16
5 / 5 / 8
9,583
532
9,882
11,799
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
13
2 / 4 / 12
8,628
479
8,331
13,995
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Notunder
Anhur
14
6 / 3 / 7
8,795
489
11,433
13,716
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 7
10,065
559
11,004
5,995
2,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
9,809
545
6,919
6,915
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,257
459
6,722
9,812
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Bl3eding
Hou Yi
13
3 / 3 / 5
8,236
458
8,328
13,198
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
JaoaSilva19304
Kumbhakarna
12
1 / 6 / 6
8,203
456
5,192
18,177
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 3 / 0
10,079
560
8,708
14,736
5,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
XXDuartex97XX
King Arthur
15
0 / 4 / 0
9,028
502
3,221
14,767
7,972
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
21
Kills
15
15
Deaths
21
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Hou Yi
Bl3eding
Hou Yi
3
3
5
1.83
W
Tsukuyomi
EvenDely
Tsukuyomi
5
5
8
1.8
W
Sylvanus
2
4
12
2
L
Kumbhakarna
JaoaSilva19304
Kumbhakarna
1
6
6
0.67
W
Anhur
Notunder
Anhur
6
3
7
3.17
L
8
3
0
2.67
W
6
1
7
9.5
W
2
2
7
2.75
L
King Arthur
XXDuartex97XX
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,569
Damage
32,171
52,420
Taken
70,690
27,388
Mitigated
32,922
17,220
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,722
1,188
0
2,372
9,812
2,515
813
4,757
4,789
40,209
0
L
Hou Yi
Bl3eding
Hou Yi
8,328
3,901
0
4,382
13,198
4,171
1,680
5,371
7,685
0
50,701
W
Tsukuyomi
EvenDely
Tsukuyomi
9,882
2,880
0
4,159
11,799
4,039
0
833
10,704
0
48,186
W
Sylvanus
8,331
1,833
1,042
3,057
13,995
13,856
425
3,998
9,751
30,082
0
L
Kumbhakarna
JaoaSilva19304
Kumbhakarna
5,192
49
735
2,691
18,177
13,176
511
5,332
12,737
15,376
0
W
Anhur
Notunder
Anhur
11,433
5,778
0
4,494
13,716
4,676
1,271
4,467
9,171
0
47,297
L
8,708
2,360
0
14,052
14,736
5,088
380
4,589
9,806
0
59,924
W
11,004
2,076
0
460
5,995
2,186
1,143
2,034
3,773
70,347
0
W
6,919
1,110
1,359
2,649
6,915
2,631
1,891
0
6,915
57,499
0
L
King Arthur
XXDuartex97XX
King Arthur
3,221
168
0
975
14,767
7,972
0
4,955
9,419
0
53,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
43,803
458
Minions Killed
394
0
Camps Cleared
0
1,687,938
Distance Traveled
1,499,314
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,257
459
85
5
0
282,319
4
L
Hou Yi
8,236
458
93
5
0
291,904
3
W
Tsukuyomi
9,583
532
78
4
0
380,566
5
W
Sylvanus
8,628
479
50
3
0
288,707
0
L
Kumbhakarna
8,203
456
13
1
0
301,796
4
W
Anhur
8,795
489
62
3
0
318,323
6
L
Thanatos
10,079
560
85
5
0
370,456
6
W
Nu Wa
10,065
559
126
7
0
360,456
2
W
Ra
9,809
545
142
8
0
339,886
1
L
King Arthur
9,028
502
118
7
0
252,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role