Player Matchup

Merlin
Merlin
PoseidonMurder
Merlin
Level 27
God Stats
0W - 1L
1,746 SR
Queue Stats
74W - 58L
1,587 Elo+
Solo
Chiron
Chiron
koeze
Chiron
Level 55
God Stats
29W - 20L
1,486 SR
Queue Stats
159W - 120L
1,656 Elo+
Party 1
Ao Kuang
Ao Kuang
lnting
Ao Kuang
Level 29
God Stats
7W - 5L
1,753 SR
Queue Stats
146W - 131L
1,627 Elo+
Solo
Bacchus
Bacchus
xJaded
Bacchus
Level 25
God Stats
8W - 3L
1,708 SR
Queue Stats
70W - 52L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zMezy
Tsukuyomi
Level 17
God Stats
4W - 4L
1,651 SR
Queue Stats
37W - 20L
1,715 Elo+
Party 1
Team Averages
Level 31
1,669 SR
1,645 Elo+

VS

Team Averages
Level 42
1,506 SR
1,739 Elo+
Jing Wei
Jing Wei
Faizen01
Jing Wei
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
21W - 13L
1,661 Elo+
Party 2
Fenrir
Fenrir
ILoveYuriΔ
Fenrir
Level 3
God Stats
14W - 0L
1,804 SR
Queue Stats
43W - 12L
1,921 Elo+
Solo
Tyr
Tyr
MainManThomas
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,819 Elo+
Solo
Athena
Athena
Reaphr
Athena
Level 28
God Stats
4W - 2L
1,297 SR
Queue Stats
113W - 110L
1,580 Elo+
Solo
Agni
Agni
SpiderPigHero
Agni
Level 145
God Stats
2W - 1L
1,427 SR
Queue Stats
23W - 10L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,499
550
1,909
4,180
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
koeze
Chiron
9
2 / 3 / 1
5,525
553
4,759
6,368
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
lnting
Ao Kuang
11
1 / 2 / 0
5,837
584
4,116
9,043
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
xJaded
Bacchus
8
1 / 4 / 2
5,632
563
2,563
7,768
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
zMezy
Tsukuyomi
10
5 / 5 / 0
6,376
638
3,706
9,478
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Faizen01
Jing Wei
10
0 / 2 / 2
5,610
561
3,408
7,189
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
9 / 2 / 5
7,219
722
8,333
5,806
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,410
641
5,048
7,882
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Reaphr
Athena
10
3 / 1 / 6
6,017
602
4,023
6,229
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 4
6,148
615
4,067
4,286
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
18
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Faizen01
Jing Wei
0
2
2
0.5
W
Fenrir
9
2
5
5.75
W
3
1
1
3.5
L
0
4
2
0.25
W
Athena
Reaphr
Athena
3
1
6
6
W
3
3
4
1.67
L
Chiron
koeze
Chiron
2
3
1
0.83
L
Ao Kuang
lnting
Ao Kuang
1
2
0
0.5
L
Bacchus
xJaded
Bacchus
1
4
2
0.5
L
Tsukuyomi
zMezy
Tsukuyomi
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
24,879
36,837
Taken
31,392
15,756
Mitigated
10,924
13,040
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Faizen01
Jing Wei
3,408
2,726
0
4,487
7,189
1,751
230
426
6,763
0
30,412
W
Fenrir
8,333
3,295
0
769
5,806
2,266
0
1,469
4,249
0
33,481
W
5,048
847
0
3,489
7,882
3,213
0
4,116
3,766
0
31,779
L
1,909
362
64
401
4,180
1,056
0
915
3,191
26,822
0
W
Athena
Reaphr
Athena
4,023
1,661
0
1,078
6,229
2,596
183
1,497
4,674
16,517
0
W
4,067
716
0
770
4,286
1,098
712
666
3,352
27,822
0
L
Chiron
koeze
Chiron
4,759
2,302
233
2,014
6,368
1,732
830
288
6,080
0
29,366
L
Ao Kuang
lnting
Ao Kuang
4,116
554
0
5,257
9,043
3,901
0
1,142
7,901
28,946
0
L
Bacchus
xJaded
Bacchus
2,563
205
0
2,341
7,768
6,050
78
1,985
5,725
16,944
0
L
Tsukuyomi
zMezy
Tsukuyomi
3,706
917
0
2,730
9,478
3,017
0
3,356
5,850
0
28,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
31,404
264
Minions Killed
283
0
Camps Cleared
0
931,260
Distance Traveled
1,068,125
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,610
561
71
7
0
168,871
0
W
Fenrir
7,219
722
54
5
0
245,341
3
W
Tyr
6,410
641
65
7
0
228,056
0
L
Merlin
5,499
550
61
6
0
198,911
3
W
Athena
6,017
602
23
2
0
235,127
3
W
Agni
6,148
615
70
7
0
190,730
0
L
Chiron
5,525
553
51
5
0
166,609
0
L
Ao Kuang
5,837
584
60
6
0
190,710
3
L
Bacchus
5,632
563
32
3
0
167,319
1
L
Tsukuyomi
6,376
638
60
6
0
207,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role