Player Matchup

Chiron
Chiron
BBETTAGS
Chiron
Level 48
God Stats
6W - 4L
1,282 SR
Queue Stats
331W - 370L
1,303 Elo+
Party 1
Scylla
Scylla
Doiinks
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
DumbWinnie
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 169L
1,255 Elo+
Party 1
Fafnir
Fafnir
FlimsFilms
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,381 Elo+
Party 1
Fenrir
Fenrir
everywhitedude
Fenrir
Level 24
God Stats
1W - 1L
1,205 SR
Queue Stats
2W - 6L
1,133 Elo+
Solo
Team Averages
Level 28
1,397 SR
1,265 Elo+

VS

Team Averages
Level 18
1,516 SR
1,459 Elo+
Artemis
Artemis
Elder7K
Artemis
Level 19
God Stats
7W - 14L
1,409 SR
Queue Stats
50W - 64L
1,320 Elo+
Solo
Mercury
Mercury
JerryDonJr
Mercury
Level 29
God Stats
19W - 32L
1,545 SR
Queue Stats
30W - 47L
1,373 Elo+
Party 2
Susano
Susano
Viking227
Susano
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Zx4TH3W1NxZ
Merlin
Level 27
God Stats
2W - 3L
1,626 SR
Queue Stats
35W - 32L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
graup1834
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BBETTAGS
Chiron
17
9 / 8 / 10
12,591
547
15,616
18,433
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Doiinks
Scylla
13
2 / 9 / 9
9,932
432
5,341
12,218
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DumbWinnie
Sun Wukong
19
7 / 2 / 9
13,154
572
11,019
15,955
10,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
FlimsFilms
Fafnir
14
4 / 5 / 14
11,424
497
5,311
18,481
17,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 4 / 4
14,295
622
7,524
15,217
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elder7K
Artemis
17
5 / 13 / 4
11,072
481
11,344
17,257
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
JerryDonJr
Mercury
2
0 / 0 / 0
4,520
197
0
0
0
Susano
Viking227
Susano
20
13 / 7 / 6
12,693
552
21,918
22,250
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
7 / 12 / 11
10,595
461
11,627
19,778
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
graup1834
Guan Yu
3
0 / 2 / 0
6,182
269
241
1,426
418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
34
Kills
25
28
Deaths
34
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
BBETTAGS
Chiron
9
8
10
1.75
W
Scylla
Doiinks
Scylla
2
9
9
0.72
W
Sun Wukong
DumbWinnie
Sun Wukong
7
2
9
5.75
L
Artemis
Elder7K
Artemis
5
13
4
0.54
W
Fafnir
FlimsFilms
Fafnir
4
5
14
2.2
L
Mercury
JerryDonJr
Mercury
0
0
0
0
L
Susano
Viking227
Susano
13
7
6
2.29
L
Merlin
7
12
11
1.04
W
12
4
4
3.5
L
Guan Yu
graup1834
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
45,130
80,304
Taken
60,711
45,134
Mitigated
25,222
17,021
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BBETTAGS
Chiron
15,616
7,688
991
4,947
18,433
6,026
1,602
2,749
15,644
0
54,754
W
Scylla
Doiinks
Scylla
5,341
1,192
0
0
12,218
3,746
2,061
3,571
8,647
22,571
0
W
Sun Wukong
DumbWinnie
Sun Wukong
11,019
1,702
0
5,427
15,955
10,355
3,109
1,739
14,216
0
72,212
L
Artemis
Elder7K
Artemis
11,344
5,908
0
360
17,257
8,000
3,023
1,263
15,994
0
61,937
W
Fafnir
FlimsFilms
Fafnir
5,311
1,444
0
1,402
18,481
17,705
1,351
3,614
14,817
19,796
0
L
Mercury
JerryDonJr
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Susano
Viking227
Susano
21,918
5,274
0
3,014
22,250
9,743
0
2,868
19,302
0
81,809
L
Merlin
11,627
1,463
0
1,002
19,778
7,061
156
5,774
13,678
48,734
0
W
7,524
1,683
0
4,254
15,217
7,302
3,391
341
14,876
0
82,516
L
Guan Yu
graup1834
Guan Yu
241
177
0
50
1,426
418
0
341
1,085
0
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,396
Gold Earned
45,062
385
Minions Killed
267
0
Camps Cleared
0
1,966,984
Distance Traveled
1,084,927
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,591
547
76
3
0
373,215
0
W
Scylla
9,932
432
35
2
0
315,221
0
W
Sun Wukong
13,154
572
108
5
0
459,462
1
L
Artemis
11,072
481
83
4
0
312,606
0
W
Fafnir
11,424
497
18
1
0
416,060
0
L
Mercury
4,520
197
0
0
0
0
0
L
Susano
12,693
552
112
5
0
414,760
1
L
Merlin
10,595
461
67
3
0
299,382
1
W
Fenrir
14,295
622
148
6
0
403,026
1
L
Guan Yu
6,182
269
5
0
0
58,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role