Player Matchup

Kuzenbo
Kuzenbo
DonkeyDeuce
Kuzenbo
Level 13
God Stats
5W - 4L
1,725 SR
Queue Stats
82W - 67L
1,557 Elo+
Solo
Neith
Neith
Gamerlegacy159
Neith
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 33L
1,580 Elo+
Solo
Nike
Nike
GillaBeast
Nike
Level 28
God Stats
1W - 1L
1,348 SR
Queue Stats
98W - 81L
1,579 Elo+
Solo
Ra
Ra
Levinbolt
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 8L
1,610 Elo+
Solo
Mulan
Mulan
Younguglydade
Mulan
Level 28
God Stats
21W - 26L
1,513 SR
Queue Stats
86W - 81L
1,584 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,582 Elo+

VS

Team Averages
Level 20
1,472 SR
1,555 Elo+
King Arthur
King Arthur
BigSlapper
King Arthur
Level 7
God Stats
2W - 4L
1,634 SR
Queue Stats
11W - 9L
1,670 Elo+
Solo
Pele
Pele
Hx7maN
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
TsukihimeTTV
Danzaburou
Level 27
God Stats
1W - 4L
1,199 SR
Queue Stats
182W - 143L
1,565 Elo+
Solo
Cabrakan
Cabrakan
llRememberMell
Cabrakan
Level 27
God Stats
1W - 3L
1,753 SR
Queue Stats
547W - 479L
1,559 Elo+
Solo
Kukulkan
Kukulkan
manmen25
Kukulkan
Level 22
God Stats
0W - 2L
1,277 SR
Queue Stats
194W - 202L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonkeyDeuce
Kuzenbo
14
1 / 2 / 18
9,603
505
6,398
19,367
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 7
10,545
555
18,949
13,138
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 3 / 7
9,878
520
11,767
16,611
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 3 / 10
11,051
582
13,347
12,301
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 4 / 9
11,451
603
18,794
18,617
9,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigSlapper
King Arthur
16
1 / 3 / 4
9,234
486
10,467
22,752
15,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
Hx7maN
Pele
14
7 / 11 / 1
9,705
511
12,429
19,751
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
TsukihimeTTV
Danzaburou
15
4 / 4 / 0
9,418
496
7,674
15,509
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
12
0 / 8 / 7
7,743
408
10,928
18,691
14,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
manmen25
Kukulkan
14
2 / 10 / 3
8,726
459
14,509
14,211
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
36
Kills
14
14
Deaths
36
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigSlapper
King Arthur
1
3
4
1
W
Kuzenbo
DonkeyDeuce
Kuzenbo
1
2
18
5
W
7
2
7
5.25
W
5
3
7
2.83
L
Pele
Hx7maN
Pele
7
11
1
0.68
W
10
3
10
5
L
Danzaburou
TsukihimeTTV
Danzaburou
4
4
0
1
W
13
4
9
4.38
L
Cabrakan
0
8
7
0.44
L
Kukulkan
manmen25
Kukulkan
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,255
Damage
56,007
80,034
Taken
90,914
53,159
Mitigated
47,370
24,988
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigSlapper
King Arthur
10,467
1,019
0
7,556
22,752
15,712
0
1,913
20,444
0
58,103
W
Kuzenbo
DonkeyDeuce
Kuzenbo
6,398
2,275
0
3,583
19,367
23,406
10
7,360
11,737
18,815
0
W
18,949
10,544
0
4,938
13,138
5,090
1,028
4,012
9,126
0
70,854
W
11,767
2,224
0
6,897
16,611
9,481
130
4,753
11,858
3,538
43,388
L
Pele
Hx7maN
Pele
12,429
3,053
0
3,150
19,751
6,785
0
6,361
13,190
0
41,860
W
13,347
2,370
1,586
3,307
12,301
5,301
294
3,395
8,906
80,403
0
L
Danzaburou
TsukihimeTTV
Danzaburou
7,674
2,864
0
5,415
15,509
5,627
168
2,203
13,306
0
68,627
W
18,794
5,192
0
4,677
18,617
9,881
0
5,917
12,700
0
85,481
L
Cabrakan
10,928
1,034
0
2,719
18,691
14,129
54
5,187
13,432
36,258
0
L
Kukulkan
manmen25
Kukulkan
14,509
1,709
0
1,359
14,211
5,117
0
4,907
9,229
59,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
44,826
425
Minions Killed
409
0
Camps Cleared
0
1,942,278
Distance Traveled
1,740,143
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,234
486
113
6
0
375,620
4
W
Kuzenbo
9,603
505
26
1
0
417,601
6
W
Neith
10,545
555
107
6
0
334,324
2
W
Nike
9,878
520
76
4
0
384,558
0
L
Pele
9,705
511
60
3
0
384,430
2
W
Ra
11,051
582
120
6
0
405,654
6
L
Danzaburou
9,418
496
118
6
0
360,051
2
W
Mulan
11,451
603
96
5
0
400,141
10
L
Cabrakan
7,743
408
37
2
0
317,812
1
L
Kukulkan
8,726
459
81
4
0
302,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role